#include "llvm/Target/TargetLowering.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/Target/TargetIntrinsicInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/ErrorHandling.h"
case ISD::EH_RETURN: return "EH_RETURN";
case ISD::ConstantPool: return "ConstantPool";
case ISD::ExternalSymbol: return "ExternalSymbol";
- case ISD::INTRINSIC_WO_CHAIN: {
- unsigned IID = cast<ConstantSDNode>(getOperand(0))->getZExtValue();
- return Intrinsic::getName((Intrinsic::ID)IID);
- }
+ case ISD::INTRINSIC_WO_CHAIN:
case ISD::INTRINSIC_VOID:
case ISD::INTRINSIC_W_CHAIN: {
- unsigned IID = cast<ConstantSDNode>(getOperand(1))->getZExtValue();
- return Intrinsic::getName((Intrinsic::ID)IID);
+ unsigned OpNo = getOpcode() == ISD::INTRINSIC_WO_CHAIN ? 0 : 1;
+ unsigned IID = cast<ConstantSDNode>(getOperand(OpNo))->getZExtValue();
+ if (IID < Intrinsic::num_intrinsics)
+ return Intrinsic::getName((Intrinsic::ID)IID);
+ else if (const TargetIntrinsicInfo *TII = G->getTarget().getIntrinsicInfo())
+ return TII->getName(IID);
+ llvm_unreachable("Invalid intrinsic ID");
}
case ISD::BUILD_VECTOR: return "BUILD_VECTOR";