void *FPtr = getPointerToFunction(F);
assert(FPtr && "Pointer to fn's code was null after getPointerToFunction");
- const FunctionType *FTy = F->getFunctionType();
- const Type *RetTy = FTy->getReturnType();
+ FunctionType *FTy = F->getFunctionType();
+ Type *RetTy = FTy->getReturnType();
assert((FTy->getNumParams() == ArgValues.size() ||
(FTy->isVarArg() && FTy->getNumParams() <= ArgValues.size())) &&
SmallVector<Value*, 8> Args;
for (unsigned i = 0, e = ArgValues.size(); i != e; ++i) {
Constant *C = 0;
- const Type *ArgTy = FTy->getParamType(i);
+ Type *ArgTy = FTy->getParamType(i);
const GenericValue &AV = ArgValues[i];
switch (ArgTy->getTypeID()) {
default: llvm_unreachable("Unknown argument type for function call!");
// be allocated into the same buffer, but in general globals are allocated
// through the memory manager which puts them near the code but not in the
// same buffer.
- const Type *GlobalType = GV->getType()->getElementType();
+ Type *GlobalType = GV->getType()->getElementType();
size_t S = getTargetData()->getTypeAllocSize(GlobalType);
size_t A = getTargetData()->getPreferredAlignment(GV);
if (GV->isThreadLocal()) {