}
};
-}
+} // namespace
char MachineVerifierPass::ID = 0;
INITIALIZE_PASS(MachineVerifierPass, "machineverifier",
bool EntryIsSetup;
bool ExitIsSetup;
};
-}
+} // namespace
/// Make sure on every path through the CFG, a FrameSetup <n> is always followed
/// by a FrameDestroy <n>, stack adjustments are identical on all