/// given index. For targets using CFI (Win64, etc), this is relative to the
/// established SP at the end of the prologue. For targets without CFI (Win32
/// only), it is relative to the frame pointer.
- int getFrameIndexOffset(int FrameIndex);
+ int getFrameIndexOffset(int FrameIndex, WinEHFuncInfo &FuncInfo);
public:
//===--------------------------------------------------------------------===//