//
//===----------------------------------------------------------------------===//
+#include "llvm/Bitcode/Archive.h"
#include "ArchiveInternals.h"
#include "llvm/Bitcode/ReaderWriter.h"
-#include "llvm/ModuleProvider.h"
-#include "llvm/Module.h"
+#include "llvm/IR/Module.h"
+#include "llvm/Support/FileSystem.h"
#include "llvm/Support/MemoryBuffer.h"
-#include "llvm/System/MappedFile.h"
-#include "llvm/System/Process.h"
-#include <memory>
+#include "llvm/Support/Process.h"
+#include "llvm/Support/system_error.h"
#include <cstring>
+#include <memory>
using namespace llvm;
// getMemberSize - compute the actual physical size of the file member as seen
// If it has a long filename, include the name length
if (hasLongFilename())
- result += path.toString().length() + 1;
+ result += path.str().length() + 1;
// If its now odd lengthed, include the padding byte
if (result % 2 != 0 )
// This default constructor is only use by the ilist when it creates its
// sentry node. We give it specific static values to make it stand out a bit.
ArchiveMember::ArchiveMember()
- : next(0), prev(0), parent(0), path("--invalid--"), flags(0), data(0)
+ : parent(0), path("--invalid--"), flags(0), data(0)
{
info.user = sys::Process::GetCurrentUserId();
info.group = sys::Process::GetCurrentGroupId();
// This is required because correctly setting the data may depend on other
// things in the Archive.
ArchiveMember::ArchiveMember(Archive* PAR)
- : next(0), prev(0), parent(PAR), path(), flags(0), data(0)
+ : parent(PAR), path(), flags(0), data(0)
{
}
// different file, presumably as an update to the member. It also makes sure
// the flags are reset correctly.
bool ArchiveMember::replaceWith(const sys::Path& newFile, std::string* ErrMsg) {
- if (!newFile.exists()) {
- if (ErrMsg)
+ bool Exists;
+ if (sys::fs::exists(newFile.str(), Exists) || !Exists) {
+ if (ErrMsg)
*ErrMsg = "Can not replace an archive member with a non-existent file";
return true;
}
path = newFile;
// SVR4 symbol tables have an empty name
- if (path.toString() == ARFILE_SVR4_SYMTAB_NAME)
+ if (path.str() == ARFILE_SVR4_SYMTAB_NAME)
flags |= SVR4SymbolTableFlag;
else
flags &= ~SVR4SymbolTableFlag;
// BSD4.4 symbol tables have a special name
- if (path.toString() == ARFILE_BSD4_SYMTAB_NAME)
+ if (path.str() == ARFILE_BSD4_SYMTAB_NAME)
flags |= BSD4SymbolTableFlag;
else
flags &= ~BSD4SymbolTableFlag;
// LLVM symbol tables have a very specific name
- if (path.toString() == ARFILE_LLVM_SYMTAB_NAME)
+ if (path.str() == ARFILE_LLVM_SYMTAB_NAME)
flags |= LLVMSymbolTableFlag;
else
flags &= ~LLVMSymbolTableFlag;
// String table name
- if (path.toString() == ARFILE_STRTAB_NAME)
+ if (path.str() == ARFILE_STRTAB_NAME)
flags |= StringTableFlag;
else
flags &= ~StringTableFlag;
// If it has a slash then it has a path
- bool hasSlash = path.toString().find('/') != std::string::npos;
+ bool hasSlash = path.str().find('/') != std::string::npos;
if (hasSlash)
flags |= HasPathFlag;
else
flags &= ~HasPathFlag;
// If it has a slash or its over 15 chars then its a long filename format
- if (hasSlash || path.toString().length() > 15)
+ if (hasSlash || path.str().length() > 15)
flags |= HasLongFilenameFlag;
else
flags &= ~HasLongFilenameFlag;
// Get the signature and status info
const char* signature = (const char*) data;
- std::string magic;
+ SmallString<4> magic;
if (!signature) {
- path.getMagicNumber(magic,4);
+ sys::fs::get_magic(path.str(), magic.capacity(), magic);
signature = magic.c_str();
- std::string err;
const sys::FileStatus *FSinfo = path.getFileStatus(false, ErrMsg);
if (FSinfo)
info = *FSinfo;
return true;
}
- // Determine what kind of file it is
- switch (sys::IdentifyFileType(signature,4)) {
+ // Determine what kind of file it is.
+ switch (sys::identifyFileType(StringRef(signature, 4))) {
+ case sys::Bitcode_FileType:
+ flags |= BitcodeFlag;
+ break;
default:
flags &= ~BitcodeFlag;
break;
// Archive constructor - this is the only constructor that gets used for the
// Archive class. Everything else (default,copy) is deprecated. This just
// initializes and maps the file into memory, if requested.
