#include "llvm/CodeGen/SSARegMap.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/LiveVariables.h"
+#include "llvm/CodeGen/RegAllocRegistry.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
+#include "llvm/Support/Compiler.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/Statistic.h"
#include <algorithm>
+#include <iostream>
using namespace llvm;
namespace {
- Statistic<> NumStores("ra-local", "Number of stores added");
- Statistic<> NumLoads ("ra-local", "Number of loads added");
- Statistic<> NumFolded("ra-local", "Number of loads/stores folded into "
- "instructions");
- class RA : public MachineFunctionPass {
+ static Statistic<> NumStores("ra-local", "Number of stores added");
+ static Statistic<> NumLoads ("ra-local", "Number of loads added");
+ static Statistic<> NumFolded("ra-local", "Number of loads/stores folded "
+ "into instructions");
+
+ static RegisterRegAlloc
+ localRegAlloc("local", " local register allocator",
+ createLocalRegisterAllocator);
+
+
+ class VISIBILITY_HIDDEN RA : public MachineFunctionPass {
const TargetMachine *TM;
MachineFunction *MF;
const MRegisterInfo *RegInfo;
LiveVariables *LV;
+ bool *PhysRegsEverUsed;
// StackSlotForVirtReg - Maps virtual regs to the frame index where these
// values are spilled.
///
MachineInstr *reloadVirtReg(MachineBasicBlock &MBB, MachineInstr *MI,
unsigned OpNum);
-
+
void reloadPhysReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator &I,
unsigned PhysReg);
const TargetRegisterClass *RC = MF->getSSARegMap()->getRegClass(VirtReg);
int FrameIndex = getStackSpaceFor(VirtReg, RC);
DEBUG(std::cerr << " to stack slot #" << FrameIndex);
- RegInfo->storeRegToStackSlot(MBB, I, PhysReg, FrameIndex);
+ RegInfo->storeRegToStackSlot(MBB, I, PhysReg, FrameIndex, RC);
++NumStores; // Update statistics
}
// and return.
if (unsigned PR = getVirt2PhysRegMapSlot(VirtReg)) {
MarkPhysRegRecentlyUsed(PR); // Already have this value available!
- MI->SetMachineOperandReg(OpNum, PR); // Assign the input register
+ MI->getOperand(OpNum).setReg(PR); // Assign the input register
return MI;
}
<< RegInfo->getName(PhysReg) << "\n");
// Add move instruction(s)
- RegInfo->loadRegFromStackSlot(MBB, MI, PhysReg, FrameIndex);
+ RegInfo->loadRegFromStackSlot(MBB, MI, PhysReg, FrameIndex, RC);
++NumLoads; // Update statistics
- MI->SetMachineOperandReg(OpNum, PhysReg); // Assign the input register
+ PhysRegsEverUsed[PhysReg] = true;
+ MI->getOperand(OpNum).setReg(PhysReg); // Assign the input register
return MI;
}
void RA::AllocateBasicBlock(MachineBasicBlock &MBB) {
// loop over each instruction
- MachineBasicBlock::iterator MI = MBB.begin();
- for (; MI != MBB.end(); ++MI) {
- const TargetInstrDescriptor &TID = TM->getInstrInfo()->get(MI->getOpcode());
+ MachineBasicBlock::iterator MII = MBB.begin();
+ const TargetInstrInfo &TII = *TM->getInstrInfo();
+
+ // If this is the first basic block in the machine function, add live-in
+ // registers as active.
+ if (&MBB == &*MF->begin()) {
+ for (MachineFunction::livein_iterator I = MF->livein_begin(),
+ E = MF->livein_end(); I != E; ++I) {
+ unsigned Reg = I->first;
+ PhysRegsEverUsed[Reg] = true;
+ PhysRegsUsed[Reg] = 0; // It is free and reserved now
+ PhysRegsUseOrder.push_back(Reg);
+ for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
+ *AliasSet; ++AliasSet) {
+ PhysRegsUseOrder.push_back(*AliasSet);
+ PhysRegsUsed[*AliasSet] = 0; // It is free and reserved now
+ PhysRegsEverUsed[*AliasSet] = true;
+ }
+ }
+ }
+
+ // Otherwise, sequentially allocate each instruction in the MBB.
+ while (MII != MBB.end()) {
+ MachineInstr *MI = MII++;
+ const TargetInstrDescriptor &TID = TII.get(MI->getOpcode());
DEBUG(std::cerr << "\nStarting RegAlloc of: " << *MI;
std::cerr << " Regs have values: ";
for (unsigned i = 0; i != RegInfo->getNumRegs(); ++i)
// Loop over the implicit uses, making sure that they are at the head of the
// use order list, so they don't get reallocated.
