IsKill = isKill;
IsDead = isDead;
IsUndef = isUndef;
+ IsInternalRead = false;
IsEarlyClobber = false;
IsDebug = isDebug;
SubReg = 0;
OS << PrintReg(getReg(), TRI, getSubReg());
if (isDef() || isKill() || isDead() || isImplicit() || isUndef() ||
- isEarlyClobber()) {
+ isInternalRead() || isEarlyClobber()) {
OS << '<';
bool NeedComma = false;
if (isDef()) {
NeedComma = true;
}
- if (isKill() || isDead() || isUndef()) {
+ if (isKill() || isDead() || isUndef() || isInternalRead()) {
if (NeedComma) OS << ',';
- if (isKill()) OS << "kill";
- if (isDead()) OS << "dead";
+ NeedComma = false;
+ if (isKill()) {
+ OS << "kill";
+ NeedComma = true;
+ }
+ if (isDead()) {
+ OS << "dead";
+ NeedComma = true;
+ }
if (isUndef()) {
- if (isKill() || isDead())
- OS << ',';
+ if (NeedComma) OS << ',';
OS << "undef";
+ NeedComma = true;
+ }
+ if (isInternalRead()) {
+ if (NeedComma) OS << ',';
+ OS << "internal";
+ NeedComma = true;
}
}
OS << '>';
MemRefsEnd = NewMemRefsEnd;
}
+bool
+MachineInstr::hasProperty(unsigned MCFlag, QueryType Type) const {
+ if (Type == IgnoreBundle || getOpcode() != TargetOpcode::BUNDLE)
+ return getDesc().getFlags() & (1 << MCFlag);
+
+ const MachineBasicBlock *MBB = getParent();
+ MachineBasicBlock::const_insn_iterator MII = *this; ++MII;
+ while (MII != MBB->end() && MII->isInsideBundle()) {
+ if (MII->getDesc().getFlags() & (1 << MCFlag)) {
+ if (Type == AnyInBundle)
+ return true;
+ } else {
+ if (Type == AllInBundle)
+ return false;
+ }
+ ++MII;
+ }
+
+ return Type == AllInBundle;
+}
+
bool MachineInstr::isIdenticalTo(const MachineInstr *Other,
MICheckType Check) const {
// If opcodes or number of operands are not the same then the two
/// block, and returns it, but does not delete it.
MachineInstr *MachineInstr::removeFromParent() {
assert(getParent() && "Not embedded in a basic block!");
+
+ // If it's a bundle then remove the MIs inside the bundle as well.
+ if (getOpcode() == TargetOpcode::BUNDLE) {
+ MachineBasicBlock *MBB = getParent();
+ MachineBasicBlock::insn_iterator MII = *this; ++MII;
+ while (MII != MBB->end() && MII->isInsideBundle()) {
+ MachineInstr *MI = &*MII;
+ ++MII;
+ MBB->remove(MI);
+ }
+ }
getParent()->remove(this);
return this;
}
/// block, and deletes it.
void MachineInstr::eraseFromParent() {
assert(getParent() && "Not embedded in a basic block!");
+ // If it's a bundle then remove the MIs inside the bundle as well.
+ if (getOpcode() == TargetOpcode::BUNDLE) {
+ MachineBasicBlock *MBB = getParent();
+ MachineBasicBlock::insn_iterator MII = *this; ++MII;
+ while (MII != MBB->end() && MII->isInsideBundle()) {
+ MachineInstr *MI = &*MII;
+ ++MII;
+ MBB->erase(MI);
+ }
+ }
getParent()->erase(this);
}
return false;
}
+int MachineInstr::findInlineAsmFlagIdx(unsigned OpIdx,
+ unsigned *GroupNo) const {
+ assert(isInlineAsm() && "Expected an inline asm instruction");
+ assert(OpIdx < getNumOperands() && "OpIdx out of range");
+
+ // Ignore queries about the initial operands.
+ if (OpIdx < InlineAsm::MIOp_FirstOperand)
+ return -1;
+
+ unsigned Group = 0;
+ unsigned NumOps;
+ for (unsigned i = InlineAsm::MIOp_FirstOperand, e = getNumOperands(); i < e;
+ i += NumOps) {
+ const MachineOperand &FlagMO = getOperand(i);
+ // If we reach the implicit register operands, stop looking.
