Fix makeLibCall argument (signed) in SoftenFloatRes_XINT_TO_FP function
[oota-llvm.git] / lib / CodeGen / MachineBlockPlacement.cpp
index 75745e5cb005c6fdab773f4b440b22d9ed5ce2c5..779b84e99b8ddff0cf6029f07c22d6f14e5af4db 100644 (file)
@@ -25,7 +25,6 @@
 //
 //===----------------------------------------------------------------------===//
 
-#define DEBUG_TYPE "block-placement2"
 #include "llvm/CodeGen/Passes.h"
 #include "llvm/ADT/DenseMap.h"
 #include "llvm/ADT/SmallPtrSet.h"
 #include "llvm/Support/Debug.h"
 #include "llvm/Target/TargetInstrInfo.h"
 #include "llvm/Target/TargetLowering.h"
+#include "llvm/Target/TargetSubtargetInfo.h"
 #include <algorithm>
 using namespace llvm;
 
+#define DEBUG_TYPE "block-placement2"
+
 STATISTIC(NumCondBranches, "Number of conditional branches");
 STATISTIC(NumUncondBranches, "Number of uncondittional branches");
 STATISTIC(CondBranchTakenFreq,
@@ -58,6 +60,17 @@ static cl::opt<unsigned> AlignAllBlock("align-all-blocks",
                                                 "blocks in the function."),
                                        cl::init(0), cl::Hidden);
 
+static cl::opt<bool> OnlyHotBadCFGConflictCheck(
+    "only-hot-bad-cfg-conflict-check",
+    cl::desc("Only check that a hot successor doesn't have a hot predecessor."),
+    cl::init(false), cl::Hidden);
+
+static cl::opt<bool> NoBadCFGConflictCheck(
+    "no-bad-cfg-conflict-check",
+    cl::desc("Don't check whether a hot successor has a more important "
+             "predecessor."),
+    cl::init(false), cl::Hidden);
+
 // FIXME: Find a good default for this flag and remove the flag.
 static cl::opt<unsigned>
 ExitBlockBias("block-placement-exit-block-bias",
@@ -206,7 +219,7 @@ class MachineBlockPlacement : public MachineFunctionPass {
   void markChainSuccessors(BlockChain &Chain,
                            MachineBasicBlock *LoopHeaderBB,
                            SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
-                           const BlockFilterSet *BlockFilter = 0);
+                           const BlockFilterSet *BlockFilter = nullptr);
   MachineBasicBlock *selectBestSuccessor(MachineBasicBlock *BB,
                                          BlockChain &Chain,
                                          const BlockFilterSet *BlockFilter);
@@ -220,7 +233,7 @@ class MachineBlockPlacement : public MachineFunctionPass {
       const BlockFilterSet *BlockFilter);
   void buildChain(MachineBasicBlock *BB, BlockChain &Chain,
                   SmallVectorImpl<MachineBasicBlock *> &BlockWorkList,
-                  const BlockFilterSet *BlockFilter = 0);
+                  const BlockFilterSet *BlockFilter = nullptr);
   MachineBasicBlock *findBestLoopTop(MachineLoop &L,
                                      const BlockFilterSet &LoopBlockSet);
   MachineBasicBlock *findBestLoopExit(MachineFunction &F,
@@ -334,7 +347,7 @@ MachineBasicBlock *MachineBlockPlacement::selectBestSuccessor(
     const BlockFilterSet *BlockFilter) {
   const BranchProbability HotProb(4, 5); // 80%
 
-  MachineBasicBlock *BestSucc = 0;
+  MachineBasicBlock *BestSucc = nullptr;
   // FIXME: Due to the performance of the probability and weight routines in
   // the MBPI analysis, we manually compute probabilities using the edge
   // weights. This is suboptimal as it means that the somewhat subtle
@@ -372,29 +385,33 @@ MachineBasicBlock *MachineBlockPlacement::selectBestSuccessor(
         continue;
       }
 
