std::vector<Use> Operands;
public:
User(const Type *Ty, ValueTy vty, const std::string &name = "");
- virtual ~User() { dropAllReferences(); }
inline Value *getOperand(unsigned i) {
assert(i < Operands.size() && "getOperand() out of range!");
typedef std::vector<Use>::iterator op_iterator;
typedef std::vector<Use>::const_iterator const_op_iterator;
+ void op_reserve(unsigned NumElements) { Operands.reserve(NumElements); }
+
inline op_iterator op_begin() { return Operands.begin(); }
inline const_op_iterator op_begin() const { return Operands.begin(); }
inline op_iterator op_end() { return Operands.end(); }
/// operands list. Only use this if you know what you are doing.
///
op_iterator op_erase(op_iterator I) { return Operands.erase(I); }
+ op_iterator op_erase(op_iterator I, op_iterator E) {
+ return Operands.erase(I, E);
+ }
// dropAllReferences() - This function is in charge of "letting go" of all
// objects that this User refers to. This allows one to