+ if (!FlagMO.isImm())
+ return -1;
+ NumOps = 1 + InlineAsm::getNumOperandRegisters(FlagMO.getImm());
+ if (i + NumOps > OpIdx) {
+ if (GroupNo)
+ *GroupNo = Group;
+ return i;
+ }
+ ++Group;
+ }
+ return -1;
+}
+
+const TargetRegisterClass*
+MachineInstr::getRegClassConstraint(unsigned OpIdx,
+ const TargetInstrInfo *TII,
+ const TargetRegisterInfo *TRI) const {
+ // Most opcodes have fixed constraints in their MCInstrDesc.
+ if (!isInlineAsm())
+ return TII->getRegClass(getDesc(), OpIdx, TRI);
+
+ if (!getOperand(OpIdx).isReg())
+ return NULL;
+
+ // For tied uses on inline asm, get the constraint from the def.
+ unsigned DefIdx;
+ if (getOperand(OpIdx).isUse() && isRegTiedToDefOperand(OpIdx, &DefIdx))
+ OpIdx = DefIdx;
+
+ // Inline asm stores register class constraints in the flag word.
+ int FlagIdx = findInlineAsmFlagIdx(OpIdx);
+ if (FlagIdx < 0)
+ return NULL;
+
+ unsigned Flag = getOperand(FlagIdx).getImm();
+ unsigned RCID;
+ if (InlineAsm::hasRegClassConstraint(Flag, RCID))
+ return TRI->getRegClass(RCID);
+
+ // Assume that all registers in a memory operand are pointers.
+ if (InlineAsm::getKind(Flag) == InlineAsm::Kind_Mem)
+ return TRI->getPointerRegClass();
+
+ return NULL;
+}
+
/// findRegisterUseOperandIdx() - Returns the MachineOperand that is a use of
/// the specific register or -1 if it is not found. It further tightens
/// the search criteria to a use that kills the register if isKill is true.
/// operand list that is used to represent the predicate. It returns -1 if
/// none is found.
int MachineInstr::findFirstPredOperandIdx() const {
+ assert(getOpcode() != TargetOpcode::BUNDLE &&
+ "MachineInstr::findFirstPredOperandIdx() can't handle bundles");
+
// Don't call MCID.findFirstPredOperandIdx() because this variant
// is sometimes called on an instruction that's not yet complete, and
// so the number of operands is less than the MCID indicates. In
return false;
// Determine the actual operand index that corresponds to this index.
unsigned DefNo = 0;
- unsigned DefPart = 0;
- for (unsigned i = InlineAsm::MIOp_FirstOperand, e = getNumOperands();
- i < e; ) {
- const MachineOperand &FMO = getOperand(i);
- // After the normal asm operands there may be additional imp-def regs.
- if (!FMO.isImm())
- return false;
- // Skip over this def.
- unsigned NumOps = InlineAsm::getNumOperandRegisters(FMO.getImm());
- unsigned PrevDef = i + 1;
- i = PrevDef + NumOps;
- if (i > DefOpIdx) {
- DefPart = DefOpIdx - PrevDef;
- break;
- }
- ++DefNo;
- }
+ int FlagIdx = findInlineAsmFlagIdx(DefOpIdx, &DefNo);
+ if (FlagIdx < 0)
+ return false;
+
+ // Which part of the group is DefOpIdx?
+ unsigned DefPart = DefOpIdx - (FlagIdx + 1);
+
for (unsigned i = InlineAsm::MIOp_FirstOperand, e = getNumOperands();
i != e; ++i) {
const MachineOperand &FMO = getOperand(i);
return false;
// Find the flag operand corresponding to UseOpIdx
- unsigned FlagIdx, NumOps=0;
- for (FlagIdx = InlineAsm::MIOp_FirstOperand;
- FlagIdx < UseOpIdx; FlagIdx += NumOps+1) {
- const MachineOperand &UFMO = getOperand(FlagIdx);
- // After the normal asm operands there may be additional imp-def regs.
