///
struct VISIBILITY_HIDDEN BVNImpl : public InstVisitor<BVNImpl> {
std::vector<Value*> &RetVals;
- BVNImpl(std::vector<Value*> &RV) : RetVals(RV) {}
+ explicit BVNImpl(std::vector<Value*> &RV) : RetVals(RV) {}
void visitCastInst(CastInst &I);
void visitGetElementPtrInst(GetElementPtrInst &I);