INITIALIZE_PASS(SlotIndexes, "slotindexes",
"Slot index numbering", false, false)
-STATISTIC(NumRenumPasses, "Number of slot index renumber passes");
+STATISTIC(NumLocalRenum, "Number of local renumberings");
+STATISTIC(NumGlobalRenum, "Number of global renumberings");
void SlotIndexes::getAnalysisUsage(AnalysisUsage &au) const {
au.setPreservesAll();
void SlotIndexes::releaseMemory() {
mi2iMap.clear();
- mbb2IdxMap.clear();
+ MBBRanges.clear();
idx2MBBMap.clear();
- clearList();
+ indexList.clear();
+ ileAllocator.Reset();
}
bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) {
// iterator in lock-step (though skipping it over indexes which have
// null pointers in the instruction field).
// At each iteration assert that the instruction pointed to in the index
- // is the same one pointed to by the MI iterator. This
+ // is the same one pointed to by the MI iterator. This
// FIXME: This can be simplified. The mi2iMap_, Idx2MBBMap, etc. should
// only need to be set up once after the first numbering is computed.
mf = &fn;
- initList();
// Check that the list contains only the sentinal.
- assert(indexListHead->getNext() == 0 &&
- "Index list non-empty at initial numbering?");
+ assert(indexList.empty() && "Index list non-empty at initial numbering?");
assert(idx2MBBMap.empty() &&
"Index -> MBB mapping non-empty at initial numbering?");
- assert(mbb2IdxMap.empty() &&
+ assert(MBBRanges.empty() &&
"MBB -> Index mapping non-empty at initial numbering?");
assert(mi2iMap.empty() &&
"MachineInstr -> Index mapping non-empty at initial numbering?");
- functionSize = 0;
unsigned index = 0;
+ MBBRanges.resize(mf->getNumBlockIDs());
+ idx2MBBMap.reserve(mf->size());
- push_back(createEntry(0, index));
+ indexList.push_back(createEntry(0, index));
// Iterate over the function.
for (MachineFunction::iterator mbbItr = mf->begin(), mbbEnd = mf->end();
MachineBasicBlock *mbb = &*mbbItr;
// Insert an index for the MBB start.
- SlotIndex blockStartIndex(back(), SlotIndex::LOAD);
+ SlotIndex blockStartIndex(&indexList.back(), SlotIndex::Slot_Block);
for (MachineBasicBlock::iterator miItr = mbb->begin(), miEnd = mbb->end();
miItr != miEnd; ++miItr) {
continue;
// Insert a store index for the instr.
- push_back(createEntry(mi, index += SlotIndex::InstrDist));
+ indexList.push_back(createEntry(mi, index += SlotIndex::InstrDist));
// Save this base index in the maps.
- mi2iMap.insert(std::make_pair(mi, SlotIndex(back(), SlotIndex::LOAD)));
-
- ++functionSize;
+ mi2iMap.insert(std::make_pair(mi, SlotIndex(&indexList.back(),
+ SlotIndex::Slot_Block)));
}
// We insert one blank instructions between basic blocks.
- push_back(createEntry(0, index += SlotIndex::InstrDist));
-
- SlotIndex blockEndIndex(back(), SlotIndex::LOAD);
- mbb2IdxMap.insert(
- std::make_pair(mbb, std::make_pair(blockStartIndex, blockEndIndex)));
+ indexList.push_back(createEntry(0, index += SlotIndex::InstrDist));
+ MBBRanges[mbb->getNumber()].first = blockStartIndex;
+ MBBRanges[mbb->getNumber()].second = SlotIndex(&indexList.back(),
+ SlotIndex::Slot_Block);
idx2MBBMap.push_back(IdxMBBPair(blockStartIndex, mbb));
}
// Sort the Idx2MBBMap
std::sort(idx2MBBMap.begin(), idx2MBBMap.end(), Idx2MBBCompare());
- DEBUG(dump());
+ DEBUG(mf->print(dbgs(), this));
// And we're done!
return false;
void SlotIndexes::renumberIndexes() {
// Renumber updates the index of every element of the index list.
DEBUG(dbgs() << "\n*** Renumbering SlotIndexes ***\n");
- ++NumRenumPasses;
+ ++NumGlobalRenum;
unsigned index = 0;
- for (IndexListEntry *curEntry = front(); curEntry != getTail();
- curEntry = curEntry->getNext()) {
- curEntry->setIndex(index);
+ for (IndexList::iterator I = indexList.begin(), E = indexList.end();
+ I != E; ++I) {
+ I->setIndex(index);
index += SlotIndex::InstrDist;
}
}
+// Renumber indexes locally after curItr was inserted, but failed to get a new
+// index.
+void SlotIndexes::renumberIndexes(IndexList::iterator curItr) {
+ // Number indexes with half the default spacing so we can catch up quickly.
+ const unsigned Space = SlotIndex::InstrDist/2;
+ assert((Space & 3) == 0 && "InstrDist must be a multiple of 2*NUM");
+
+ IndexList::iterator startItr = prior(curItr);
+ unsigned index = startItr->getIndex();
+ do {
+ curItr->setIndex(index += Space);
+ ++curItr;
+ // If the next index is bigger, we have caught up.
+ } while (curItr != indexList.end() && curItr->getIndex() <= index);
+
+ DEBUG(dbgs() << "\n*** Renumbered SlotIndexes " << startItr->getIndex() << '-'
+ << index << " ***\n");
+ ++NumLocalRenum;
+}
+
+
+#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
void SlotIndexes::dump() const {
- for (const IndexListEntry *itr = front(); itr != getTail();
- itr = itr->getNext()) {
+ for (IndexList::const_iterator itr = indexList.begin();
+ itr != indexList.end(); ++itr) {
dbgs() << itr->getIndex() << " ";
if (itr->getInstr() != 0) {
}
}
- for (MBB2IdxMap::const_iterator itr = mbb2IdxMap.begin();
- itr != mbb2IdxMap.end(); ++itr) {
- dbgs() << "MBB " << itr->first->getNumber() << " (" << itr->first << ") - ["
- << itr->second.first << ", " << itr->second.second << "]\n";
- }
+ for (unsigned i = 0, e = MBBRanges.size(); i != e; ++i)
+ dbgs() << "BB#" << i << "\t[" << MBBRanges[i].first << ';'
+ << MBBRanges[i].second << ")\n";
}
+#endif
// Print a SlotIndex to a raw_ostream.
void SlotIndex::print(raw_ostream &os) const {
if (isValid())
- os << entry().getIndex() << "LudS"[getSlot()];
+ os << listEntry()->getIndex() << "Berd"[getSlot()];
else
os << "invalid";
}
+#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
// Dump a SlotIndex to stderr.
void SlotIndex::dump() const {
print(dbgs());
dbgs() << "\n";
}
+#endif