#include "llvm/CodeGen/MachineMemOperand.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
+#include "llvm/MC/MCInstrItineraries.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetRegisterInfo.h"
-#include "llvm/Target/TargetSubtarget.h"
+#include "llvm/Target/TargetSubtargetInfo.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/ADT/SmallSet.h"
bool UnitLatencies = ForceUnitLatencies();
// Ask the target if address-backscheduling is desirable, and if so how much.
- const TargetSubtarget &ST = TM.getSubtarget<TargetSubtarget>();
+ const TargetSubtargetInfo &ST = TM.getSubtarget<TargetSubtargetInfo>();
unsigned SpecialAddressLatency = ST.getSpecialAddressLatency();
// Remove any stale debug info; sometimes BuildSchedGraph is called again