#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
-#include "llvm/Target/TargetMachine.h"
+#include "llvm/Target/TargetSubtargetInfo.h"
#include <vector>
using namespace llvm;
UsedColors.resize(LastFI);
Assignments.resize(LastFI);
+ typedef std::iterator_traits<LiveStacks::iterator>::value_type Pair;
+ SmallVector<Pair *, 16> Intervals;
+ Intervals.reserve(LS->getNumIntervals());
+ for (auto &I : *LS)
+ Intervals.push_back(&I);
+ std::sort(Intervals.begin(), Intervals.end(),
+ [](Pair *LHS, Pair *RHS) { return LHS->first < RHS->first; });
+
// Gather all spill slots into a list.
DEBUG(dbgs() << "Spill slot intervals:\n");
- for (LiveStacks::iterator i = LS->begin(), e = LS->end(); i != e; ++i) {
- LiveInterval &li = i->second;
+ for (auto *I : Intervals) {
+ LiveInterval &li = I->second;
DEBUG(li.dump());
int FI = TargetRegisterInfo::stackSlot2Index(li.reg);
if (MFI->isDeadObjectIndex(FI))
});
MFI = MF.getFrameInfo();
- TII = MF.getTarget().getInstrInfo();
+ TII = MF.getSubtarget().getInstrInfo();
LS = &getAnalysis<LiveStacks>();
MBFI = &getAnalysis<MachineBlockFrequencyInfo>();