-      // Make sure that a hot successor doesn't have a globally more important
-      // predecessor.
-      BlockFrequency CandidateEdgeFreq
-        = MBFI->getBlockFreq(BB) * SuccProb * HotProb.getCompl();
-      bool BadCFGConflict = false;
-      for (MachineBasicBlock::pred_iterator PI = (*SI)->pred_begin(),
-                                            PE = (*SI)->pred_end();
-           PI != PE; ++PI) {
-        if (*PI == *SI || (BlockFilter && !BlockFilter->count(*PI)) ||
-            BlockToChain[*PI] == &Chain)
+      if (!NoBadCFGConflictCheck) {
+        // Make sure that a hot successor doesn't have a globally more
+        // important predecessor.
+        BlockFrequency CandidateEdgeFreq =
+            OnlyHotBadCFGConflictCheck
+                ? MBFI->getBlockFreq(BB) * SuccProb
+                : MBFI->getBlockFreq(BB) * SuccProb * HotProb.getCompl();
+        bool BadCFGConflict = false;
+        for (MachineBasicBlock::pred_iterator PI = (*SI)->pred_begin(),
+                                              PE = (*SI)->pred_end();
+             PI != PE; ++PI) {
+          if (*PI == *SI || (BlockFilter && !BlockFilter->count(*PI)) ||
+              BlockToChain[*PI] == &Chain)
+            continue;
+          BlockFrequency PredEdgeFreq =
+              MBFI->getBlockFreq(*PI) * MBPI->getEdgeProbability(*PI, *SI);
+          if (PredEdgeFreq >= CandidateEdgeFreq) {
+            BadCFGConflict = true;
+            break;
+          }
+        }
+        if (BadCFGConflict) {
+          DEBUG(dbgs() << "    " << getBlockName(*SI) << " -> " << SuccProb
+                       << " (prob) (non-cold CFG conflict)\n");
           continue;
-        BlockFrequency PredEdgeFreq
-          = MBFI->getBlockFreq(*PI) * MBPI->getEdgeProbability(*PI, *SI);
-        if (PredEdgeFreq >= CandidateEdgeFreq) {
-          BadCFGConflict = true;
-          break;
         }
       }
-      if (BadCFGConflict) {
-        DEBUG(dbgs() << "    " << getBlockName(*SI) << " -> " << SuccProb
-                     << " (prob) (non-cold CFG conflict)\n");
-        continue;
-      }
     }
 
     DEBUG(dbgs() << "    " << getBlockName(*SI) << " -> " << SuccProb
@@ -432,7 +449,7 @@ MachineBasicBlock *MachineBlockPlacement::selectBestCandidateBlock(
                  }),
                  WorkList.end());
 
-  MachineBasicBlock *BestBlock = 0;
+  MachineBasicBlock *BestBlock = nullptr;
   BlockFrequency BestFreq;
   for (SmallVectorImpl<MachineBasicBlock *>::iterator WBI = WorkList.begin(),
                                                       WBE = WorkList.end();
@@ -479,7 +496,7 @@ MachineBasicBlock *MachineBlockPlacement::getFirstUnplacedBlock(
       return *BlockToChain[I]->begin();
     }
   }
-  return 0;
+  return nullptr;
 }
 
 void MachineBlockPlacement::buildChain(
@@ -560,7 +577,7 @@ MachineBlockPlacement::findBestLoopTop(MachineLoop &L,
                << getBlockName(L.getHeader()) << "\n");
 
   BlockFrequency BestPredFreq;
-  MachineBasicBlock *BestPred = 0;
+  MachineBasicBlock *BestPred = nullptr;
   for (MachineBasicBlock::pred_iterator PI = L.getHeader()->pred_begin(),
                                         PE = L.getHeader()->pred_end();
        PI != PE; ++PI) {
@@ -616,11 +633,11 @@ MachineBlockPlacement::findBestLoopExit(MachineFunction &F,
   // header and only rotate if safe.
   BlockChain &HeaderChain = *BlockToChain[L.getHeader()];
   if (!LoopBlockSet.count(*HeaderChain.begin()))
-    return 0;
+    return nullptr;
 
   BlockFrequency BestExitEdgeFreq;
   unsigned BestExitLoopDepth = 0;
-  MachineBasicBlock *ExitingBB = 0;
+  MachineBasicBlock *ExitingBB = nullptr;
   // If there are exits to outer loops, loop rotation can severely limit
   // fallthrough opportunites unless it selects such an exit. Keep a set of
   // blocks where rotating to exit with that block will reach an outer loop.
@@ -709,14 +726,14 @@ MachineBlockPlacement::findBestLoopExit(MachineFunction &F,
   // Without a candidate exiting block or with only a single block in the
   // loop, just use the loop header to layout the loop.
   if (!ExitingBB || L.getNumBlocks() == 1)
-    return 0;
+    return nullptr;
 
   // Also, if we have exit blocks which lead to outer loops but didn't select
   // one of them as the exiting block we are rotating toward, disable loop
   // rotation altogether.
   if (!BlocksExitingToOuterLoop.empty() &&
       !BlocksExitingToOuterLoop.count(ExitingBB))
-    return 0;
+    return nullptr;
 
   DEBUG(dbgs() << "  Best exiting block: " << getBlockName(ExitingBB) << "\n");
   return ExitingBB;
@@ -795,7 +812,7 @@ void MachineBlockPlacement::buildLoopChains(MachineFunction &F,
   // If we selected just the header for the loop top, look for a potentially
   // profitable exit block in the event that rotating the loop can eliminate
   // branches by placing an exit edge at the bottom.
-  MachineBasicBlock *ExitingBB = 0;
+  MachineBasicBlock *ExitingBB = nullptr;
   if (LoopTop == L.getHeader())
     ExitingBB = findBestLoopExit(F, L, LoopBlockSet);
 
