void RuntimeDyldImpl::deregisterEHFrames() {}
+#ifndef NDEBUG
static void dumpSectionMemory(const SectionEntry &S, StringRef State) {
dbgs() << "----- Contents of section " << S.Name << " " << State << " -----";
dbgs() << "\n";
}
+#endif
// Resolve the relocations for all symbols we currently know about.
void RuntimeDyldImpl::resolveRelocations() {