//
//===----------------------------------------------------------------------===//
+#include "DwarfAccelTable.h"
+#include "DwarfCompileUnit.h"
+#include "DwarfDebug.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/ADT/Twine.h"
#include "llvm/CodeGen/AsmPrinter.h"
+#include "llvm/CodeGen/DIE.h"
#include "llvm/MC/MCExpr.h"
#include "llvm/MC/MCStreamer.h"
#include "llvm/MC/MCSymbol.h"
#include "llvm/Support/Debug.h"
-#include "DwarfAccelTable.h"
-#include "DwarfDebug.h"
-#include "DIE.h"
using namespace llvm;
-const char *DwarfAccelTable::Atom::AtomTypeString(enum AtomType AT) {
- switch (AT) {
- default: llvm_unreachable("invalid AtomType!");
- case eAtomTypeNULL: return "eAtomTypeNULL";
- case eAtomTypeDIEOffset: return "eAtomTypeDIEOffset";
- case eAtomTypeCUOffset: return "eAtomTypeCUOffset";
- case eAtomTypeTag: return "eAtomTypeTag";
- case eAtomTypeNameFlags: return "eAtomTypeNameFlags";
- case eAtomTypeTypeFlags: return "eAtomTypeTypeFlags";
- }
-}
+// The length of the header data is always going to be 4 + 4 + 4*NumAtoms.
+DwarfAccelTable::DwarfAccelTable(ArrayRef<DwarfAccelTable::Atom> atomList)
+ : Header(8 + (atomList.size() * 4)), HeaderData(atomList),
+ Entries(Allocator) {}
-// The general case would need to have a less hard coded size for the
-// length of the HeaderData, however, if we're constructing based on a
-// single Atom then we know it will always be: 4 + 4 + 2 + 2.
-DwarfAccelTable::DwarfAccelTable(DwarfAccelTable::Atom atom) :
- Header(12),
- HeaderData(atom) {
-}
-
-DwarfAccelTable::~DwarfAccelTable() {
- for (size_t i = 0, e = Data.size() ; i < e; ++i)
- delete Data[i];
-}
-
-void DwarfAccelTable::AddName(StringRef Name, DIE* die) {
+void DwarfAccelTable::AddName(DwarfStringPoolEntryRef Name, const DIE *die,
+ char Flags) {
+ assert(Data.empty() && "Already finalized!");
// If the string is in the list already then add this die to the list
// otherwise add a new one.
- DIEArray &DIEs = Entries[Name];
- DIEs.push_back(die);
+ DataArray &DIEs = Entries[Name.getString()];
+ assert(!DIEs.Name || DIEs.Name == Name);
+ DIEs.Name = Name;
+ DIEs.Values.push_back(new (Allocator) HashDataContents(die, Flags));
}
-void DwarfAccelTable::ComputeBucketCount(void) {
+void DwarfAccelTable::ComputeBucketCount() {
// First get the number of unique hashes.
- std::vector<uint32_t> uniques;
- uniques.resize(Data.size());
+ std::vector<uint32_t> uniques(Data.size());
for (size_t i = 0, e = Data.size(); i < e; ++i)
uniques[i] = Data[i]->HashValue;
- std::sort(uniques.begin(), uniques.end());
+ array_pod_sort(uniques.begin(), uniques.end());
std::vector<uint32_t>::iterator p =
- std::unique(uniques.begin(), uniques.end());
+ std::unique(uniques.begin(), uniques.end());
uint32_t num = std::distance(uniques.begin(), p);
// Then compute the bucket size, minimum of 1 bucket.
- if (num > 1024) Header.bucket_count = num/4;
- if (num > 16) Header.bucket_count = num/2;
- else Header.bucket_count = num > 0 ? num : 1;
+ if (num > 1024)
+ Header.bucket_count = num / 4;
+ else if (num > 16)
+ Header.bucket_count = num / 2;
+ else
+ Header.bucket_count = num > 0 ? num : 1;
Header.hashes_count = num;
}
-void DwarfAccelTable::FinalizeTable(AsmPrinter *Asm, const char *Prefix) {
+// compareDIEs - comparison predicate that sorts DIEs by their offset.
