#include "llvm/Target/TargetLoweringObjectFile.h"
#include "llvm/Target/TargetOptions.h"
#include "llvm/Target/TargetRegisterInfo.h"
+#include "llvm/Target/TargetSubtargetInfo.h"
using namespace llvm;
WinException::WinException(AsmPrinter *A) : EHStreamer(A) {
bool hasEHFunclets = MMI->hasEHFunclets();
const Function *F = MF->getFunction();
- const Function *ParentF = MMI->getWinEHParent(F);
shouldEmitMoves = Asm->needsSEHMoves();
// If we're not using CFI, we don't want the CFI or the personality, but we
// might want EH tables if we had EH pads.
- // FIXME: If WinEHPrepare outlined something, we should emit the LSDA. Remove
- // this once WinEHPrepare stops doing that.
if (!Asm->MAI->usesWindowsCFI()) {
- shouldEmitLSDA =
- hasEHFunclets || (F->hasFnAttribute("wineh-parent") && F == ParentF);
+ shouldEmitLSDA = hasEHFunclets;
shouldEmitPersonality = false;
return;
}
emitExceptHandlerTable(MF);
else if (Per == EHPersonality::MSVC_CXX)
emitCXXFrameHandler3Table(MF);
+ else if (Per == EHPersonality::CoreCLR)
+ emitCLRExceptionTable(MF);
else
emitExceptionTable();
}
}
-/// Retreive the MCSymbol for a GlobalValue or MachineBasicBlock. GlobalValues
-/// are used in the old WinEH scheme, and they will be removed eventually.
-static MCSymbol *getMCSymbolForMBBOrGV(AsmPrinter *Asm, ValueOrMBB Handler) {
- if (!Handler)
+/// Retreive the MCSymbol for a GlobalValue or MachineBasicBlock.
+static MCSymbol *getMCSymbolForMBB(AsmPrinter *Asm,
+ const MachineBasicBlock *MBB) {
+ if (!MBB)
return nullptr;
- if (Handler.is<const MachineBasicBlock *>()) {
- auto *MBB = Handler.get<const MachineBasicBlock *>();
- assert(MBB->isEHFuncletEntry());
-
- // Give catches and cleanups a name based off of their parent function and
- // their funclet entry block's number.
- const MachineFunction *MF = MBB->getParent();
- const Function *F = MF->getFunction();
- StringRef FuncLinkageName = GlobalValue::getRealLinkageName(F->getName());
- MCContext &Ctx = MF->getContext();
- StringRef HandlerPrefix = MBB->isCleanupFuncletEntry() ? "dtor" : "catch";
- return Ctx.getOrCreateSymbol("?" + HandlerPrefix + "$" +
- Twine(MBB->getNumber()) + "@?0?" +
- FuncLinkageName + "@4HA");
- }
- return Asm->getSymbol(cast<GlobalValue>(Handler.get<const Value *>()));
+
+ assert(MBB->isEHFuncletEntry());
+
+ // Give catches and cleanups a name based off of their parent function and
+ // their funclet entry block's number.
+ const MachineFunction *MF = MBB->getParent();
+ const Function *F = MF->getFunction();
+ StringRef FuncLinkageName = GlobalValue::getRealLinkageName(F->getName());
+ MCContext &Ctx = MF->getContext();
+ StringRef HandlerPrefix = MBB->isCleanupFuncletEntry() ? "dtor" : "catch";
+ return Ctx.getOrCreateSymbol("?" + HandlerPrefix + "$" +
+ Twine(MBB->getNumber()) + "@?0?" +
+ FuncLinkageName + "@4HA");
}
void WinException::beginFunclet(const MachineBasicBlock &MBB,
const Function *F = Asm->MF->getFunction();
// If a symbol was not provided for the funclet, invent one.
if (!Sym) {
- Sym = getMCSymbolForMBBOrGV(Asm, &MBB);
+ Sym = getMCSymbolForMBB(Asm, &MBB);
// Describe our funclet symbol as a function with internal linkage.
Asm->OutStreamer->BeginCOFFSymbolDef(Sym);
const MCExpr *WinException::create32bitRef(const Value *V) {
if (!V)
return MCConstantExpr::create(0, Asm->OutContext);
- // FIXME: Delete the GlobalValue case once the new IR is fully functional.
if (const auto *GV = dyn_cast<GlobalValue>(V))
return create32bitRef(Asm->getSymbol(GV));
return create32bitRef(MMI->getAddrLabelSymbol(cast<BasicBlock>(V)));
}
-const MCExpr *WinException::getLabelPlusOne(MCSymbol *Label) {
+const MCExpr *WinException::getLabelPlusOne(const MCSymbol *Label) {
return MCBinaryExpr::createAdd(create32bitRef(Label),
MCConstantExpr::create(1, Asm->OutContext),
Asm->OutContext);
}
+const MCExpr *WinException::getOffset(const MCSymbol *OffsetOf,
+ const MCSymbol *OffsetFrom) {
+ return MCBinaryExpr::createSub(
+ MCSymbolRefExpr::create(OffsetOf, Asm->OutContext),
+ MCSymbolRefExpr::create(OffsetFrom, Asm->OutContext), Asm->OutContext);
+}
+
+const MCExpr *WinException::getOffsetPlusOne(const MCSymbol *OffsetOf,
+ const MCSymbol *OffsetFrom) {
+ return MCBinaryExpr::createAdd(getOffset(OffsetOf, OffsetFrom),
+ MCConstantExpr::create(1, Asm->OutContext),
+ Asm->OutContext);
+}
+
+int WinException::getFrameIndexOffset(int FrameIndex) {
+ const TargetFrameLowering &TFI = *Asm->MF->getSubtarget().getFrameLowering();
+ unsigned UnusedReg;
+ if (Asm->MAI->usesWindowsCFI())
+ return TFI.getFrameIndexReferenceFromSP(*Asm->MF, FrameIndex, UnusedReg);
+ return TFI.getFrameIndexReference(*Asm->MF, FrameIndex, UnusedReg);
+}
+
namespace {
-/// Information describing an invoke range.
-struct InvokeRange {
- MCSymbol *BeginLabel = nullptr;
- MCSymbol *EndLabel = nullptr;
- int State = -1;
-
- /// If we saw a potentially throwing call between this range and the last
- /// range.
- bool SawPotentiallyThrowing = false;
+
+/// Top-level state used to represent unwind to caller
+const int NullState = -1;
+
+struct InvokeStateChange {
+ /// EH Label immediately after the last invoke in the previous state, or
+ /// nullptr if the previous state was the null state.
+ const MCSymbol *PreviousEndLabel;
+
+ /// EH label immediately before the first invoke in the new state, or nullptr
+ /// if the new state is the null state.
+ const MCSymbol *NewStartLabel;
+
+ /// State of the invoke following NewStartLabel, or NullState to indicate
+ /// the presence of calls which may unwind to caller.
+ int NewState;
};
-/// Iterator over the begin/end label pairs of invokes within a basic block.
-class InvokeLabelIterator {
-public:
- InvokeLabelIterator(WinEHFuncInfo &EHInfo,
- MachineBasicBlock::const_iterator MBBI,
- MachineBasicBlock::const_iterator MBBIEnd)
- : EHInfo(EHInfo), MBBI(MBBI), MBBIEnd(MBBIEnd) {
+/// Iterator that reports all the invoke state changes in a range of machine
+/// basic blocks. Changes to the null state are reported whenever a call that
+/// may unwind to caller is encountered. The MBB range is expected to be an
+/// entire function or funclet, and the start and end of the range are treated
+/// as being in the NullState even if there's not an unwind-to-caller call
+/// before the first invoke or after the last one (i.e., the first state change
+/// reported is the first change to something other than NullState, and a
+/// change back to NullState is always reported at the end of iteration).
+class InvokeStateChangeIterator {
+ InvokeStateChangeIterator(WinEHFuncInfo &EHInfo,
+ MachineFunction::const_iterator MFI,
+ MachineFunction::const_iterator MFE,
+ MachineBasicBlock::const_iterator MBBI)
+ : EHInfo(EHInfo), MFI(MFI), MFE(MFE), MBBI(MBBI) {
+ LastStateChange.PreviousEndLabel = nullptr;
+ LastStateChange.NewStartLabel = nullptr;
+ LastStateChange.NewState = NullState;
scan();
}
+public:
+ static iterator_range<InvokeStateChangeIterator>
+ range(WinEHFuncInfo &EHInfo, const MachineFunction &MF) {
+ // Reject empty MFs to simplify bookkeeping by ensuring that we can get the
+ // end of the last block.
+ assert(!MF.empty());
+ auto FuncBegin = MF.begin();
+ auto FuncEnd = MF.end();
+ auto BlockBegin = FuncBegin->begin();
+ auto BlockEnd = MF.back().end();
+ return make_range(
+ InvokeStateChangeIterator(EHInfo, FuncBegin, FuncEnd, BlockBegin),
+ InvokeStateChangeIterator(EHInfo, FuncEnd, FuncEnd, BlockEnd));
+ }
+ static iterator_range<InvokeStateChangeIterator>
+ range(WinEHFuncInfo &EHInfo, MachineFunction::const_iterator Begin,
+ MachineFunction::const_iterator End) {
+ // Reject empty ranges to simplify bookkeeping by ensuring that we can get
+ // the end of the last block.
+ assert(Begin != End);
+ auto BlockBegin = Begin->begin();
+ auto BlockEnd = std::prev(End)->end();
+ return make_range(InvokeStateChangeIterator(EHInfo, Begin, End, BlockBegin),
+ InvokeStateChangeIterator(EHInfo, End, End, BlockEnd));
+ }
+
// Iterator methods.
- bool operator==(const InvokeLabelIterator &o) const { return MBBI == o.MBBI; }
- bool operator!=(const InvokeLabelIterator &o) const { return MBBI != o.MBBI; }
- InvokeRange &operator*() { return CurRange; }
- InvokeRange *operator->() { return &CurRange; }
- InvokeLabelIterator &operator++() { return scan(); }
+ bool operator==(const InvokeStateChangeIterator &O) const {
+ // Must be visiting same block.
+ if (MFI != O.MFI)
+ return false;
+ // Must be visiting same isntr.
+ if (MBBI != O.MBBI)
+ return false;
+ // At end of block/instr iteration, we can still have two distinct states:
+ // one to report the final EndLabel, and another indicating the end of the
+ // state change iteration. Check for CurrentEndLabel equality to
+ // distinguish these.
+ return CurrentEndLabel == O.CurrentEndLabel;
+ }
+
+ bool operator!=(const InvokeStateChangeIterator &O) const {
+ return !operator==(O);
+ }
+ InvokeStateChange &operator*() { return LastStateChange; }
+ InvokeStateChange *operator->() { return &LastStateChange; }
+ InvokeStateChangeIterator &operator++() { return scan(); }
private:
- // Scan forward to find the next invoke range, or hit the end iterator.
- InvokeLabelIterator &scan();
+ InvokeStateChangeIterator &scan();
WinEHFuncInfo &EHInfo;
+ const MCSymbol *CurrentEndLabel = nullptr;
+ MachineFunction::const_iterator MFI;
+ MachineFunction::const_iterator MFE;
MachineBasicBlock::const_iterator MBBI;
- MachineBasicBlock::const_iterator MBBIEnd;
- InvokeRange CurRange;
+ InvokeStateChange LastStateChange;
+ bool VisitingInvoke = false;
};
+
} // end anonymous namespace
-/// Invoke label range iteration logic. Increment MBBI until we find the next
-/// EH_LABEL pair, and then update MBBI to point after the end label.
-InvokeLabelIterator &InvokeLabelIterator::scan() {
- // Reset our state.
- CurRange = InvokeRange{};
-
- for (const MachineInstr &MI : make_range(MBBI, MBBIEnd)) {
- // Remember if we had to cross a potentially throwing call instruction that
- // must unwind to caller.
- if (MI.isCall()) {
- CurRange.SawPotentiallyThrowing |=
- !EHStreamer::callToNoUnwindFunction(&MI);
- continue;
+InvokeStateChangeIterator &InvokeStateChangeIterator::scan() {
+ bool IsNewBlock = false;
+ for (; MFI != MFE; ++MFI, IsNewBlock = true) {
+ if (IsNewBlock)
+ MBBI = MFI->begin();
+ for (auto MBBE = MFI->end(); MBBI != MBBE; ++MBBI) {
+ const MachineInstr &MI = *MBBI;
+ if (!VisitingInvoke && LastStateChange.NewState != NullState &&
+ MI.isCall() && !EHStreamer::callToNoUnwindFunction(&MI)) {
+ // Indicate a change of state to the null state. We don't have
+ // start/end EH labels handy but the caller won't expect them for
+ // null state regions.
+ LastStateChange.PreviousEndLabel = CurrentEndLabel;
+ LastStateChange.NewStartLabel = nullptr;
+ LastStateChange.NewState = NullState;
+ CurrentEndLabel = nullptr;
+ // Don't re-visit this instr on the next scan
+ ++MBBI;
+ return *this;
+ }
+
+ // All other state changes are at EH labels before/after invokes.
+ if (!MI.isEHLabel())
+ continue;
+ MCSymbol *Label = MI.getOperand(0).getMCSymbol();
+ if (Label == CurrentEndLabel) {
+ VisitingInvoke = false;
+ continue;
+ }
+ auto InvokeMapIter = EHInfo.InvokeToStateMap.find(Label);
+ // Ignore EH labels that aren't the ones inserted before an invoke
+ if (InvokeMapIter == EHInfo.InvokeToStateMap.end())
+ continue;
+ auto &StateAndEnd = InvokeMapIter->second;
+ int NewState = StateAndEnd.first;
+ // Ignore EH labels explicitly annotated with the null state (which
+ // can happen for invokes that unwind to a chain of endpads the last
+ // of which unwinds to caller). We'll see the subsequent invoke and
+ // report a transition to the null state same as we do for calls.
+ if (NewState == NullState)
+ continue;
+ // Keep track of the fact that we're between EH start/end labels so
+ // we know not to treat the inoke we'll see as unwinding to caller.
+ VisitingInvoke = true;
+ if (NewState == LastStateChange.NewState) {
+ // The state isn't actually changing here. Record the new end and
+ // keep going.
+ CurrentEndLabel = StateAndEnd.second;
+ continue;
+ }
+ // Found a state change to report
+ LastStateChange.PreviousEndLabel = CurrentEndLabel;
+ LastStateChange.NewStartLabel = Label;
+ LastStateChange.NewState = NewState;
+ // Start keeping track of the new current end
+ CurrentEndLabel = StateAndEnd.second;
+ // Don't re-visit this instr on the next scan
+ ++MBBI;
+ return *this;
}
- // Find the next EH_LABEL instruction.
- if (!MI.isEHLabel())
- continue;
-
- // If this is a begin label, break out with the state and end label.
- // Otherwise this is probably a CFI EH_LABEL that we should continue past.
- MCSymbol *Label = MI.getOperand(0).getMCSymbol();
- auto StateAndEnd = EHInfo.InvokeToStateMap.find(Label);
- if (StateAndEnd == EHInfo.InvokeToStateMap.end())
- continue;
- MBBI = MachineBasicBlock::const_iterator(&MI);
- CurRange.BeginLabel = Label;
- CurRange.EndLabel = StateAndEnd->second.second;
- CurRange.State = StateAndEnd->second.first;
- break;
}
-
- // If we didn't find a begin label, we are done, return the end iterator.
- if (!CurRange.BeginLabel) {
- MBBI = MBBIEnd;
+ // Iteration hit the end of the block range.
+ if (LastStateChange.NewState != NullState) {
+ // Report the end of the last new state
+ LastStateChange.PreviousEndLabel = CurrentEndLabel;
+ LastStateChange.NewStartLabel = nullptr;
+ LastStateChange.NewState = NullState;
+ // Leave CurrentEndLabel non-null to distinguish this state from end.
+ assert(CurrentEndLabel != nullptr);
return *this;
}
-
- // If this is a begin label, update MBBI to point past the end label.
- for (; MBBI != MBBIEnd; ++MBBI)
- if (MBBI->isEHLabel() &&
- MBBI->getOperand(0).getMCSymbol() == CurRange.EndLabel)
- break;
+ // We've reported all state changes and hit the end state.
+ CurrentEndLabel = nullptr;
return *this;
}
-/// Utility for making a range for all the invoke ranges.
-static iterator_range<InvokeLabelIterator>
-invoke_ranges(WinEHFuncInfo &EHInfo, const MachineBasicBlock &MBB) {
- return make_range(InvokeLabelIterator(EHInfo, MBB.begin(), MBB.end()),
- InvokeLabelIterator(EHInfo, MBB.end(), MBB.end()));
-}
-
/// Emit the language-specific data that __C_specific_handler expects. This
/// handler lives in the x64 Microsoft C runtime and allows catching or cleaning
/// up after faults with __try, __except, and __finally. The typeinfo values
MCContext &Ctx = Asm->OutContext;
WinEHFuncInfo &FuncInfo = MMI->getWinEHFuncInfo(MF->getFunction());
- if (!FuncInfo.SEHUnwindMap.empty()) {
- // Remember what state we were in the last time we found a begin try label.
- // This allows us to coalesce many nearby invokes with the same state into
- // one entry.
- int LastEHState = -1;
- MCSymbol *LastBeginLabel = nullptr;
- MCSymbol *LastEndLabel = nullptr;
-
- // Use the assembler to compute the number of table entries through label
- // difference and division.
- MCSymbol *TableBegin =
- Ctx.createTempSymbol("lsda_begin", /*AlwaysAddSuffix=*/true);
- MCSymbol *TableEnd =
- Ctx.createTempSymbol("lsda_end", /*AlwaysAddSuffix=*/true);
- const MCExpr *LabelDiff =
- MCBinaryExpr::createSub(MCSymbolRefExpr::create(TableEnd, Ctx),
- MCSymbolRefExpr::create(TableBegin, Ctx), Ctx);
- const MCExpr *EntrySize = MCConstantExpr::create(16, Ctx);
- const MCExpr *EntryCount =
- MCBinaryExpr::createDiv(LabelDiff, EntrySize, Ctx);
- OS.EmitValue(EntryCount, 4);
-
- OS.EmitLabel(TableBegin);
-
- // Iterate over all the invoke try ranges. Unlike MSVC, LLVM currently only
- // models exceptions from invokes. LLVM also allows arbitrary reordering of
- // the code, so our tables end up looking a bit different. Rather than
- // trying to match MSVC's tables exactly, we emit a denormalized table. For
- // each range of invokes in the same state, we emit table entries for all
- // the actions that would be taken in that state. This means our tables are
- // slightly bigger, which is OK.
- for (const auto &MBB : *MF) {
- for (InvokeRange &I : invoke_ranges(FuncInfo, MBB)) {
- // If this invoke is in the same state as the last invoke and there were
- // no non-throwing calls between it, extend the range to include both
- // and continue.
- if (!I.SawPotentiallyThrowing && I.State == LastEHState) {
- LastEndLabel = I.EndLabel;
- continue;
- }
-
- // If this invoke ends a previous one, emit all the actions for this
- // state.
- if (LastEHState != -1) {
- assert(LastBeginLabel && LastEndLabel);
- for (int State = LastEHState; State != -1;) {
- SEHUnwindMapEntry &UME = FuncInfo.SEHUnwindMap[State];
- const MCExpr *FilterOrFinally;
- const MCExpr *ExceptOrNull;
- auto *Handler = UME.Handler.get<MachineBasicBlock *>();
- if (UME.IsFinally) {
- FilterOrFinally = create32bitRef(Handler->getSymbol());
- ExceptOrNull = MCConstantExpr::create(0, Ctx);
- } else {
- // For an except, the filter can be 1 (catch-all) or a function
- // label.
- FilterOrFinally = UME.Filter ? create32bitRef(UME.Filter)
- : MCConstantExpr::create(1, Ctx);
- ExceptOrNull = create32bitRef(Handler->getSymbol());
- }
-
- OS.EmitValue(getLabelPlusOne(LastBeginLabel), 4);
- OS.EmitValue(getLabelPlusOne(LastEndLabel), 4);
- OS.EmitValue(FilterOrFinally, 4);
- OS.EmitValue(ExceptOrNull, 4);
-
- State = UME.ToState;
- }
- }
-
- LastBeginLabel = I.BeginLabel;
- LastEndLabel = I.EndLabel;
- LastEHState = I.State;
- }
- }
- OS.EmitLabel(TableEnd);
- return;
+ // Use the assembler to compute the number of table entries through label
+ // difference and division.
+ MCSymbol *TableBegin =
+ Ctx.createTempSymbol("lsda_begin", /*AlwaysAddSuffix=*/true);
+ MCSymbol *TableEnd =
+ Ctx.createTempSymbol("lsda_end", /*AlwaysAddSuffix=*/true);
+ const MCExpr *LabelDiff = getOffset(TableEnd, TableBegin);
+ const MCExpr *EntrySize = MCConstantExpr::create(16, Ctx);
+ const MCExpr *EntryCount = MCBinaryExpr::createDiv(LabelDiff, EntrySize, Ctx);
+ OS.EmitValue(EntryCount, 4);
+
+ OS.EmitLabel(TableBegin);
+
+ // Iterate over all the invoke try ranges. Unlike MSVC, LLVM currently only
+ // models exceptions from invokes. LLVM also allows arbitrary reordering of
+ // the code, so our tables end up looking a bit different. Rather than
+ // trying to match MSVC's tables exactly, we emit a denormalized table. For
+ // each range of invokes in the same state, we emit table entries for all
+ // the actions that would be taken in that state. This means our tables are
+ // slightly bigger, which is OK.
+ const MCSymbol *LastStartLabel = nullptr;
+ int LastEHState = -1;
+ // Break out before we enter into a finally funclet.
+ // FIXME: We need to emit separate EH tables for cleanups.
+ MachineFunction::const_iterator End = MF->end();
+ MachineFunction::const_iterator Stop = std::next(MF->begin());
+ while (Stop != End && !Stop->isEHFuncletEntry())
+ ++Stop;
+ for (const auto &StateChange :
+ InvokeStateChangeIterator::range(FuncInfo, MF->begin(), Stop)) {
+ // Emit all the actions for the state we just transitioned out of
+ // if it was not the null state
+ if (LastEHState != -1)
+ emitSEHActionsForRange(FuncInfo, LastStartLabel,
+ StateChange.PreviousEndLabel, LastEHState);
+ LastStartLabel = StateChange.NewStartLabel;
+ LastEHState = StateChange.NewState;
}
- // Simplifying assumptions for first implementation:
- // - Cleanups are not implemented.
- // - Filters are not implemented.
-
- // The Itanium LSDA table sorts similar landing pads together to simplify the
- // actions table, but we don't need that.
- const std::vector<LandingPadInfo> &PadInfos = MMI->getLandingPads();
- SmallVector<const LandingPadInfo *, 64> LandingPads;
- LandingPads.reserve(PadInfos.size());
- for (const auto &LP : PadInfos)
- LandingPads.push_back(&LP);
-
- // Compute label ranges for call sites as we would for the Itanium LSDA, but
- // use an all zero action table because we aren't using these actions.
- SmallVector<unsigned, 64> FirstActions;
- FirstActions.resize(LandingPads.size());
- SmallVector<CallSiteEntry, 64> CallSites;
- computeCallSiteTable(CallSites, LandingPads, FirstActions);
-
- MCSymbol *EHFuncBeginSym = Asm->getFunctionBegin();
- MCSymbol *EHFuncEndSym = Asm->getFunctionEnd();
-
- // Emit the number of table entries.
- unsigned NumEntries = 0;
- for (const CallSiteEntry &CSE : CallSites) {
- if (!CSE.LPad)
- continue; // Ignore gaps.
- NumEntries += CSE.LPad->SEHHandlers.size();
- }
- OS.EmitIntValue(NumEntries, 4);
+ OS.EmitLabel(TableEnd);
+}
- // If there are no actions, we don't need to iterate again.
- if (NumEntries == 0)
- return;
+void WinException::emitSEHActionsForRange(WinEHFuncInfo &FuncInfo,
+ const MCSymbol *BeginLabel,
+ const MCSymbol *EndLabel, int State) {
+ auto &OS = *Asm->OutStreamer;
+ MCContext &Ctx = Asm->OutContext;
- // Emit the four-label records for each call site entry. The table has to be
- // sorted in layout order, and the call sites should already be sorted.
- for (const CallSiteEntry &CSE : CallSites) {
- // Ignore gaps. Unlike the Itanium model, unwinding through a frame without
- // an EH table entry will propagate the exception rather than terminating
- // the program.
- if (!CSE.LPad)
- continue;
- const LandingPadInfo *LPad = CSE.LPad;
-
- // Compute the label range. We may reuse the function begin and end labels
- // rather than forming new ones.
- const MCExpr *Begin =
- create32bitRef(CSE.BeginLabel ? CSE.BeginLabel : EHFuncBeginSym);
- const MCExpr *End;
- if (CSE.EndLabel) {
- // The interval is half-open, so we have to add one to include the return
- // address of the last invoke in the range.
- End = getLabelPlusOne(CSE.EndLabel);
+ assert(BeginLabel && EndLabel);
+ while (State != -1) {
+ SEHUnwindMapEntry &UME = FuncInfo.SEHUnwindMap[State];
+ const MCExpr *FilterOrFinally;
+ const MCExpr *ExceptOrNull;
+ auto *Handler = UME.Handler.get<MachineBasicBlock *>();
+ if (UME.IsFinally) {
+ FilterOrFinally = create32bitRef(getMCSymbolForMBB(Asm, Handler));
+ ExceptOrNull = MCConstantExpr::create(0, Ctx);
} else {
- End = create32bitRef(EHFuncEndSym);
+ // For an except, the filter can be 1 (catch-all) or a function
+ // label.
+ FilterOrFinally = UME.Filter ? create32bitRef(UME.Filter)
+ : MCConstantExpr::create(1, Ctx);
+ ExceptOrNull = create32bitRef(Handler->getSymbol());
}
- // Emit an entry for each action.
- for (SEHHandler Handler : LPad->SEHHandlers) {
- OS.EmitValue(Begin, 4);
- OS.EmitValue(End, 4);
-
- // Emit the filter or finally function pointer, if present. Otherwise,
- // emit '1' to indicate a catch-all.
- const Function *F = Handler.FilterOrFinally;
- if (F)
- OS.EmitValue(create32bitRef(Asm->getSymbol(F)), 4);
- else
- OS.EmitIntValue(1, 4);
-
- // Emit the recovery address, if present. Otherwise, this must be a
- // finally.
- const BlockAddress *BA = Handler.RecoverBA;
- if (BA)
- OS.EmitValue(
- create32bitRef(Asm->GetBlockAddressSymbol(BA)), 4);
- else
- OS.EmitIntValue(0, 4);
- }
+ OS.EmitValue(getLabelPlusOne(BeginLabel), 4);
+ OS.EmitValue(getLabelPlusOne(EndLabel), 4);
+ OS.EmitValue(FilterOrFinally, 4);
+ OS.EmitValue(ExceptOrNull, 4);
+
+ assert(UME.ToState < State && "states should decrease");
+ State = UME.ToState;
}
}
emitEHRegistrationOffsetLabel(FuncInfo, FuncLinkageName);
}
+ int UnwindHelpOffset = 0;
+ if (Asm->MAI->usesWindowsCFI())
+ UnwindHelpOffset = getFrameIndexOffset(FuncInfo.UnwindHelpFrameIdx);
+
MCSymbol *UnwindMapXData = nullptr;
MCSymbol *TryBlockMapXData = nullptr;
MCSymbol *IPToStateXData = nullptr;
- if (!FuncInfo.UnwindMap.empty())
+ if (!FuncInfo.CxxUnwindMap.empty())
UnwindMapXData = Asm->OutContext.getOrCreateSymbol(
Twine("$stateUnwindMap$", FuncLinkageName));
if (!FuncInfo.TryBlockMap.empty())
OS.EmitValueToAlignment(4);
OS.EmitLabel(FuncInfoXData);
OS.EmitIntValue(0x19930522, 4); // MagicNumber
- OS.EmitIntValue(FuncInfo.UnwindMap.size(), 4); // MaxState
+ OS.EmitIntValue(FuncInfo.CxxUnwindMap.size(), 4); // MaxState
OS.EmitValue(create32bitRef(UnwindMapXData), 4); // UnwindMap
OS.EmitIntValue(FuncInfo.TryBlockMap.size(), 4); // NumTryBlocks
OS.EmitValue(create32bitRef(TryBlockMapXData), 4); // TryBlockMap
OS.EmitIntValue(IPToStateTable.size(), 4); // IPMapEntries
OS.EmitValue(create32bitRef(IPToStateXData), 4); // IPToStateMap
if (Asm->MAI->usesWindowsCFI())
- OS.EmitIntValue(FuncInfo.UnwindHelpFrameOffset, 4); // UnwindHelp
+ OS.EmitIntValue(UnwindHelpOffset, 4); // UnwindHelp
OS.EmitIntValue(0, 4); // ESTypeList
OS.EmitIntValue(1, 4); // EHFlags
// };
if (UnwindMapXData) {
OS.EmitLabel(UnwindMapXData);
- for (const WinEHUnwindMapEntry &UME : FuncInfo.UnwindMap) {
- MCSymbol *CleanupSym = getMCSymbolForMBBOrGV(Asm, UME.Cleanup);
+ for (const CxxUnwindMapEntry &UME : FuncInfo.CxxUnwindMap) {
+ MCSymbol *CleanupSym =
+ getMCSymbolForMBB(Asm, UME.Cleanup.dyn_cast<MachineBasicBlock *>());
OS.EmitIntValue(UME.ToState, 4); // ToState
OS.EmitValue(create32bitRef(CleanupSym), 4); // Action
}
assert(0 <= TBME.TryLow && "bad trymap interval");
assert(TBME.TryLow <= TBME.TryHigh && "bad trymap interval");
assert(TBME.TryHigh < TBME.CatchHigh && "bad trymap interval");
- assert(TBME.CatchHigh < int(FuncInfo.UnwindMap.size()) &&
+ assert(TBME.CatchHigh < int(FuncInfo.CxxUnwindMap.size()) &&
"bad trymap interval");
OS.EmitIntValue(TBME.TryLow, 4); // TryLow
OS.EmitLabel(HandlerMapXData);
for (const WinEHHandlerType &HT : TBME.HandlerArray) {
// Get the frame escape label with the offset of the catch object. If
- // the index is -1, then there is no catch object, and we should emit an
- // offset of zero, indicating that no copy will occur.
+ // the index is INT_MAX, then there is no catch object, and we should
+ // emit an offset of zero, indicating that no copy will occur.
const MCExpr *FrameAllocOffsetRef = nullptr;
- if (HT.CatchObjRecoverIdx >= 0) {
- MCSymbol *FrameAllocOffset =
- Asm->OutContext.getOrCreateFrameAllocSymbol(
- FuncLinkageName, HT.CatchObjRecoverIdx);
- FrameAllocOffsetRef = MCSymbolRefExpr::create(
- FrameAllocOffset, MCSymbolRefExpr::VK_None, Asm->OutContext);
- } else if (HT.CatchObj.FrameOffset != INT_MAX) {
- int Offset = HT.CatchObj.FrameOffset;
+ if (HT.CatchObj.FrameIndex != INT_MAX) {
+ int Offset = getFrameIndexOffset(HT.CatchObj.FrameIndex);
// For 32-bit, the catch object offset is relative to the end of the
// EH registration node. For 64-bit, it's relative to SP at the end of
// the prologue.
