assert(PendingGCRelocateCalls.empty() &&
"Trying to visit statepoint before finished processing previous one");
Locations.clear();
- RelocLocations.clear();
NextSlotToAllocate = 0;
// Need to resize this on each safepoint - we need the two to stay in
// sync and the clear patterns of a SelectionDAGBuilder have no relation
AllocatedStackSlots[i] = false;
}
}
+
void StatepointLoweringState::clear() {
Locations.clear();
- RelocLocations.clear();
AllocatedStackSlots.clear();
assert(PendingGCRelocateCalls.empty() &&
"cleared before statepoint sequence completed");
Incoming.getValueType()));
}
}
+
+ // Record computed locations for all lowered values.
+ // This can not be embedded in lowering loops as we need to record *all*
+ // values, while previous loops account only values with unique SDValues.
+ const Instruction *StatepointInstr =
+ StatepointSite.getCallSite().getInstruction();
+ FunctionLoweringInfo::StatepointSpilledValueMapTy &SpillMap =
+ Builder.FuncInfo.StatepointRelocatedValues[StatepointInstr];
+
+ for (GCRelocateOperands RelocateOpers :
+ StatepointSite.getRelocates(StatepointSite)) {
+ const Value *V = RelocateOpers.getDerivedPtr();
+ SDValue SDV = Builder.getValue(V);
+ SDValue Loc = Builder.StatepointLowering.getLocation(SDV);
+
+ if (Loc.getNode()) {
+ SpillMap[V] = cast<FrameIndexSDNode>(Loc)->getIndex();
+ } else {
+ // Record value as visited, but not spilled. This is case for allocas
+ // and constants. For this values we can avoid emiting spill load while
+ // visiting corresponding gc_relocate.
+ // Actually we do not need to record them in this map at all.
+ // We do this only to check that we are not relocating any unvisited value.
+ SpillMap[V] = None;
+
+ // Default llvm mechanisms for exporting values which are used in
+ // different basic blocks does not work for gc relocates.
+ // Note that it would be incorrect to teach llvm that all relocates are
+ // uses of the corresponging values so that it would automatically
+ // export them. Relocates of the spilled values does not use original
+ // value.
+ if (StatepointSite.getCallSite().isInvoke())
+ Builder.ExportFromCurrentBlock(V);
+ }
+ }
}
void SelectionDAGBuilder::visitStatepoint(const CallInst &CI) {
ImmutableCallSite CS(ISP.getCallSite());
#ifndef NDEBUG
- // Consistency check
- for (const User *U : CS->users()) {
- const CallInst *Call = cast<CallInst>(U);
- if (isGCRelocate(Call))
- StatepointLowering.scheduleRelocCall(*Call);
+ // Consistency check. Don't do this for invokes. It would be too
+ // expensive to preserve this information across different basic blocks
+ if (!CS.isInvoke()) {
+ for (const User *U : CS->users()) {
+ const CallInst *Call = cast<CallInst>(U);
+ if (isGCRelocate(Call))
+ StatepointLowering.scheduleRelocCall(*Call);
+ }
}
#endif
ISP.verify();
// Check that the associated GCStrategy expects to encounter statepoints.
- // TODO: This if should become an assert. For now, we allow the GCStrategy
- // to be optional for backwards compatibility. This will only last a short
- // period (i.e. a couple of weeks).
assert(GFI->getStrategy().useStatepoints() &&
"GCStrategy does not expect to encounter statepoints");
#endif
// Construct the actual GC_TRANSITION_START, STATEPOINT, and GC_TRANSITION_END
// nodes with all the appropriate arguments and return values.
- // TODO: Currently, all of these operands are being marked as read/write in
- // PrologEpilougeInserter.cpp, we should special case the VMState arguments
- // and flags to be read-only.
- SmallVector<SDValue, 40> Ops;
-
// Call Node: Chain, Target, {Args}, RegMask, [Glue]
SDValue Chain = CallNode->getOperand(0);
Glue = GCTransitionStart.getValue(1);
}
+ // TODO: Currently, all of these operands are being marked as read/write in
+ // PrologEpilougeInserter.cpp, we should special case the VMState arguments
+ // and flags to be read-only.
