//
// The LLVM Compiler Infrastructure
//
-// This file was developed by Evan Cheng and is distributed under the
-// University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
#include "llvm/CodeGen/ScheduleDAG.h"
#include "llvm/CodeGen/SchedulerRegistry.h"
#include "llvm/CodeGen/SelectionDAGISel.h"
-#include "llvm/CodeGen/SSARegMap.h"
-#include "llvm/Target/MRegisterInfo.h"
+#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
// All leaves to Available queue.
for (unsigned i = 0, e = SUnits.size(); i != e; ++i) {
// It is available if it has no predecessors.
- if (SUnits[i].Preds.size() == 0 && &SUnits[i] != Entry) {
+ if (SUnits[i].Preds.empty() && &SUnits[i] != Entry) {
AvailableQueue->push(&SUnits[i]);
SUnits[i].isAvailable = SUnits[i].isPending = true;
}
int &Latency = Latencies[SU.NodeNum];
if (Latency != -1)
return Latency;
-
- int MaxSuccLatency = 0;
- for (SUnit::const_succ_iterator I = SU.Succs.begin(), E = SU.Succs.end();
- I != E; ++I)
- MaxSuccLatency = std::max(MaxSuccLatency, CalcLatency(*I->Dep));
- return Latency = MaxSuccLatency + SU.Latency;
+ std::vector<const SUnit*> WorkList;
+ WorkList.push_back(&SU);
+ while (!WorkList.empty()) {
+ const SUnit *Cur = WorkList.back();
+ bool AllDone = true;
+ int MaxSuccLatency = 0;
+ for (SUnit::const_succ_iterator I = Cur->Succs.begin(),E = Cur->Succs.end();
+ I != E; ++I) {
+ int SuccLatency = Latencies[I->Dep->NodeNum];
+ if (SuccLatency == -1) {
+ AllDone = false;
+ WorkList.push_back(I->Dep);
+ } else {
+ MaxSuccLatency = std::max(MaxSuccLatency, SuccLatency);
+ }
+ }
+ if (AllDone) {
+ Latencies[Cur->NodeNum] = MaxSuccLatency + Cur->Latency;
+ WorkList.pop_back();
+ }
+ }
+
+ return Latency;
}
/// CalculatePriorities - Calculate priorities of all scheduling units.
void LatencyPriorityQueue::CalculatePriorities() {
Latencies.assign(SUnits->size(), -1);
NumNodesSolelyBlocking.assign(SUnits->size(), 0);
-
- for (unsigned i = 0, e = SUnits->size(); i != e; ++i)
- CalcLatency((*SUnits)[i]);
+
+ // For each node, calculate the maximal path from the node to the exit.
+ std::vector<std::pair<const SUnit*, unsigned> > WorkList;
+ for (unsigned i = 0, e = SUnits->size(); i != e; ++i) {
+ const SUnit *SU = &(*SUnits)[i];
+ if (SU->Succs.empty())
+ WorkList.push_back(std::make_pair(SU, 0U));
+ }
+
+ while (!WorkList.empty()) {
+ const SUnit *SU = WorkList.back().first;
+ unsigned SuccLat = WorkList.back().second;
+ WorkList.pop_back();
+ int &Latency = Latencies[SU->NodeNum];
+ if (Latency == -1 || (SU->Latency + SuccLat) > (unsigned)Latency) {
+ Latency = SU->Latency + SuccLat;
+ for (SUnit::const_pred_iterator I = SU->Preds.begin(),E = SU->Preds.end();
+ I != E; ++I)
+ WorkList.push_back(std::make_pair(I->Dep, Latency));
+ }
+ }
}
/// getSingleUnscheduledPred - If there is exactly one unscheduled predecessor