+static bool compareDIEs(const DwarfAccelTable::HashDataContents *A,
+ const DwarfAccelTable::HashDataContents *B) {
+ return A->Die->getOffset() < B->Die->getOffset();
+}
+
+void DwarfAccelTable::FinalizeTable(AsmPrinter *Asm, StringRef Prefix) {
// Create the individual hash data outputs.
- for (StringMap<DIEArray>::const_iterator
- EI = Entries.begin(), EE = Entries.end(); EI != EE; ++EI) {
- struct HashData *Entry = new HashData((*EI).getKeyData());
- for (DIEArray::const_iterator DI = (*EI).second.begin(),
- DE = (*EI).second.end();
- DI != DE; ++DI)
- Entry->addOffset((*DI)->getOffset());
+ Data.reserve(Entries.size());
+ for (StringMap<DataArray>::iterator EI = Entries.begin(), EE = Entries.end();
+ EI != EE; ++EI) {
+
+ // Unique the entries.
+ std::stable_sort(EI->second.Values.begin(), EI->second.Values.end(), compareDIEs);
+ EI->second.Values.erase(
+ std::unique(EI->second.Values.begin(), EI->second.Values.end()),
+ EI->second.Values.end());
+
+ HashData *Entry = new (Allocator) HashData(EI->getKey(), EI->second);
Data.push_back(Entry);
}
for (size_t i = 0, e = Data.size(); i < e; ++i) {
uint32_t bucket = Data[i]->HashValue % Header.bucket_count;
Buckets[bucket].push_back(Data[i]);
- Data[i]->Sym = Asm->GetTempSymbol(Prefix, i);
+ Data[i]->Sym = Asm->createTempSymbol(Prefix);
}
+
+ // Sort the contents of the buckets by hash value so that hash
+ // collisions end up together. Stable sort makes testing easier and
+ // doesn't cost much more.
+ for (size_t i = 0; i < Buckets.size(); ++i)
+ std::stable_sort(Buckets[i].begin(), Buckets[i].end(),
+ [] (HashData *LHS, HashData *RHS) {
+ return LHS->HashValue < RHS->HashValue;
+ });
}
// Emits the header for the table via the AsmPrinter.
void DwarfAccelTable::EmitHeader(AsmPrinter *Asm) {
- Asm->OutStreamer.AddComment("Header Magic");
+ Asm->OutStreamer->AddComment("Header Magic");
Asm->EmitInt32(Header.magic);
- Asm->OutStreamer.AddComment("Header Version");
+ Asm->OutStreamer->AddComment("Header Version");
Asm->EmitInt16(Header.version);
- Asm->OutStreamer.AddComment("Header Hash Function");
+ Asm->OutStreamer->AddComment("Header Hash Function");
Asm->EmitInt16(Header.hash_function);
- Asm->OutStreamer.AddComment("Header Bucket Count");
+ Asm->OutStreamer->AddComment("Header Bucket Count");
Asm->EmitInt32(Header.bucket_count);
- Asm->OutStreamer.AddComment("Header Hash Count");
+ Asm->OutStreamer->AddComment("Header Hash Count");
Asm->EmitInt32(Header.hashes_count);
- Asm->OutStreamer.AddComment("Header Data Length");
+ Asm->OutStreamer->AddComment("Header Data Length");
Asm->EmitInt32(Header.header_data_len);
- Asm->OutStreamer.AddComment("HeaderData Die Offset Base");
+ Asm->OutStreamer->AddComment("HeaderData Die Offset Base");
Asm->EmitInt32(HeaderData.die_offset_base);
- Asm->OutStreamer.AddComment("HeaderData Atom Count");
+ Asm->OutStreamer->AddComment("HeaderData Atom Count");
Asm->EmitInt32(HeaderData.Atoms.size());
for (size_t i = 0; i < HeaderData.Atoms.size(); i++) {
Atom A = HeaderData.Atoms[i];
- Asm->OutStreamer.AddComment(Atom::AtomTypeString(A.type));
+ Asm->OutStreamer->AddComment(dwarf::AtomTypeString(A.type));
Asm->EmitInt16(A.type);
- Asm->OutStreamer.AddComment(dwarf::FormEncodingString(A.form));
+ Asm->OutStreamer->AddComment(dwarf::FormEncodingString(A.form));
Asm->EmitInt16(A.form);
}
}
-// Walk through and emit the buckets for the table. This will look
-// like a list of numbers of how many elements are in each bucket.
