#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
+#include "llvm/Support/BlockFrequency.h"
namespace llvm {
SmallVector<unsigned, 8> RecentPositive;
// Block frequencies are computed once. Indexed by block number.
- SmallVector<float, 4> BlockFrequency;
+ SmallVector<BlockFrequency, 4> BlockFrequencies;
public:
static char ID; // Pass identification, replacement for typeid.
/// getBlockFrequency - Return the estimated block execution frequency per
/// function invocation.
float getBlockFrequency(unsigned Number) const {
- return BlockFrequency[Number];
+ // FIXME: Return the BlockFrequency directly.
+ const float Scale = 1.0f / BlockFrequency::getEntryFrequency();
+ return BlockFrequencies[Number].getFrequency() * Scale;
}
private: