//===----------------------------------------------------------------------===//
#include "llvm/Analysis/CFG.h"
-
#include "llvm/ADT/SmallSet.h"
-#include "llvm/Analysis/Dominators.h"
#include "llvm/Analysis/LoopInfo.h"
+#include "llvm/IR/Dominators.h"
using namespace llvm;
void llvm::FindFunctionBackedges(const Function &F,
SmallVectorImpl<std::pair<const BasicBlock*,const BasicBlock*> > &Result) {
const BasicBlock *BB = &F.getEntryBlock();
- if (succ_begin(BB) == succ_end(BB))
+ if (succ_empty(BB))
return;
SmallPtrSet<const BasicBlock*, 8> Visited;
bool FoundNew = false;
while (I != succ_end(ParentBB)) {
BB = *I++;
- if (Visited.insert(BB)) {
+ if (Visited.insert(BB).second) {
FoundNew = true;
break;
}
/// and return its position in the terminator instruction's list of
/// successors. It is an error to call this with a block that is not a
/// successor.
-unsigned llvm::GetSuccessorNumber(BasicBlock *BB, BasicBlock *Succ) {
- TerminatorInst *Term = BB->getTerminator();
+unsigned llvm::GetSuccessorNumber(const BasicBlock *BB,
+ const BasicBlock *Succ) {
+ const TerminatorInst *Term = BB->getTerminator();
#ifndef NDEBUG
unsigned e = Term->getNumSuccessors();
#endif
// If AllowIdenticalEdges is true, then we allow this edge to be considered
// non-critical iff all preds come from TI's block.
- while (I != E) {
- const BasicBlock *P = *I;
- if (P != FirstPred)
+ for (; I != E; ++I)
+ if (*I != FirstPred)
return true;
- // Note: leave this as is until no one ever compiles with either gcc 4.0.1
- // or Xcode 2. This seems to work around the pred_iterator assert in PR 2207
- E = pred_end(P);
- ++I;
- }
return false;
}
// LoopInfo contains a mapping from basic block to the innermost loop. Find
// the outermost loop in the loop nest that contains BB.
-static const Loop *getOutermostLoop(LoopInfo *LI, const BasicBlock *BB) {
+static const Loop *getOutermostLoop(const LoopInfo *LI, const BasicBlock *BB) {
const Loop *L = LI->getLoopFor(BB);
if (L) {
while (const Loop *Parent = L->getParentLoop())
}
// True if there is a loop which contains both BB1 and BB2.
-static bool loopContainsBoth(LoopInfo *LI,
+static bool loopContainsBoth(const LoopInfo *LI,
const BasicBlock *BB1, const BasicBlock *BB2) {
const Loop *L1 = getOutermostLoop(LI, BB1);
const Loop *L2 = getOutermostLoop(LI, BB2);
- return L1 != NULL && L1 == L2;
+ return L1 != nullptr && L1 == L2;
}
-static bool isPotentiallyReachableSameBlock(const Instruction *A,
- const Instruction *B,
- LoopInfo *LI) {
- // The same block case is special because it's the only time we're looking
- // within a single block to see which comes first. Once we start looking at
- // multiple blocks, the first instruction of the block is reachable, so we
- // only need to determine reachability between whole blocks.
-
- const BasicBlock *BB = A->getParent();
- // If the block is in a loop then we can reach any instruction in the block
- // from any other instruction in the block by going around the backedge.
- // Check whether we're in a loop (or aren't sure).
-
- // Can't be in a loop if it's the entry block -- the entry block may not
- // have predecessors.
- bool HasLoop = BB != &BB->getParent()->getEntryBlock();
-
- // Can't be in a loop if LoopInfo doesn't know about it.
- if (LI && HasLoop) {
- HasLoop = LI->getLoopFor(BB) != 0;
- }
- if (HasLoop)
- return true;
-
- // Linear scan, start at 'A', see whether we hit 'B' or the end first.