+// Walk through and emit the buckets for the table. Each index is
+// an offset into the list of hashes.
void DwarfAccelTable::EmitBuckets(AsmPrinter *Asm) {
unsigned index = 0;
for (size_t i = 0, e = Buckets.size(); i < e; ++i) {
- Asm->OutStreamer.AddComment("Bucket " + Twine(i));
+ Asm->OutStreamer->AddComment("Bucket " + Twine(i));
if (Buckets[i].size() != 0)
Asm->EmitInt32(index);
else
Asm->EmitInt32(UINT32_MAX);
- index += Buckets[i].size();
+ // Buckets point in the list of hashes, not to the data. Do not
+ // increment the index multiple times in case of hash collisions.
+ uint64_t PrevHash = UINT64_MAX;
+ for (auto *HD : Buckets[i]) {
+ uint32_t HashValue = HD->HashValue;
+ if (PrevHash != HashValue)
+ ++index;
+ PrevHash = HashValue;
+ }
}
}
// Walk through the buckets and emit the individual hashes for each
// bucket.
void DwarfAccelTable::EmitHashes(AsmPrinter *Asm) {
+ uint64_t PrevHash = UINT64_MAX;
for (size_t i = 0, e = Buckets.size(); i < e; ++i) {
for (HashList::const_iterator HI = Buckets[i].begin(),
- HE = Buckets[i].end(); HI != HE; ++HI) {
- Asm->OutStreamer.AddComment("Hash in Bucket " + Twine(i));
- Asm->EmitInt32((*HI)->HashValue);
- }
+ HE = Buckets[i].end();
+ HI != HE; ++HI) {
+ uint32_t HashValue = (*HI)->HashValue;
+ if (PrevHash == HashValue)
+ continue;
+ Asm->OutStreamer->AddComment("Hash in Bucket " + Twine(i));
+ Asm->EmitInt32(HashValue);
+ PrevHash = HashValue;
+ }
}
}
// element in each bucket. This is done via a symbol subtraction from the
// beginning of the section. The non-section symbol will be output later
// when we emit the actual data.
-void DwarfAccelTable::EmitOffsets(AsmPrinter *Asm, MCSymbol *SecBegin) {
+void DwarfAccelTable::emitOffsets(AsmPrinter *Asm, const MCSymbol *SecBegin) {
+ uint64_t PrevHash = UINT64_MAX;
for (size_t i = 0, e = Buckets.size(); i < e; ++i) {
for (HashList::const_iterator HI = Buckets[i].begin(),
- HE = Buckets[i].end(); HI != HE; ++HI) {
- Asm->OutStreamer.AddComment("Offset in Bucket " + Twine(i));
- MCContext &Context = Asm->OutStreamer.getContext();
- const MCExpr *Sub =
- MCBinaryExpr::CreateSub(MCSymbolRefExpr::Create((*HI)->Sym, Context),
- MCSymbolRefExpr::Create(SecBegin, Context),
- Context);
- Asm->OutStreamer.EmitValue(Sub, sizeof(uint32_t), 0);
+ HE = Buckets[i].end();
+ HI != HE; ++HI) {
+ uint32_t HashValue = (*HI)->HashValue;
+ if (PrevHash == HashValue)
+ continue;
+ PrevHash = HashValue;
+ Asm->OutStreamer->AddComment("Offset in Bucket " + Twine(i));
+ MCContext &Context = Asm->OutStreamer->getContext();
+ const MCExpr *Sub = MCBinaryExpr::createSub(
+ MCSymbolRefExpr::create((*HI)->Sym, Context),
+ MCSymbolRefExpr::create(SecBegin, Context), Context);
+ Asm->OutStreamer->EmitValue(Sub, sizeof(uint32_t));
}
}
}
// the bucket. For the string case emit the dies and the various offsets.
// Terminate each HashData bucket with 0.
void DwarfAccelTable::EmitData(AsmPrinter *Asm, DwarfDebug *D) {
- uint64_t PrevHash = UINT64_MAX;
for (size_t i = 0, e = Buckets.size(); i < e; ++i) {
+ uint64_t PrevHash = UINT64_MAX;
for (HashList::const_iterator HI = Buckets[i].begin(),
- HE = Buckets[i].end(); HI != HE; ++HI) {
+ HE = Buckets[i].end();
+ HI != HE; ++HI) {
+ // Terminate the previous entry if there is no hash collision
+ // with the current one.