@@ -811,7 +828,7 @@ void MachineBlockPlacement::buildLoopChains(MachineFunction &F,
                                    BE = L.block_end();
        BI != BE; ++BI) {
     BlockChain &Chain = *BlockToChain[*BI];
-    if (!UpdatedPreds.insert(&Chain))
+    if (!UpdatedPreds.insert(&Chain).second)
       continue;
 
     assert(Chain.LoopPredecessors == 0);
@@ -883,7 +900,7 @@ void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
     // the exact fallthrough behavior for.
     for (;;) {
       Cond.clear();
-      MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
+      MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For AnalyzeBranch.
       if (!TII->AnalyzeBranch(*BB, TBB, FBB, Cond) || !FI->canFallThrough())
         break;
 
@@ -895,7 +912,7 @@ void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
       DEBUG(dbgs() << "Pre-merging due to unanalyzable fallthrough: "
                    << getBlockName(BB) << " -> " << getBlockName(NextBB)
                    << "\n");
-      Chain->merge(NextBB, 0);
+      Chain->merge(NextBB, nullptr);
       FI = NextFI;
       BB = NextBB;
     }
@@ -912,7 +929,7 @@ void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
   for (MachineFunction::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI) {
     MachineBasicBlock *BB = &*FI;
     BlockChain &Chain = *BlockToChain[BB];
-    if (!UpdatedPreds.insert(&Chain))
+    if (!UpdatedPreds.insert(&Chain).second)
       continue;
 
     assert(Chain.LoopPredecessors == 0);
@@ -987,7 +1004,7 @@ void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
     // than assert when the branch cannot be analyzed in order to remove this
     // boiler plate.
     Cond.clear();
-    MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
+    MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For AnalyzeBranch.
     if (!TII->AnalyzeBranch(*PrevBB, TBB, FBB, Cond)) {
       // The "PrevBB" is not yet updated to reflect current code layout, so,
       //   o. it may fall-through to a block without explict "goto" instruction
@@ -1004,10 +1021,10 @@ void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
         PrevBB->updateTerminator();
         needUpdateBr = false;
         Cond.clear();
-        TBB = FBB = 0;
+        TBB = FBB = nullptr;
         if (TII->AnalyzeBranch(*PrevBB, TBB, FBB, Cond)) {
           // FIXME: This should never take place.
-          TBB = FBB = 0;
+          TBB = FBB = nullptr;
         }
       }
 
@@ -1032,7 +1049,7 @@ void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
 
   // Fixup the last block.
   Cond.clear();
-  MachineBasicBlock *TBB = 0, *FBB = 0; // For AnalyzeBranch.
+  MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For AnalyzeBranch.
   if (!TII->AnalyzeBranch(F.back(), TBB, FBB, Cond))
     F.back().updateTerminator();
 
@@ -1044,9 +1061,6 @@ void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
   if (F.getFunction()->getAttributes().
         hasAttribute(AttributeSet::FunctionIndex, Attribute::OptimizeForSize))
     return;
-  unsigned Align = TLI->getPrefLoopAlignment();
-  if (!Align)
-    return;  // Don't care about loop alignment.
   if (FunctionChain.begin() == FunctionChain.end())
     return;  // Empty chain.
 
@@ -1064,6 +1078,10 @@ void MachineBlockPlacement::buildCFGChains(MachineFunction &F) {
     if (!L)
       continue;
 
+    unsigned Align = TLI->getPrefLoopAlignment(L);
+    if (!Align)
+      continue;  // Don't care about loop alignment.
+
     // If the block is cold relative to the function entry don't waste space
     // aligning it.
     BlockFrequency Freq = MBFI->getBlockFreq(*BI);
@@ -1104,11 +1122,14 @@ bool MachineBlockPlacement::runOnMachineFunction(MachineFunction &F) {
   if (std::next(F.begin()) == F.end())
     return false;
 
+  if (skipOptnoneFunction(*F.getFunction()))
+    return false;
+
   MBPI = &getAnalysis<MachineBranchProbabilityInfo>();
   MBFI = &getAnalysis<MachineBlockFrequencyInfo>();
   MLI = &getAnalysis<MachineLoopInfo>();
-  TII = F.getTarget().getInstrInfo();
-  TLI = F.getTarget().getTargetLowering();
+  TII = F.getSubtarget().getInstrInfo();
+  TLI = F.getSubtarget().getTargetLowering();
   assert(BlockToChain.empty());
 
   buildCFGChains(F);