class ELFSection;
struct ELFSym;
class GlobalVariable;
+ class JITDebugRegisterer;
class Mangler;
class MachineCodeEmitter;
class MachineConstantPoolEntry;
///
class ELFWriter : public MachineFunctionPass {
friend class ELFCodeEmitter;
+ friend class JITDebugRegisterer;
public:
static char ID;