/// All values hold a context through their type.
LLVMContext &getContext() const;
- // All values can potentially be named...
- bool hasName() const { return Name != 0; }
+ // All values can potentially be named.
+ bool hasName() const { return Name != 0 && SubclassID != MDStringVal; }
ValueName *getValueName() const { return Name; }
+ void setValueName(ValueName *VN) { Name = VN; }
/// getName() - Return a constant reference to the value's name. This is cheap
/// and guaranteed to return the same reference as long as the value is not