WinEHPrepare(const TargetMachine *TM = nullptr)
: FunctionPass(ID) {
if (TM)
- TheTriple = Triple(TM->getTargetTriple());
+ TheTriple = TM->getTargetTriple();
}
bool runOnFunction(Function &Fn) override;
void calculateStateNumbers(const Function &F);
void findActionRootLPads(const Function &F);
};
-} // namespace
+}
void WinEHNumbering::createUnwindMapEntry(int ToState, ActionHandler *AH) {
WinEHUnwindMapEntry UME;