#ifndef LLVM_CODEGEN_SPILLER_H
#define LLVM_CODEGEN_SPILLER_H
+#include "llvm/ADT/SmallVector.h"
#include <vector>
namespace llvm {
+
class LiveInterval;
class LiveIntervals;
class LiveStacks;
class MachineFunction;
- class VirtRegMap;
class MachineInstr;
+ class MachineLoopInfo;
+ class SlotIndex;
+ class VirtRegMap;
+ class VNInfo;
/// Spiller interface.
///
/// Spill the given live range. The method used will depend on the Spiller
/// implementation selected.
- virtual std::vector<LiveInterval*> spill(LiveInterval *li) = 0;
+ virtual std::vector<LiveInterval*> spill(LiveInterval *li,
+ SmallVectorImpl<LiveInterval*> &spillIs,
+ SlotIndex *earliestIndex = 0) = 0;
};
/// Create and return a spiller object, as specified on the command line.
Spiller* createSpiller(MachineFunction *mf, LiveIntervals *li,
- LiveStacks *ls, VirtRegMap *vrm);
+ const MachineLoopInfo *loopInfo, VirtRegMap *vrm);
}
#endif