CallInst::Create(FuncCtxFn, FuncCtxArg, "", EntryBB->getTerminator());
// At this point, we are all set up, update the invoke instructions to mark
- // their call_site values, and fill in the dispatch switch accordingly.
+ // their call_site values.
for (unsigned I = 0, E = Invokes.size(); I != E; ++I) {
insertCallSiteStore(Invokes[I], I + 1, CallSite);