FrameAllocOffsetRef = MCConstantExpr::create(0, Asm->OutContext);
}
- MCSymbol *HandlerSym = getMCSymbolForMBBOrGV(Asm, HT.Handler);
+ MCSymbol *HandlerSym =
+ getMCSymbolForMBB(Asm, HT.Handler.dyn_cast<MachineBasicBlock *>());
OS.EmitIntValue(HT.Adjectives, 4); // Adjectives
OS.EmitValue(create32bitRef(HT.TypeDescriptor), 4); // Type
OS.EmitValue(create32bitRef(HandlerSym), 4); // Handler
if (shouldEmitPersonality) {
- // With the new IR, this is always 16 + 8 + getMaxCallFrameSize().
// Keep this in sync with X86FrameLowering::emitPrologue.
int ParentFrameOffset =
16 + 8 + MF->getFrameInfo()->getMaxCallFrameSize();
void WinException::computeIP2StateTable(
const MachineFunction *MF, WinEHFuncInfo &FuncInfo,
SmallVectorImpl<std::pair<const MCExpr *, int>> &IPToStateTable) {
- // Remember what state we were in the last time we found a begin try label.
- // This allows us to coalesce many nearby invokes with the same state into one
- // entry.
- int LastEHState = -1;
- MCSymbol *LastEndLabel = Asm->getFunctionBegin();
- assert(LastEndLabel && "need local function start label");
-
// Indicate that all calls from the prologue to the first invoke unwind to
// caller. We handle this as a special case since other ranges starting at end
// labels need to use LtmpN+1.
- IPToStateTable.push_back(std::make_pair(create32bitRef(LastEndLabel), -1));
-
- for (const auto &MBB : *MF) {
- // FIXME: Do we need to emit entries for funclet base states?
-
- for (InvokeRange &I : invoke_ranges(FuncInfo, MBB)) {
- assert(I.BeginLabel && I.EndLabel);
- // If there was a potentially throwing call between this begin label and
- // the last end label, we need an extra base state entry to indicate that
- // those calls unwind directly to the caller.
- if (I.SawPotentiallyThrowing && LastEHState != -1) {
- IPToStateTable.push_back(
- std::make_pair(getLabelPlusOne(LastEndLabel), -1));
- LastEHState = -1;
- }
-
- // Emit an entry indicating that PCs after 'Label' have this EH state.
- if (I.State != LastEHState)
- IPToStateTable.push_back(
- std::make_pair(getLabelPlusOne(I.BeginLabel), I.State));
- LastEHState = I.State;
- LastEndLabel = I.EndLabel;
- }
- }
-
- if (LastEndLabel != Asm->getFunctionBegin()) {
- // Indicate that all calls from the last invoke until the epilogue unwind to
- // caller. This also ensures that we have at least one ip2state entry, if
- // somehow all invokes were deleted during CodeGen.
- IPToStateTable.push_back(std::make_pair(getLabelPlusOne(LastEndLabel), -1));
+ MCSymbol *StartLabel = Asm->getFunctionBegin();
+ assert(StartLabel && "need local function start label");
+ IPToStateTable.push_back(std::make_pair(create32bitRef(StartLabel), -1));
+
+ // FIXME: Do we need to emit entries for funclet base states?
+ for (const auto &StateChange :
+ InvokeStateChangeIterator::range(FuncInfo, *MF)) {
+ // Compute the label to report as the start of this entry; use the EH start
+ // label for the invoke if we have one, otherwise (this is a call which may
+ // unwind to our caller and does not have an EH start label, so) use the
+ // previous end label.
+ const MCSymbol *ChangeLabel = StateChange.NewStartLabel;
+ if (!ChangeLabel)
+ ChangeLabel = StateChange.PreviousEndLabel;
+ // Emit an entry indicating that PCs after 'Label' have this EH state.
+ IPToStateTable.push_back(
+ std::make_pair(getLabelPlusOne(ChangeLabel), StateChange.NewState));
}
}
BaseState = -2;
}
- if (!FuncInfo.SEHUnwindMap.empty()) {
- for (SEHUnwindMapEntry &UME : FuncInfo.SEHUnwindMap) {
- MCSymbol *ExceptOrFinally =
- UME.Handler.get<MachineBasicBlock *>()->getSymbol();
- OS.EmitIntValue(UME.ToState, 4); // ToState
- OS.EmitValue(create32bitRef(UME.Filter), 4); // Filter
- OS.EmitValue(create32bitRef(ExceptOrFinally), 4); // Except/Finally
+ assert(!FuncInfo.SEHUnwindMap.empty());
+ for (SEHUnwindMapEntry &UME : FuncInfo.SEHUnwindMap) {
+ MCSymbol *ExceptOrFinally =
+ UME.Handler.get<MachineBasicBlock *>()->getSymbol();
+ // -1 is usually the base state for "unwind to caller", but for
+ // _except_handler4 it's -2. Do that replacement here if necessary.
+ int ToState = UME.ToState == -1 ? BaseState : UME.ToState;
+ OS.EmitIntValue(ToState, 4); // ToState
+ OS.EmitValue(create32bitRef(UME.Filter), 4); // Filter
+ OS.EmitValue(create32bitRef(ExceptOrFinally), 4); // Except/Finally
+ }
+}
+
+static int getRank(WinEHFuncInfo &FuncInfo, int State) {
+ int Rank = 0;
+ while (State != -1) {
+ ++Rank;
+ State = FuncInfo.ClrEHUnwindMap[State].Parent;
+ }
+ return Rank;
+}
+
+static int getAncestor(WinEHFuncInfo &FuncInfo, int Left, int Right) {
+ int LeftRank = getRank(FuncInfo, Left);
+ int RightRank = getRank(FuncInfo, Right);
+
+ while (LeftRank < RightRank) {
+ Right = FuncInfo.ClrEHUnwindMap[Right].Parent;
+ --RightRank;
+ }
+
+ while (RightRank < LeftRank) {
+ Left = FuncInfo.ClrEHUnwindMap[Left].Parent;
+ --LeftRank;
+ }
+
+ while (Left != Right) {
+ Left = FuncInfo.ClrEHUnwindMap[Left].Parent;
+ Right = FuncInfo.ClrEHUnwindMap[Right].Parent;
+ }
+
+ return Left;
+}
+
+void WinException::emitCLRExceptionTable(const MachineFunction *MF) {
+ // CLR EH "states" are really just IDs that identify handlers/funclets;
+ // states, handlers, and funclets all have 1:1 mappings between them, and a
+ // handler/funclet's "state" is its index in the ClrEHUnwindMap.
+ MCStreamer &OS = *Asm->OutStreamer;
+ const Function *F = MF->getFunction();
+ WinEHFuncInfo &FuncInfo = MMI->getWinEHFuncInfo(F);
+ MCSymbol *FuncBeginSym = Asm->getFunctionBegin();
+ MCSymbol *FuncEndSym = Asm->getFunctionEnd();
+
+ // A ClrClause describes a protected region.
