const RelocAddrMap *getRelocMap() const { return RelocMap; }
bool extract(DataExtractor debug_info, uint32_t* offset_ptr);
- uint32_t extract(uint32_t offset, DataExtractor debug_info_data,
- const DWARFAbbreviationDeclarationSet *abbrevs);
- /// extractDIEsIfNeeded - Parses a compile unit and indexes its DIEs if it
- /// hasn't already been done. Returns the number of DIEs parsed at this call.
- size_t extractDIEsIfNeeded(bool CUDieOnly);
/// extractRangeList - extracts the range list referenced by this compile
/// unit from .debug_ranges section. Returns true on success.
/// Requires that compile unit is already extracted.
uint32_t getOffset() const { return Offset; }
/// Size in bytes of the compile unit header.
virtual uint32_t getSize() const { return 11; }
- bool containsDIEOffset(uint32_t die_offset) const {
- return die_offset >= getFirstDIEOffset() &&
- die_offset < getNextUnitOffset();
- }
uint32_t getFirstDIEOffset() const { return Offset + getSize(); }
uint32_t getNextUnitOffset() const { return Offset + Length + 4; }
/// Size in bytes of the .debug_info data associated with this compile unit.
const char *getCompilationDir();
uint64_t getDWOId();
- /// setDIERelations - We read in all of the DIE entries into our flat list
- /// of DIE entries and now we need to go back through all of them and set the
- /// parent, sibling and child pointers for quick DIE navigation.
- void setDIERelations();
-
void buildAddressRangeTable(DWARFDebugAranges *debug_aranges,
bool clear_dies_if_already_not_parsed,
uint32_t CUOffsetInAranges);
DWARFDebugInfoEntryInlinedChain getInlinedChainForAddress(uint64_t Address);
private:
+ /// extractDIEsIfNeeded - Parses a compile unit and indexes its DIEs if it
+ /// hasn't already been done. Returns the number of DIEs parsed at this call.
+ size_t extractDIEsIfNeeded(bool CUDieOnly);
/// extractDIEsToVector - Appends all parsed DIEs to a vector.
void extractDIEsToVector(bool AppendCUDie, bool AppendNonCUDIEs,
std::vector<DWARFDebugInfoEntryMinimal> &DIEs) const;
+ /// setDIERelations - We read in all of the DIE entries into our flat list
+ /// of DIE entries and now we need to go back through all of them and set the
+ /// parent, sibling and child pointers for quick DIE navigation.
+ void setDIERelations();
/// clearDIEs - Clear parsed DIEs to keep memory usage low.
void clearDIEs(bool KeepCUDie);