}
}
- BBSet = NextBBSet;
+ BBSet = std::move(NextBBSet);
}// while changed.
}
if (!VI.Var)
continue;
if (SlotRemap.count(VI.Slot)) {
- DEBUG(dbgs()<<"Remapping debug info for ["<<VI.Var->getName()<<"].\n");
+ DEBUG(dbgs() << "Remapping debug info for ["
+ << cast<MDLocalVariable>(VI.Var)->getName() << "].\n");
VI.Slot = SlotRemap[VI.Slot];
FixedDbg++;
}