#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
-#include "llvm/Target/TargetMachine.h"
using namespace llvm;
}
namespace llvm {
+
+Spiller::~Spiller() { }
+void Spiller::anchor() { }
+
Spiller *createInlineSpiller(MachineFunctionPass &pass,
MachineFunction &mf,
VirtRegMap &vrm) {
return new InlineSpiller(pass, mf, vrm);
}
+
}
//===----------------------------------------------------------------------===//
WorkList.push_back(std::make_pair(LI, VNI));
do {
std::tie(LI, VNI) = WorkList.pop_back_val();
- if (!UsedValues.insert(VNI))
+ if (!UsedValues.insert(VNI).second)
continue;
if (VNI->isPHIDef()) {
// Modify DBG_VALUE now that the value is in a spill slot.
bool IsIndirect = MI->isIndirectDebugValue();
uint64_t Offset = IsIndirect ? MI->getOperand(1).getImm() : 0;
- const MDNode *MDPtr = MI->getOperand(2).getMetadata();
+ const MDNode *Var = MI->getDebugVariable();
+ const MDNode *Expr = MI->getDebugExpression();
DebugLoc DL = MI->getDebugLoc();
DEBUG(dbgs() << "Modifying debug info due to spill:" << "\t" << *MI);
MachineBasicBlock *MBB = MI->getParent();
BuildMI(*MBB, MBB->erase(MI), DL, TII.get(TargetOpcode::DBG_VALUE))
- .addFrameIndex(StackSlot).addImm(Offset).addMetadata(MDPtr);
+ .addFrameIndex(StackSlot)
+ .addImm(Offset)
+ .addMetadata(Var)
+ .addMetadata(Expr);
continue;
}
StackInt = nullptr;
DEBUG(dbgs() << "Inline spilling "
- << MRI.getRegClass(edit.getReg())->getName()
+ << TRI.getRegClassName(MRI.getRegClass(edit.getReg()))
<< ':' << edit.getParent()
<< "\nFrom original " << PrintReg(Original) << '\n');
assert(edit.getParent().isSpillable() &&