[DAG] Fix wrong canonicalization performed on shuffle nodes.
[oota-llvm.git] / lib / CodeGen / MachineFunction.cpp
index 6a304abef2dd2558dc2f6ccbbb4d692686cfdba5..6b4cba6c678285ccbb903a463a7d8519cfed7ddc 100644 (file)
@@ -53,18 +53,19 @@ void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) {
 }
 
 MachineFunction::MachineFunction(const Function *F, const TargetMachine &TM,
-                                 unsigned FunctionNum, MachineModuleInfo &mmi,
-                                 GCModuleInfo *gmi)
+                                 unsigned FunctionNum, MachineModuleInfo &mmi)
     : Fn(F), Target(TM), STI(TM.getSubtargetImpl()), Ctx(mmi.getContext()),
-      MMI(mmi), GMI(gmi) {
+      MMI(mmi) {
   if (STI->getRegisterInfo())
     RegInfo = new (Allocator) MachineRegisterInfo(this);
   else
     RegInfo = nullptr;
 
   MFInfo = nullptr;
-  FrameInfo =
-    new (Allocator) MachineFrameInfo(TM,!F->hasFnAttribute("no-realign-stack"));
+  FrameInfo = new (Allocator)
+      MachineFrameInfo(STI->getFrameLowering()->getStackAlignment(),
+                       STI->getFrameLowering()->isStackRealignable(),
+                       !F->hasFnAttribute("no-realign-stack"));
 
   if (Fn->getAttributes().hasAttribute(AttributeSet::FunctionIndex,
                                        Attribute::StackAlignment))
@@ -485,15 +486,11 @@ MCSymbol *MachineFunction::getPICBaseSymbol() const {
 //  MachineFrameInfo implementation
 //===----------------------------------------------------------------------===//
 
-const TargetFrameLowering *MachineFrameInfo::getFrameLowering() const {
-  return TM.getSubtargetImpl()->getFrameLowering();
-}
-
 /// ensureMaxAlignment - Make sure the function is at least Align bytes
 /// aligned.
 void MachineFrameInfo::ensureMaxAlignment(unsigned Align) {
-  if (!getFrameLowering()->isStackRealignable() || !RealignOption)
-    assert(Align <= getFrameLowering()->getStackAlignment() &&
+  if (!StackRealignable || !RealignOption)
+    assert(Align <= StackAlignment &&
            "For targets without stack realignment, Align is out of limit!");
   if (MaxAlignment < Align) MaxAlignment = Align;
 }
@@ -515,10 +512,8 @@ static inline unsigned clampStackAlignment(bool ShouldClamp, unsigned Align,
 int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment,
                       bool isSS, const AllocaInst *Alloca) {
   assert(Size != 0 && "Cannot allocate zero size stack objects!");
-  Alignment =
-    clampStackAlignment(!getFrameLowering()->isStackRealignable() ||
-                          !RealignOption,
-                        Alignment, getFrameLowering()->getStackAlignment());
+  Alignment = clampStackAlignment(!StackRealignable || !RealignOption,
+                                  Alignment, StackAlignment);
   Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, Alloca,
                                 !isSS));
   int Index = (int)Objects.size() - NumFixedObjects - 1;
@@ -533,9 +528,8 @@ int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment,
 ///
 int MachineFrameInfo::CreateSpillStackObject(uint64_t Size,
                                              unsigned Alignment) {
-  Alignment = clampStackAlignment(
-      !getFrameLowering()->isStackRealignable() || !RealignOption, Alignment,
-      getFrameLowering()->getStackAlignment());
+  Alignment = clampStackAlignment(!StackRealignable || !RealignOption,
+                                  Alignment, StackAlignment);
   CreateStackObject(Size, Alignment, true);
   int Index = (int)Objects.size() - NumFixedObjects - 1;
   ensureMaxAlignment(Alignment);
@@ -550,9 +544,8 @@ int MachineFrameInfo::CreateSpillStackObject(uint64_t Size,
 int MachineFrameInfo::CreateVariableSizedObject(unsigned Alignment,
                                                 const AllocaInst *Alloca) {
   HasVarSizedObjects = true;
-  Alignment = clampStackAlignment(
-      !getFrameLowering()->isStackRealignable() || !RealignOption, Alignment,
-      getFrameLowering()->getStackAlignment());
+  Alignment = clampStackAlignment(!StackRealignable || !RealignOption,
+                                  Alignment, StackAlignment);
   Objects.push_back(StackObject(0, Alignment, 0, false, false, Alloca, true));
   ensureMaxAlignment(Alignment);
   return (int)Objects.size()-NumFixedObjects-1;
@@ -570,11 +563,9 @@ int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
   // the incoming frame position.  If the frame object is at offset 32 and
   // the stack is guaranteed to be 16-byte aligned, then we know that the
   // object is 16-byte aligned.
-  unsigned StackAlign = getFrameLowering()->getStackAlignment();
-  unsigned Align = MinAlign(SPOffset, StackAlign);
-  Align = clampStackAlignment(!getFrameLowering()->isStackRealignable() ||
-                                  !RealignOption,
-                              Align, getFrameLowering()->getStackAlignment());
+  unsigned Align = MinAlign(SPOffset, StackAlignment);
+  Align = clampStackAlignment(!StackRealignable || !RealignOption, Align,
+                              StackAlignment);
   Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable,
                                               /*isSS*/   false,
                                               /*Alloca*/ nullptr, isAliased));
@@ -585,11 +576,9 @@ int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
 /// on the stack.  Returns an index with a negative value.
 int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size,
                                                   int64_t SPOffset) {
-  unsigned StackAlign = getFrameLowering()->getStackAlignment();
-  unsigned Align = MinAlign(SPOffset, StackAlign);
-  Align = clampStackAlignment(!getFrameLowering()->isStackRealignable() ||
-                                  !RealignOption,
-                              Align, getFrameLowering()->getStackAlignment());
+  unsigned Align = MinAlign(SPOffset, StackAlignment);
+  Align = clampStackAlignment(!StackRealignable || !RealignOption, Align,
+                              StackAlignment);
   Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset,
                                               /*Immutable*/ true,
                                               /*isSS*/ true,
@@ -598,6 +587,14 @@ int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size,
   return -++NumFixedObjects;
 }
 
+int MachineFrameInfo::CreateFrameAllocation(uint64_t Size) {
+  // Force the use of a frame pointer. The intention is that this intrinsic be
+  // used in conjunction with unwind mechanisms that leak the frame pointer.
+  setFrameAddressIsTaken(true);
+  Size = RoundUpToAlignment(Size, StackAlignment);
+  return CreateStackObject(Size, StackAlignment, false);
+}
+
 BitVector
 MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const {
   assert(MBB && "MBB must be valid");