}
// Inset loop into loop nest (LoopInfo) and loop queue (LQ).
-void LPPassManager::insertLoop(Loop *L, Loop *ParentLoop) {
+Loop &LPPassManager::addLoop(Loop *ParentLoop) {
+ // Create a new loop. LI will take ownership.
+ Loop *L = new Loop();
- assert (CurrentLoop != L && "Cannot insert CurrentLoop");
-
- // Insert into loop nest
- if (ParentLoop)
- ParentLoop->addChildLoop(L);
- else
+ // Insert into the loop nest and the loop queue.
+ if (!ParentLoop) {
+ // This is the top level loop.
LI->addTopLevelLoop(L);
-
- insertLoopIntoQueue(L);
-}
-
-void LPPassManager::insertLoopIntoQueue(Loop *L) {
- // Insert L into loop queue
- if (L == CurrentLoop)
- redoLoop(L);
- else if (!L->getParentLoop())
- // This is top level loop.
LQ.push_front(L);
- else {
- // Insert L after the parent loop.
- for (std::deque<Loop *>::iterator I = LQ.begin(),
- E = LQ.end(); I != E; ++I) {
- if (*I == L->getParentLoop()) {
- // deque does not support insert after.
- ++I;
- LQ.insert(I, 1, L);
- break;
- }
+ return *L;
+ }
+
+ ParentLoop->addChildLoop(L);
+ // Insert L into the loop queue after the parent loop.
+ for (auto I = LQ.begin(), E = LQ.end(); I != E; ++I) {
+ if (*I == L->getParentLoop()) {
+ // deque does not support insert after.
+ ++I;
+ LQ.insert(I, 1, L);
+ break;
}
}
+ return *L;
}
// Reoptimize this loop. LPPassManager will re-insert this loop into the