#include "PBQP/Heuristics/Briggs.h"
#include "VirtRegMap.h"
#include "VirtRegRewriter.h"
+#include "llvm/CodeGen/CalcSpillWeights.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
au.addRequired<LiveIntervals>();
//au.addRequiredID(SplitCriticalEdgesID);
au.addRequired<RegisterCoalescer>();
+ au.addRequired<CalculateSpillWeights>();
au.addRequired<LiveStacks>();
au.addPreserved<LiveStacks>();
au.addRequired<MachineLoopInfo>();