// objects. I don't want to add that kind of complexity until the scope of
// the problem is better understood.
LoopInfo LI;
- LI.Analyze(AM->getResult<DominatorTreeAnalysis>(F));
+ LI.analyze(AM->getResult<DominatorTreeAnalysis>(F));
return LI;
}
bool LoopInfoWrapperPass::runOnFunction(Function &) {
releaseMemory();
- LI.Analyze(getAnalysis<DominatorTreeWrapperPass>().getDomTree());
+ LI.analyze(getAnalysis<DominatorTreeWrapperPass>().getDomTree());
return false;
}