#define DEBUG_TYPE "branchfolding"
#include "BranchFolding.h"
-#include "llvm/Function.h"
-#include "llvm/CodeGen/Passes.h"
-#include "llvm/CodeGen/MachineModuleInfo.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/ADT/SmallSet.h"
+#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineJumpTableInfo.h"
+#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/RegisterScavenging.h"
-#include "llvm/Target/TargetInstrInfo.h"
-#include "llvm/Target/TargetMachine.h"
-#include "llvm/Target/TargetRegisterInfo.h"
+#include "llvm/Function.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
-#include "llvm/ADT/SmallSet.h"
-#include "llvm/ADT/Statistic.h"
-#include "llvm/ADT/STLExtras.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/Target/TargetMachine.h"
+#include "llvm/Target/TargetRegisterInfo.h"
#include <algorithm>
using namespace llvm;