#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/Twine.h"
#include "llvm/ExecutionEngine/RuntimeDyld.h"
+#include "llvm/ExecutionEngine/JITMemoryManager.h"
#include "llvm/Object/MachOObject.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
unsigned CPUType;
unsigned CPUSubtype;
+ // The JITMemoryManager to load objects into.
+ JITMemoryManager *JMM;
+
// Master symbol table. As modules are loaded and external symbols are
// resolved, their addresses are stored here.
StringMap<void*> SymbolTable;
const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
public:
- RuntimeDyldImpl() : HasError(false) {}
+ RuntimeDyldImpl(JITMemoryManager *jmm) : JMM(jmm), HasError(false) {}
bool loadObject(MemoryBuffer *InputBuffer);
//===----------------------------------------------------------------------===//
// RuntimeDyld class implementation
-RuntimeDyld::RuntimeDyld() {
- Dyld = new RuntimeDyldImpl;
+RuntimeDyld::RuntimeDyld(JITMemoryManager *JMM) {
+ Dyld = new RuntimeDyldImpl(JMM);
}
RuntimeDyld::~RuntimeDyld() {