+ struct ClrClause {
+ const MCSymbol *StartLabel; // Start of protected region
+ const MCSymbol *EndLabel; // End of protected region
+ int State; // Index of handler protecting the protected region
+ int EnclosingState; // Index of funclet enclosing the protected region
+ };
+ SmallVector<ClrClause, 8> Clauses;
+
+ // Build a map from handler MBBs to their corresponding states (i.e. their
+ // indices in the ClrEHUnwindMap).
+ int NumStates = FuncInfo.ClrEHUnwindMap.size();
+ assert(NumStates > 0 && "Don't need exception table!");
+ DenseMap<const MachineBasicBlock *, int> HandlerStates;
+ for (int State = 0; State < NumStates; ++State) {
+ MachineBasicBlock *HandlerBlock =
+ FuncInfo.ClrEHUnwindMap[State].Handler.get<MachineBasicBlock *>();
+ HandlerStates[HandlerBlock] = State;
+ // Use this loop through all handlers to verify our assumption (used in
+ // the MinEnclosingState computation) that ancestors have lower state
+ // numbers than their descendants.
+ assert(FuncInfo.ClrEHUnwindMap[State].Parent < State &&
+ "ill-formed state numbering");
+ }
+ // Map the main function to the NullState.
+ HandlerStates[MF->begin()] = NullState;
+
+ // Write out a sentinel indicating the end of the standard (Windows) xdata
+ // and the start of the additional (CLR) info.
+ OS.EmitIntValue(0xffffffff, 4);
+ // Write out the number of funclets
+ OS.EmitIntValue(NumStates, 4);
+
+ // Walk the machine blocks/instrs, computing and emitting a few things:
+ // 1. Emit a list of the offsets to each handler entry, in lexical order.
+ // 2. Compute a map (EndSymbolMap) from each funclet to the symbol at its end.
+ // 3. Compute the list of ClrClauses, in the required order (inner before
+ // outer, earlier before later; the order by which a forward scan with
+ // early termination will find the innermost enclosing clause covering
+ // a given address).
+ // 4. A map (MinClauseMap) from each handler index to the index of the
+ // outermost funclet/function which contains a try clause targeting the
+ // key handler. This will be used to determine IsDuplicate-ness when
+ // emitting ClrClauses. The NullState value is used to indicate that the
+ // top-level function contains a try clause targeting the key handler.
+ // HandlerStack is a stack of (PendingStartLabel, PendingState) pairs for
+ // try regions we entered before entering the PendingState try but which
+ // we haven't yet exited.
+ SmallVector<std::pair<const MCSymbol *, int>, 4> HandlerStack;
+ // EndSymbolMap and MinClauseMap are maps described above.
+ std::unique_ptr<MCSymbol *[]> EndSymbolMap(new MCSymbol *[NumStates]);
+ SmallVector<int, 4> MinClauseMap((size_t)NumStates, NumStates);
+
+ // Visit the root function and each funclet.
+
+ for (MachineFunction::const_iterator FuncletStart = MF->begin(),
+ FuncletEnd = MF->begin(),
+ End = MF->end();
+ FuncletStart != End; FuncletStart = FuncletEnd) {
+ int FuncletState = HandlerStates[FuncletStart];
+ // Find the end of the funclet
+ MCSymbol *EndSymbol = FuncEndSym;
+ while (++FuncletEnd != End) {
+ if (FuncletEnd->isEHFuncletEntry()) {
+ EndSymbol = getMCSymbolForMBB(Asm, FuncletEnd);
+ break;
+ }
}
- return;
+ // Emit the function/funclet end and, if this is a funclet (and not the
+ // root function), record it in the EndSymbolMap.
+ OS.EmitValue(getOffset(EndSymbol, FuncBeginSym), 4);
+ if (FuncletState != NullState) {
+ // Record the end of the handler.
+ EndSymbolMap[FuncletState] = EndSymbol;
+ }
+
+ // Walk the state changes in this function/funclet and compute its clauses.
+ // Funclets always start in the null state.
+ const MCSymbol *CurrentStartLabel = nullptr;
+ int CurrentState = NullState;
+ assert(HandlerStack.empty());
+ for (const auto &StateChange :
+ InvokeStateChangeIterator::range(FuncInfo, FuncletStart, FuncletEnd)) {
+ // Close any try regions we're not still under
+ int AncestorState =
+ getAncestor(FuncInfo, CurrentState, StateChange.NewState);
+ while (CurrentState != AncestorState) {
+ assert(CurrentState != NullState && "Failed to find ancestor!");
+ // Close the pending clause
+ Clauses.push_back({CurrentStartLabel, StateChange.PreviousEndLabel,
+ CurrentState, FuncletState});
+ // Now the parent handler is current
+ CurrentState = FuncInfo.ClrEHUnwindMap[CurrentState].Parent;
+ // Pop the new start label from the handler stack if we've exited all
+ // descendants of the corresponding handler.
+ if (HandlerStack.back().second == CurrentState)
+ CurrentStartLabel = HandlerStack.pop_back_val().first;
+ }
+
+ if (StateChange.NewState != CurrentState) {
+ // For each clause we're starting, update the MinClauseMap so we can
+ // know which is the topmost funclet containing a clause targeting
+ // it.
+ for (int EnteredState = StateChange.NewState;
+ EnteredState != CurrentState;
+ EnteredState = FuncInfo.ClrEHUnwindMap[EnteredState].Parent) {
+ int &MinEnclosingState = MinClauseMap[EnteredState];
+ if (FuncletState < MinEnclosingState)
+ MinEnclosingState = FuncletState;
+ }
+ // Save the previous current start/label on the stack and update to
+ // the newly-current start/state.
+ HandlerStack.emplace_back(CurrentStartLabel, CurrentState);
+ CurrentStartLabel = StateChange.NewStartLabel;
+ CurrentState = StateChange.NewState;
+ }
+ }
+ assert(HandlerStack.empty());
}
- // FIXME: The following code is for the old landingpad-based SEH
- // implementation. Remove it when possible.
-
- // Build a list of pointers to LandingPadInfos and then sort by WinEHState.
