return Dyld->loadObject(std::move(InputImage));
}
-void *RuntimeDyld::getSymbolAddress(StringRef Name) {
+void *RuntimeDyld::getSymbolAddress(StringRef Name) const {
if (!Dyld)
return nullptr;
return Dyld->getSymbolAddress(Name);
}
-uint64_t RuntimeDyld::getSymbolLoadAddress(StringRef Name) {
+uint64_t RuntimeDyld::getSymbolLoadAddress(StringRef Name) const {
if (!Dyld)
return 0;
return Dyld->getSymbolLoadAddress(Name);