+ SmallVector<SDValue, 40> Ops;
+
+ // Add the <id> and <numBytes> constants.
+ Ops.push_back(DAG.getTargetConstant(ISP.getID(), getCurSDLoc(), MVT::i64));
+ Ops.push_back(
+ DAG.getTargetConstant(ISP.getNumPatchBytes(), getCurSDLoc(), MVT::i32));
+
// Calculate and push starting position of vmstate arguments
// Get number of arguments incoming directly into call node
unsigned NumCallRegArgs =
pushStackMapConstant(Ops, *this, CS.getCallingConv());
// Add a constant argument for the flags
- uint64_t Flags = cast<ConstantInt>(CS.getArgument(2))->getZExtValue();
+ uint64_t Flags = ISP.getFlags();
assert(
((Flags & ~(uint64_t)StatepointFlags::MaskAll) == 0)
&& "unknown flag used");
}
void SelectionDAGBuilder::visitGCRelocate(const CallInst &CI) {
+ GCRelocateOperands RelocateOpers(&CI);
+
#ifndef NDEBUG
// Consistency check
- StatepointLowering.relocCallVisited(CI);
+ // We skip this check for invoke statepoints. It would be too expensive to
+ // preserve validation info through different basic blocks.
+ if (!RelocateOpers.isTiedToInvoke()) {
+ StatepointLowering.relocCallVisited(CI);
+ }
#endif
- GCRelocateOperands relocateOpers(&CI);
- SDValue SD = getValue(relocateOpers.getDerivedPtr());
+ const Value *DerivedPtr = RelocateOpers.getDerivedPtr();
+ SDValue SD = getValue(DerivedPtr);
+
+ FunctionLoweringInfo::StatepointSpilledValueMapTy &SpillMap =
+ FuncInfo.StatepointRelocatedValues[RelocateOpers.getStatepoint()];
- if (isa<ConstantSDNode>(SD) || isa<FrameIndexSDNode>(SD)) {
- // We didn't need to spill these special cases (constants and allocas).
- // See the handling in spillIncomingValueForStatepoint for detail.
+ // We should have recorded location for this pointer
+ assert(SpillMap.count(DerivedPtr) && "Relocating not lowered gc value");
+ Optional<int> DerivedPtrLocation = SpillMap[DerivedPtr];
+
+ // We didn't need to spill these special cases (constants and allocas).
+ // See the handling in spillIncomingValueForStatepoint for detail.
+ if (!DerivedPtrLocation) {
setValue(&CI, SD);
return;
}
- SDValue Loc = StatepointLowering.getRelocLocation(SD);
- // Emit new load if we did not emit it before
- if (!Loc.getNode()) {
- SDValue SpillSlot = StatepointLowering.getLocation(SD);
- int FI = cast<FrameIndexSDNode>(SpillSlot)->getIndex();
+ SDValue SpillSlot = DAG.getTargetFrameIndex(*DerivedPtrLocation,
+ SD.getValueType());
- // Be conservative: flush all pending loads
- // TODO: Probably we can be less restrictive on this,
- // it may allow more scheduling opprtunities
- SDValue Chain = getRoot();
+ // Be conservative: flush all pending loads
+ // TODO: Probably we can be less restrictive on this,
+ // it may allow more scheduling opprtunities
+ SDValue Chain = getRoot();
- Loc = DAG.getLoad(SpillSlot.getValueType(), getCurSDLoc(), Chain, SpillSlot,
- MachinePointerInfo::getFixedStack(FI), false, false,
- false, 0);
+ SDValue SpillLoad =
+ DAG.getLoad(SpillSlot.getValueType(), getCurSDLoc(), Chain, SpillSlot,
+ MachinePointerInfo::getFixedStack(*DerivedPtrLocation),
+ false, false, false, 0);
- StatepointLowering.setRelocLocation(SD, Loc);
+ // Again, be conservative, don't emit pending loads
+ DAG.setRoot(SpillLoad.getValue(1));
- // Again, be conservative, don't emit pending loads
- DAG.setRoot(Loc.getValue(1));
- }
-
- assert(Loc.getNode());
- setValue(&CI, Loc);
+ assert(SpillLoad.getNode());
+ setValue(&CI, SpillLoad);
}