- for (BasicBlock::const_iterator I = A, E = BB->end(); I != E; ++I) {
- if (&*I == B)
- return true;
- }
- return false;
-}
-
-bool llvm::isPotentiallyReachable(const Instruction *A, const Instruction *B,
- DominatorTree *DT, LoopInfo *LI) {
- assert(A->getParent()->getParent() == B->getParent()->getParent() &&
- "This analysis is function-local!");
-
- const BasicBlock *StopBB = B->getParent();
-
- if (A->getParent() == B->getParent())
- return isPotentiallyReachableSameBlock(A, B, LI);
-
- if (A->getParent() == &A->getParent()->getParent()->getEntryBlock())
- return true;
- if (B->getParent() == &A->getParent()->getParent()->getEntryBlock())
- return false;
-
+bool llvm::isPotentiallyReachableFromMany(
+ SmallVectorImpl<BasicBlock *> &Worklist, BasicBlock *StopBB,
+ const DominatorTree *DT, const LoopInfo *LI) {
// When the stop block is unreachable, it's dominated from everywhere,
// regardless of whether there's a path between the two blocks.
if (DT && !DT->isReachableFromEntry(StopBB))
- DT = 0;
+ DT = nullptr;
// Limit the number of blocks we visit. The goal is to avoid run-away compile
// times on large CFGs without hampering sensible code. Arbitrarily chosen.
unsigned Limit = 32;
-
SmallSet<const BasicBlock*, 64> Visited;
- SmallVector<BasicBlock*, 32> Worklist;
- Worklist.push_back(const_cast<BasicBlock*>(A->getParent()));
-
do {
BasicBlock *BB = Worklist.pop_back_val();
- if (!Visited.insert(BB))
+ if (!Visited.insert(BB).second)
continue;
if (BB == StopBB)
return true;
return true;
}
- if (const Loop *Outer = LI ? getOutermostLoop(LI, BB) : 0) {
+ if (const Loop *Outer = LI ? getOutermostLoop(LI, BB) : nullptr) {
// All blocks in a single loop are reachable from all other blocks. From
// any of these blocks, we can skip directly to the exits of the loop,
// ignoring any other blocks inside the loop body.
Outer->getExitBlocks(Worklist);
} else {
- for (succ_iterator I = succ_begin(BB), E = succ_end(BB); I != E; ++I)
- Worklist.push_back(*I);
+ Worklist.append(succ_begin(BB), succ_end(BB));
}
} while (!Worklist.empty());
- // We have exhaustived all possible paths and are certain that 'To' can not
- // be reached from 'From'.
+ // We have exhausted all possible paths and are certain that 'To' can not be
+ // reached from 'From'.
return false;
}
+
+bool llvm::isPotentiallyReachable(const BasicBlock *A, const BasicBlock *B,
+ const DominatorTree *DT, const LoopInfo *LI) {
+ assert(A->getParent() == B->getParent() &&
+ "This analysis is function-local!");
+
+ SmallVector<BasicBlock*, 32> Worklist;
+ Worklist.push_back(const_cast<BasicBlock*>(A));
+
+ return isPotentiallyReachableFromMany(Worklist, const_cast<BasicBlock *>(B),
+ DT, LI);
+}
+
+bool llvm::isPotentiallyReachable(const Instruction *A, const Instruction *B,
+ const DominatorTree *DT, const LoopInfo *LI) {
+ assert(A->getParent()->getParent() == B->getParent()->getParent() &&
+ "This analysis is function-local!");
+
+ SmallVector<BasicBlock*, 32> Worklist;
+
+ if (A->getParent() == B->getParent()) {
+ // The same block case is special because it's the only time we're looking
+ // within a single block to see which instruction comes first. Once we
+ // start looking at multiple blocks, the first instruction of the block is
+ // reachable, so we only need to determine reachability between whole
+ // blocks.
+ BasicBlock *BB = const_cast<BasicBlock *>(A->getParent());
+
+ // If the block is in a loop then we can reach any instruction in the block
+ // from any other instruction in the block by going around a backedge.
+ if (LI && LI->getLoopFor(BB) != nullptr)
+ return true;
+
+ // Linear scan, start at 'A', see whether we hit 'B' or the end first.
+ for (BasicBlock::const_iterator I = A->getIterator(), E = BB->end(); I != E;
+ ++I) {
+ if (&*I == B)
+ return true;
+ }
+
+ // Can't be in a loop if it's the entry block -- the entry block may not
+ // have predecessors.
+ if (BB == &BB->getParent()->getEntryBlock())
+ return false;
+
+ // Otherwise, continue doing the normal per-BB CFG walk.
+ Worklist.append(succ_begin(BB), succ_end(BB));
+
+ if (Worklist.empty()) {
+ // We've proven that there's no path!
+ return false;
+ }
+ } else {
+ Worklist.push_back(const_cast<BasicBlock*>(A->getParent()));
+ }
+
+ if (A->getParent() == &A->getParent()->getParent()->getEntryBlock())
+ return true;
+ if (B->getParent() == &A->getParent()->getParent()->getEntryBlock())
+ return false;
+
+ return isPotentiallyReachableFromMany(
+ Worklist, const_cast<BasicBlock *>(B->getParent()), DT, LI);
+}