+ if (PrevHash != UINT64_MAX && PrevHash != (*HI)->HashValue)
+ Asm->EmitInt32(0);
// Remember to emit the label for our offset.
- Asm->OutStreamer.EmitLabel((*HI)->Sym);
- Asm->OutStreamer.AddComment((*HI)->Str);
- Asm->EmitSectionOffset(D->getStringPoolEntry((*HI)->Str),
- D->getStringPool());
- Asm->OutStreamer.AddComment("Num DIEs");
- Asm->EmitInt32((*HI)->DIEOffsets.size());
- for (std::vector<uint32_t>::const_iterator
- DI = (*HI)->DIEOffsets.begin(), DE = (*HI)->DIEOffsets.end();
- DI != DE; ++DI) {
- Asm->EmitInt32((*DI));
+ Asm->OutStreamer->EmitLabel((*HI)->Sym);
+ Asm->OutStreamer->AddComment((*HI)->Str);
+ Asm->emitDwarfStringOffset((*HI)->Data.Name);
+ Asm->OutStreamer->AddComment("Num DIEs");
+ Asm->EmitInt32((*HI)->Data.Values.size());
+ for (HashDataContents *HD : (*HI)->Data.Values) {
+ // Emit the DIE offset
+ DwarfCompileUnit *CU = D->lookupUnit(HD->Die->getUnit());
+ assert(CU && "Accelerated DIE should belong to a CU.");
+ Asm->EmitInt32(HD->Die->getOffset() + CU->getDebugInfoOffset());
+ // If we have multiple Atoms emit that info too.
+ // FIXME: A bit of a hack, we either emit only one atom or all info.
+ if (HeaderData.Atoms.size() > 1) {
+ Asm->EmitInt16(HD->Die->getTag());
+ Asm->EmitInt8(HD->Flags);
+ }
}
- // Emit a 0 to terminate the data unless we have a hash collision.
- if (PrevHash != (*HI)->HashValue)
- Asm->EmitInt32(0);
PrevHash = (*HI)->HashValue;
}
+ // Emit the final end marker for the bucket.
+ if (!Buckets[i].empty())
+ Asm->EmitInt32(0);
}
}
// Emit the entire data structure to the output file.
-void DwarfAccelTable::Emit(AsmPrinter *Asm, MCSymbol *SecBegin,
+void DwarfAccelTable::emit(AsmPrinter *Asm, const MCSymbol *SecBegin,
DwarfDebug *D) {
// Emit the header.
EmitHeader(Asm);
EmitHashes(Asm);
// Emit the offsets.
- EmitOffsets(Asm, SecBegin);
+ emitOffsets(Asm, SecBegin);
// Emit the hash data.
EmitData(Asm, D);
HeaderData.print(O);
O << "Entries: \n";
- for (StringMap<DIEArray>::const_iterator
- EI = Entries.begin(), EE = Entries.end(); EI != EE; ++EI) {
- O << "Name: " << (*EI).getKeyData() << "\n";
- for (DIEArray::const_iterator DI = (*EI).second.begin(),
- DE = (*EI).second.end();
- DI != DE; ++DI)
- (*DI)->print(O);
+ for (StringMap<DataArray>::const_iterator EI = Entries.begin(),
+ EE = Entries.end();
+ EI != EE; ++EI) {
+ O << "Name: " << EI->getKeyData() << "\n";
+ for (HashDataContents *HD : EI->second.Values)
+ HD->print(O);
}
O << "Buckets and Hashes: \n";
for (size_t i = 0, e = Buckets.size(); i < e; ++i)
for (HashList::const_iterator HI = Buckets[i].begin(),
- HE = Buckets[i].end(); HI != HE; ++HI)
+ HE = Buckets[i].end();
+ HI != HE; ++HI)
(*HI)->print(O);
O << "Data: \n";
- for (std::vector<HashData*>::const_iterator
- DI = Data.begin(), DE = Data.end(); DI != DE; ++DI)
- (*DI)->print(O);
-
-
+ for (std::vector<HashData *>::const_iterator DI = Data.begin(),
+ DE = Data.end();
+ DI != DE; ++DI)
+ (*DI)->print(O);
}
#endif