// If one or more successors has been unscheduled, then the current
// node is no longer available.
- if (!TrySU->isAvailable)
+ if (!TrySU->isAvailable || !TrySU->NodeQueueId)
CurSU = AvailableQueue->pop();
else {
+ // Available and in AvailableQueue
AvailableQueue->remove(TrySU);
CurSU = TrySU;
}