- if (!UFMO.isImm())
- return false;
- NumOps = InlineAsm::getNumOperandRegisters(UFMO.getImm());
- assert(NumOps < getNumOperands() && "Invalid inline asm flag");
- if (UseOpIdx < FlagIdx+NumOps+1)
- break;
- }
- if (FlagIdx >= UseOpIdx)
+ int FlagIdx = findInlineAsmFlagIdx(UseOpIdx);
+ if (FlagIdx < 0)
return false;
+
const MachineOperand &UFMO = getOperand(FlagIdx);
unsigned DefNo;
if (InlineAsm::isUseOperandTiedToDef(UFMO.getImm(), DefNo)) {
/// copyPredicates - Copies predicate operand(s) from MI.
void MachineInstr::copyPredicates(const MachineInstr *MI) {
+ assert(getOpcode() != TargetOpcode::BUNDLE &&
+ "MachineInstr::copyPredicates() can't handle bundles");
+
const MCInstrDesc &MCID = MI->getDesc();
if (!MCID.isPredicable())
return;
AliasAnalysis *AA,
bool &SawStore) const {
// Ignore stuff that we obviously can't move.
- if (MCID->mayStore() || MCID->isCall()) {
+ if (mayStore() || isCall()) {
SawStore = true;
return false;
}
if (isLabel() || isDebugValue() ||
- MCID->isTerminator() || hasUnmodeledSideEffects())
+ isTerminator() || hasUnmodeledSideEffects())
return false;
// See if this instruction does a load. If so, we have to guarantee that the
// destination. The check for isInvariantLoad gives the targe the chance to
// classify the load as always returning a constant, e.g. a constant pool
// load.
- if (MCID->mayLoad() && !isInvariantLoad(AA))
+ if (mayLoad() && !isInvariantLoad(AA))
// Otherwise, this is a real load. If there is a store between the load and
// end of block, or if the load is volatile, we can't move it.
return !SawStore && !hasVolatileMemoryRef();
/// have no volatile memory references.
bool MachineInstr::hasVolatileMemoryRef() const {
// An instruction known never to access memory won't have a volatile access.
- if (!MCID->mayStore() &&
- !MCID->mayLoad() &&
- !MCID->isCall() &&
+ if (!mayStore() &&
+ !mayLoad() &&
+ !isCall() &&
!hasUnmodeledSideEffects())
return false;
/// *all* loads the instruction does are invariant (if it does multiple loads).
bool MachineInstr::isInvariantLoad(AliasAnalysis *AA) const {
// If the instruction doesn't load at all, it isn't an invariant load.
- if (!MCID->mayLoad())
+ if (!mayLoad())
return false;
// If the instruction has lost its memoperands, conservatively assume that
E = memoperands_end(); I != E; ++I) {
if ((*I)->isVolatile()) return false;
if ((*I)->isStore()) return false;
+ if ((*I)->isInvariant()) return true;
if (const Value *V = (*I)->getValue()) {
// A load from a constant PseudoSourceValue is invariant.
}
bool MachineInstr::hasUnmodeledSideEffects() const {
- if (getDesc().hasUnmodeledSideEffects())
+ if (hasProperty(MCID::UnmodeledSideEffects))
return true;
if (isInlineAsm()) {
unsigned ExtraInfo = getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
// call instructions much less noisy on targets where calls clobber lots
// of registers. Don't rely on MO.isDead() because we may be called before
// LiveVariables is run, or we may be looking at a non-allocatable reg.
- if (MF && getDesc().isCall() &&
+ if (MF && isCall() &&
MO.isReg() && MO.isImplicit() && MO.isDef()) {
unsigned Reg = MO.getReg();
if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
}
unsigned RCID = 0;
- if (InlineAsm::hasRegClassConstraint(Flag, RCID))
+ if (InlineAsm::hasRegClassConstraint(Flag, RCID)) {
if (TM)
OS << ':' << TM->getRegisterInfo()->getRegClass(RCID)->getName();
else
OS << ":RC" << RCID;
+ }
unsigned TiedTo = 0;
if (InlineAsm::isUseOperandTiedToDef(Flag, TiedTo))