const SymbolTableMap &Symbols,
StubMap &Stubs);
virtual bool isCompatibleFormat(const ObjectBuffer *Buffer) const;
- virtual bool isCompatibleFile(const object::ObjectFile *Buffer) const;
virtual ObjectImage *createObjectImage(ObjectBuffer *InputBuffer);
- virtual ObjectImage *createObjectImageFromFile(object::ObjectFile *Obj);
virtual void registerEHFrames();
virtual void deregisterEHFrames();
virtual void finalizeLoad(ObjSectionToIDMap &SectionMap);