- for (const unsigned *ImplicitUses = TID.ImplicitUses;
- *ImplicitUses; ++ImplicitUses)
- MarkPhysRegRecentlyUsed(*ImplicitUses);
+ if (TID.ImplicitUses) {
+ for (const unsigned *ImplicitUses = TID.ImplicitUses;
+ *ImplicitUses; ++ImplicitUses)
+ MarkPhysRegRecentlyUsed(*ImplicitUses);
+ }
// Get the used operands into registers. This has the potential to spill
// incoming values if we are out of registers. Note that we completely
//
for (LiveVariables::killed_iterator KI = LV->killed_begin(MI),
KE = LV->killed_end(MI); KI != KE; ++KI) {
- unsigned VirtReg = KI->second;
+ unsigned VirtReg = *KI;
unsigned PhysReg = VirtReg;
if (MRegisterInfo::isVirtualRegister(VirtReg)) {
// If the virtual register was never materialized into a register, it
if (MO.isDef() && MO.isRegister() && MO.getReg() &&
MRegisterInfo::isPhysicalRegister(MO.getReg())) {
unsigned Reg = MO.getReg();
+ PhysRegsEverUsed[Reg] = true;
spillPhysReg(MBB, MI, Reg, true); // Spill any existing value in the reg
PhysRegsUsed[Reg] = 0; // It is free and reserved now
PhysRegsUseOrder.push_back(Reg);
*AliasSet; ++AliasSet) {
PhysRegsUseOrder.push_back(*AliasSet);
PhysRegsUsed[*AliasSet] = 0; // It is free and reserved now
+ PhysRegsEverUsed[*AliasSet] = true;
}
}
}
// Loop over the implicit defs, spilling them as well.
- for (const unsigned *ImplicitDefs = TID.ImplicitDefs;
- *ImplicitDefs; ++ImplicitDefs) {
- unsigned Reg = *ImplicitDefs;
- spillPhysReg(MBB, MI, Reg, true);
- PhysRegsUseOrder.push_back(Reg);
- PhysRegsUsed[Reg] = 0; // It is free and reserved now
- for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
- *AliasSet; ++AliasSet) {
- PhysRegsUseOrder.push_back(*AliasSet);
- PhysRegsUsed[*AliasSet] = 0; // It is free and reserved now
+ if (TID.ImplicitDefs) {
+ for (const unsigned *ImplicitDefs = TID.ImplicitDefs;
+ *ImplicitDefs; ++ImplicitDefs) {
+ unsigned Reg = *ImplicitDefs;
+ spillPhysReg(MBB, MI, Reg, true);
+ PhysRegsUseOrder.push_back(Reg);
+ PhysRegsUsed[Reg] = 0; // It is free and reserved now
+ PhysRegsEverUsed[Reg] = true;
+
+ for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
+ *AliasSet; ++AliasSet) {
+ PhysRegsUseOrder.push_back(*AliasSet);
+ PhysRegsUsed[*AliasSet] = 0; // It is free and reserved now
+ PhysRegsEverUsed[*AliasSet] = true;
+ }
}
}
// Okay, we have allocated all of the source operands and spilled any values
// that would be destroyed by defs of this instruction. Loop over the
- // implicit defs and assign them to a register, spilling incoming values if
+ // explicit defs and assign them to a register, spilling incoming values if
// we need to scavenge a register.
//
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
// If DestVirtReg already has a value, use it.
if (!(DestPhysReg = getVirt2PhysRegMapSlot(DestVirtReg)))
DestPhysReg = getReg(MBB, MI, DestVirtReg);
+ PhysRegsEverUsed[DestPhysReg] = true;
markVirtRegModified(DestVirtReg);
- MI->SetMachineOperandReg(i, DestPhysReg); // Assign the output register
+ MI->getOperand(i).setReg(DestPhysReg); // Assign the output register
}
}
//
for (LiveVariables::killed_iterator KI = LV->dead_begin(MI),
KE = LV->dead_end(MI); KI != KE; ++KI) {
- unsigned VirtReg = KI->second;
+ unsigned VirtReg = *KI;
unsigned PhysReg = VirtReg;
if (MRegisterInfo::isVirtualRegister(VirtReg)) {
unsigned &PhysRegSlot = getVirt2PhysRegMapSlot(VirtReg);
removePhysReg(PhysReg);
}
}
+
+ // Finally, if this is a noop copy instruction, zap it.
+ unsigned SrcReg, DstReg;
+ if (TII.isMoveInstr(*MI, SrcReg, DstReg) && SrcReg == DstReg) {
+ LV->removeVirtualRegistersKilled(MI);
+ LV->removeVirtualRegistersDead(MI);
+ MBB.erase(MI);
+ }
}
- MI = MBB.getFirstTerminator();
+ MachineBasicBlock::iterator MI = MBB.getFirstTerminator();
// Spill all physical registers holding virtual registers now.
for (unsigned i = 0, e = RegInfo->getNumRegs(); i != e; ++i)
else
removePhysReg(i);
-#ifndef NDEBUG
+#if 0
+ // This checking code is very expensive.
bool AllOk = true;
for (unsigned i = MRegisterInfo::FirstVirtualRegister,
e = MF->getSSARegMap()->getLastVirtReg(); i <= e; ++i)
RegInfo = TM->getRegisterInfo();
LV = &getAnalysis<LiveVariables>();
+ PhysRegsEverUsed = new bool[RegInfo->getNumRegs()];
+ std::fill(PhysRegsEverUsed, PhysRegsEverUsed+RegInfo->getNumRegs(), false);
+ Fn.setUsedPhysRegs(PhysRegsEverUsed);
+
PhysRegsUsed.assign(RegInfo->getNumRegs(), -1);
// initialize the virtual->physical register map to have a 'null'