-Archive::Archive(const sys::Path& filename)
+Archive::Archive(const sys::Path& filename, LLVMContext& C)
: archPath(filename), members(), mapfile(0), base(0), symTab(), strtab(),
- symTabSize(0), firstFileOffset(0), modules(), foreignST(0) {
+ symTabSize(0), firstFileOffset(0), modules(), foreignST(0), Context(C) {
}
bool
-Archive::mapToMemory(std::string* ErrMsg)
-{
- mapfile = new sys::MappedFile();
- if (mapfile->open(archPath, sys::MappedFile::READ_ACCESS, ErrMsg))
- return true;
- if (!(base = (char*) mapfile->map(ErrMsg)))
+Archive::mapToMemory(std::string* ErrMsg) {
+ OwningPtr<MemoryBuffer> File;
+ if (error_code ec = MemoryBuffer::getFile(archPath.c_str(), File)) {
+ if (ErrMsg)
+ *ErrMsg = ec.message();
return true;
+ }
+ mapfile = File.take();
+ base = mapfile->getBufferStart();
return false;
}
void Archive::cleanUpMemory() {
// Shutdown the file mapping
- if (mapfile) {
- mapfile->close();
- delete mapfile;
-
- mapfile = 0;
- base = 0;
- }
-
+ delete mapfile;
+ mapfile = 0;
+ base = 0;
+
// Forget the entire symbol table
symTab.clear();
symTabSize = 0;
-
+
firstFileOffset = 0;
-
+
// Free the foreign symbol table member
if (foreignST) {
delete foreignST;
foreignST = 0;
}
-
- // Delete any ModuleProviders and ArchiveMember's we've allocated as a result
- // of symbol table searches.
+
+ // Delete any Modules and ArchiveMember's we've allocated as a result of
+ // symbol table searches.
for (ModuleMap::iterator I=modules.begin(), E=modules.end(); I != E; ++I ) {
delete I->second.first;
delete I->second.second;
static void getSymbols(Module*M, std::vector<std::string>& symbols) {
// Loop over global variables
for (Module::global_iterator GI = M->global_begin(), GE=M->global_end(); GI != GE; ++GI)
- if (!GI->isDeclaration() && !GI->hasInternalLinkage())
+ if (!GI->isDeclaration() && !GI->hasLocalLinkage())
if (!GI->getName().empty())
symbols.push_back(GI->getName());
-
+
// Loop over functions
for (Module::iterator FI = M->begin(), FE = M->end(); FI != FE; ++FI)
- if (!FI->isDeclaration() && !FI->hasInternalLinkage())
+ if (!FI->isDeclaration() && !FI->hasLocalLinkage())
if (!FI->getName().empty())
symbols.push_back(FI->getName());
// Get just the externally visible defined symbols from the bitcode
bool llvm::GetBitcodeSymbols(const sys::Path& fName,
+ LLVMContext& Context,
std::vector<std::string>& symbols,
std::string* ErrMsg) {
- std::auto_ptr<MemoryBuffer> Buffer(
- MemoryBuffer::getFileOrSTDIN(&fName.toString()[0],
- fName.toString().size()));
- if (!Buffer.get()) {
- if (ErrMsg) *ErrMsg = "Could not open file '" + fName.toString() + "'";
+ OwningPtr<MemoryBuffer> Buffer;
+ if (error_code ec = MemoryBuffer::getFileOrSTDIN(fName.c_str(), Buffer)) {
+ if (ErrMsg) *ErrMsg = "Could not open file '" + fName.str() + "'" + ": "
+ + ec.message();
return true;
}
-
- ModuleProvider *MP = getBitcodeModuleProvider(Buffer.get(), ErrMsg);
- if (!MP)
- return true;
-
- // Get the module from the provider
- Module* M = MP->materializeModule();
- if (M == 0) {
- delete MP;
+
+ Module *M = ParseBitcodeFile(Buffer.get(), Context, ErrMsg);
+ if (!M)
return true;
- }
-
+
// Get the symbols
getSymbols(M, symbols);
-
+
// Done with the module.
- delete MP;
+ delete M;
return true;
}
-ModuleProvider*
-llvm::GetBitcodeSymbols(const unsigned char *BufPtr, unsigned Length,
+Module*
+llvm::GetBitcodeSymbols(const char *BufPtr, unsigned Length,
const std::string& ModuleID,
+ LLVMContext& Context,
std::vector<std::string>& symbols,
std::string* ErrMsg) {
- // Get the module provider
- MemoryBuffer *Buffer =MemoryBuffer::getNewMemBuffer(Length, ModuleID.c_str());
- memcpy((char*)Buffer->getBufferStart(), BufPtr, Length);
-
- ModuleProvider *MP = getBitcodeModuleProvider(Buffer, ErrMsg);
- if (!MP)
- return 0;
-
- // Get the module from the provider
- Module* M = MP->materializeModule();
- if (M == 0) {
- delete MP;
+ // Get the module.
+ OwningPtr<MemoryBuffer> Buffer(
+ MemoryBuffer::getMemBufferCopy(StringRef(BufPtr, Length),ModuleID.c_str()));
+
+ Module *M = ParseBitcodeFile(Buffer.get(), Context, ErrMsg);
+ if (!M)
return 0;
- }
-
+
// Get the symbols
getSymbols(M, symbols);
-
- // Done with the module. Note that ModuleProvider will delete the
- // Module when it is deleted. Also note that its the caller's responsibility
- // to delete the ModuleProvider.
- return MP;
+
+ // Done with the module. Note that it's the caller's responsibility to delete
+ // the Module.
+ return M;
}