return assignVirtToPhysReg(LRE, BestReg);
}
- // Nothing we can do.
- std::string msg;
- raw_string_ostream Msg(msg);
- Msg << "Ran out of registers during register allocation!";
- if (MI->isInlineAsm()) {
- Msg << "\nPlease check your inline asm statement for "
- << "invalid constraints:\n";
- MI->print(Msg, TM);
- }
- report_fatal_error(Msg.str());
+ // Nothing we can do. Report an error and keep going with a bad allocation.
+ MI->emitError("ran out of registers during register allocation");
+ definePhysReg(MI, *AO.begin(), regFree);
+ assignVirtToPhysReg(LRE, *AO.begin());
}
/// defineVirtReg - Allocate a register for VirtReg and mark it as dirty.
}
SmallVector<unsigned, 8> PartialDefs;
- DEBUG(dbgs() << "Allocating tied uses and early clobbers.\n");
+ DEBUG(dbgs() << "Allocating tied uses.\n");
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (!MO.isReg()) continue;
// That would confuse the later phys-def processing pass.
LiveRegMap::iterator LRI = reloadVirtReg(MI, i, Reg, 0);
PartialDefs.push_back(LRI->second.PhysReg);
- } else if (MO.isEarlyClobber()) {
- // Note: defineVirtReg may invalidate MO.
- LiveRegMap::iterator LRI = defineVirtReg(MI, i, Reg, 0);
- unsigned PhysReg = LRI->second.PhysReg;
- if (setPhysReg(MI, i, PhysReg))
- VirtDead.push_back(Reg);
}
}
+ DEBUG(dbgs() << "Allocating early clobbers.\n");
+ for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(i);
+ if (!MO.isReg()) continue;
+ unsigned Reg = MO.getReg();
+ if (!TargetRegisterInfo::isVirtualRegister(Reg)) continue;
+ if (!MO.isEarlyClobber())
+ continue;
+ // Note: defineVirtReg may invalidate MO.
+ LiveRegMap::iterator LRI = defineVirtReg(MI, i, Reg, 0);
+ unsigned PhysReg = LRI->second.PhysReg;
+ if (setPhysReg(MI, i, PhysReg))
+ VirtDead.push_back(Reg);
+ }
+
// Restore UsedInInstr to a state usable for allocating normal virtual uses.
UsedInInstr.reset();
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
// and return are tail calls; do not do this for them. The tail callee need
// not take the same registers as input that it produces as output, and there
// are dependencies for its input registers elsewhere.
- if (!MBB->empty() && MBB->back().getDesc().isReturn() &&
- !MBB->back().getDesc().isCall()) {
+ if (!MBB->empty() && MBB->back().isReturn() &&
+ !MBB->back().isCall()) {
MachineInstr *Ret = &MBB->back();
for (MachineRegisterInfo::liveout_iterator
if (!MO.isReg()) continue;
unsigned Reg = MO.getReg();
if (!TargetRegisterInfo::isVirtualRegister(Reg)) continue;
- LiveDbgValueMap[Reg].push_back(MI);
LiveRegMap::iterator LRI = LiveVirtRegs.find(Reg);
if (LRI != LiveVirtRegs.end())
setPhysReg(MI, i, LRI->second.PhysReg);
}
}
}
+ LiveDbgValueMap[Reg].push_back(MI);
}
}
// Next instruction.
}
unsigned DefOpEnd = MI->getNumOperands();
- if (MCID.isCall()) {
+ if (MI->isCall()) {
// Spill all virtregs before a call. This serves two purposes: 1. If an
// exception is thrown, the landing pad is going to expect to find
// registers in their spill slots, and 2. we don't have to wade through