// load.
if (TID->mayLoad() && !TII->isInvariantLoad(this))
// Otherwise, this is a real load. If there is a store between the load and
- // end of block, or if the laod is volatile, we can't move it.
+ // end of block, or if the load is volatile, we can't move it.
return !SawStore && !hasVolatileMemoryRef();
return true;