#include "llvm/CodeGen/InstrSelectionSupport.h"
#include "llvm/CodeGen/InstrSelection.h"
#include "llvm/CodeGen/MachineInstr.h"
+#include "llvm/CodeGen/MachineCodeForInstruction.h"
+#include "llvm/CodeGen/MachineCodeForMethod.h"
+#include "llvm/CodeGen/InstrForest.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/MachineRegInfo.h"
#include "llvm/ConstantVals.h"
#include "llvm/Method.h"
#include "llvm/BasicBlock.h"
-#include "llvm/Instruction.h"
#include "llvm/Type.h"
#include "llvm/iMemory.h"
using std::vector;
vector<TmpInstruction*> tempVec;
// Create a tmp virtual register to hold the constant.
- TmpInstruction* tmpReg =
- new TmpInstruction(TMP_INSTRUCTION_OPCODE, opValue, NULL);
- vmInstr->getMachineInstrVec().addTempValue(tmpReg);
+ TmpInstruction* tmpReg = new TmpInstruction(opValue);
+ MachineCodeForInstruction &MCFI = MachineCodeForInstruction::get(vmInstr);
+ MCFI.addTemp(tmpReg);
target.getInstrInfo().CreateCodeToLoadConst(opValue, tmpReg,
loadConstVec, tempVec);
// Register the new tmp values created for this m/c instruction sequence
for (unsigned i=0; i < tempVec.size(); i++)
- vmInstr->getMachineInstrVec().addTempValue(tempVec[i]);
+ MCFI.addTemp(tempVec[i]);
// Record the mapping from the tmp VM instruction to machine instruction.
// Do this for all machine instructions that were not mapped to any