//
//===----------------------------------------------------------------------===//
-#define DEBUG_TYPE ::llvm::ScoreboardHazardRecognizer::DebugType
#include "llvm/CodeGen/ScoreboardHazardRecognizer.h"
#include "llvm/CodeGen/ScheduleDAG.h"
#include "llvm/MC/MCInstrItineraries.h"
using namespace llvm;
+#define DEBUG_TYPE ::llvm::ScoreboardHazardRecognizer::DebugType
+
#ifndef NDEBUG
const char *ScoreboardHazardRecognizer::DebugType = "";
#endif
DEBUG(dbgs() << "Disabled scoreboard hazard recognizer\n");
else {
// A nonempty itinerary must have a SchedModel.
- IssueWidth = ItinData->SchedModel->IssueWidth;
+ IssueWidth = ItinData->SchedModel.IssueWidth;
DEBUG(dbgs() << "Using scoreboard hazard recognizer: Depth = "
<< ScoreboardDepth << '\n');
}