- const std::vector<LandingPadInfo> &PadInfos = MMI->getLandingPads();
- SmallVector<const LandingPadInfo *, 4> LPads;
- LPads.reserve((PadInfos.size()));
- for (const LandingPadInfo &LPInfo : PadInfos)
- LPads.push_back(&LPInfo);
- std::sort(LPads.begin(), LPads.end(),
- [](const LandingPadInfo *L, const LandingPadInfo *R) {
- return L->WinEHState < R->WinEHState;
- });
-
- // For each action in each lpad, emit one of these:
- // struct ScopeTableEntry {
- // int32_t EnclosingLevel;
- // int32_t (__cdecl *Filter)();
- // void *HandlerOrFinally;
- // };
- //
- // The "outermost" action will use BaseState as its enclosing level. Each
- // other action will refer to the previous state as its enclosing level.
- int CurState = 0;
- for (const LandingPadInfo *LPInfo : LPads) {
- int EnclosingLevel = BaseState;
- assert(CurState + int(LPInfo->SEHHandlers.size()) - 1 ==
- LPInfo->WinEHState &&
- "gaps in the SEH scope table");
- for (auto I = LPInfo->SEHHandlers.rbegin(), E = LPInfo->SEHHandlers.rend();
- I != E; ++I) {
- const SEHHandler &Handler = *I;
- const BlockAddress *BA = Handler.RecoverBA;
- const Function *F = Handler.FilterOrFinally;
- assert(F && "cannot catch all in 32-bit SEH without filter function");
- const MCExpr *FilterOrNull =
- create32bitRef(BA ? Asm->getSymbol(F) : nullptr);
- const MCExpr *ExceptOrFinally = create32bitRef(
- BA ? Asm->GetBlockAddressSymbol(BA) : Asm->getSymbol(F));
-
- OS.EmitIntValue(EnclosingLevel, 4);
- OS.EmitValue(FilterOrNull, 4);
- OS.EmitValue(ExceptOrFinally, 4);
-
- // The next state unwinds to this state.
- EnclosingLevel = CurState;
- CurState++;
+
+ // Now emit the clause info, starting with the number of clauses.
+ OS.EmitIntValue(Clauses.size(), 4);
+ for (ClrClause &Clause : Clauses) {
+ // Emit a CORINFO_EH_CLAUSE :
+ /*
+ struct CORINFO_EH_CLAUSE
+ {
+ CORINFO_EH_CLAUSE_FLAGS Flags; // actually a CorExceptionFlag
+ DWORD TryOffset;
+ DWORD TryLength; // actually TryEndOffset
+ DWORD HandlerOffset;
+ DWORD HandlerLength; // actually HandlerEndOffset
+ union
+ {
+ DWORD ClassToken; // use for catch clauses
+ DWORD FilterOffset; // use for filter clauses
+ };
+ };
+
+ enum CORINFO_EH_CLAUSE_FLAGS
+ {
+ CORINFO_EH_CLAUSE_NONE = 0,
+ CORINFO_EH_CLAUSE_FILTER = 0x0001, // This clause is for a filter
+ CORINFO_EH_CLAUSE_FINALLY = 0x0002, // This clause is a finally clause
+ CORINFO_EH_CLAUSE_FAULT = 0x0004, // This clause is a fault clause
+ };
+ typedef enum CorExceptionFlag
+ {
+ COR_ILEXCEPTION_CLAUSE_NONE,
+ COR_ILEXCEPTION_CLAUSE_FILTER = 0x0001, // This is a filter clause
+ COR_ILEXCEPTION_CLAUSE_FINALLY = 0x0002, // This is a finally clause
+ COR_ILEXCEPTION_CLAUSE_FAULT = 0x0004, // This is a fault clause
+ COR_ILEXCEPTION_CLAUSE_DUPLICATED = 0x0008, // duplicated clause. This
+ // clause was duplicated
+ // to a funclet which was
+ // pulled out of line
+ } CorExceptionFlag;
+ */
+ // Add 1 to the start/end of the EH clause; the IP associated with a
+ // call when the runtime does its scan is the IP of the next instruction
+ // (the one to which control will return after the call), so we need
+ // to add 1 to the end of the clause to cover that offset. We also add
+ // 1 to the start of the clause to make sure that the ranges reported
+ // for all clauses are disjoint. Note that we'll need some additional
+ // logic when machine traps are supported, since in that case the IP
+ // that the runtime uses is the offset of the faulting instruction
+ // itself; if such an instruction immediately follows a call but the
+ // two belong to different clauses, we'll need to insert a nop between
+ // them so the runtime can distinguish the point to which the call will
+ // return from the point at which the fault occurs.
+
+ const MCExpr *ClauseBegin =
+ getOffsetPlusOne(Clause.StartLabel, FuncBeginSym);
+ const MCExpr *ClauseEnd = getOffsetPlusOne(Clause.EndLabel, FuncBeginSym);
+
+ ClrEHUnwindMapEntry &Entry = FuncInfo.ClrEHUnwindMap[Clause.State];
+ MachineBasicBlock *HandlerBlock = Entry.Handler.get<MachineBasicBlock *>();
+ MCSymbol *BeginSym = getMCSymbolForMBB(Asm, HandlerBlock);
+ const MCExpr *HandlerBegin = getOffset(BeginSym, FuncBeginSym);
+ MCSymbol *EndSym = EndSymbolMap[Clause.State];
+ const MCExpr *HandlerEnd = getOffset(EndSym, FuncBeginSym);
+
+ uint32_t Flags = 0;
+ switch (Entry.HandlerType) {
+ case ClrHandlerType::Catch:
+ // Leaving bits 0-2 clear indicates catch.
+ break;
+ case ClrHandlerType::Filter:
+ Flags |= 1;
+ break;
+ case ClrHandlerType::Finally:
+ Flags |= 2;
+ break;
+ case ClrHandlerType::Fault:
+ Flags |= 4;
+ break;
+ }
+ if (Clause.EnclosingState != MinClauseMap[Clause.State]) {
+ // This is a "duplicate" clause; the handler needs to be entered from a
+ // frame above the one holding the invoke.
+ assert(Clause.EnclosingState > MinClauseMap[Clause.State]);
+ Flags |= 8;
}
+ OS.EmitIntValue(Flags, 4);
+
+ // Write the clause start/end
+ OS.EmitValue(ClauseBegin, 4);
+ OS.EmitValue(ClauseEnd, 4);
+
+ // Write out the handler start/end
+ OS.EmitValue(HandlerBegin, 4);
+ OS.EmitValue(HandlerEnd, 4);
+
+ // Write out the type token or filter offset
+ assert(Entry.HandlerType != ClrHandlerType::Filter && "NYI: filters");
+ OS.EmitIntValue(Entry.TypeToken, 4);
}
}