// ret int %Y
//
FunctionPass *createPromoteMemoryToRegisterPass();
-extern const PassInfo *PromoteMemoryToRegisterID;
+extern const PassInfo *const PromoteMemoryToRegisterID;
//===----------------------------------------------------------------------===//
//
// hacking easier.
//
FunctionPass *createDemoteRegisterToMemoryPass();
-extern const PassInfo *DemoteRegisterToMemoryID;
+extern const PassInfo *const DemoteRegisterToMemoryID;
//===----------------------------------------------------------------------===//
//
//
FunctionPass *createTailDuplicationPass();
+//===----------------------------------------------------------------------===//
+//
+// JumpThreading - Thread control through mult-pred/multi-succ blocks where some
+// preds always go to some succ.
+//
+FunctionPass *createJumpThreadingPass();
+
//===----------------------------------------------------------------------===//
//
// CFGSimplification - Merge basic blocks, eliminate unreachable blocks,
// (set, immediate dominators, tree, and frontier) information.
//
FunctionPass *createBreakCriticalEdgesPass();
-extern const PassInfo *BreakCriticalEdgesID;
+extern const PassInfo *const BreakCriticalEdgesID;
//===----------------------------------------------------------------------===//
//
// AU.addRequiredID(LoopSimplifyID);
//
FunctionPass *createLoopSimplifyPass();
-extern const PassInfo *LoopSimplifyID;
-
-//===----------------------------------------------------------------------===//
-//
-// LowerSelect - This pass converts SelectInst instructions into conditional
-// branch and PHI instructions. If the OnlyFP flag is set to true, then only
-// floating point select instructions are lowered.
-//
-FunctionPass *createLowerSelectPass(bool OnlyFP = false);
-extern const PassInfo *LowerSelectID;
+extern const PassInfo *const LoopSimplifyID;
//===----------------------------------------------------------------------===//
//
// AU.addRequiredID(LowerAllocationsID);
//
Pass *createLowerAllocationsPass(bool LowerMallocArgToInteger = false);
-extern const PassInfo *LowerAllocationsID;
+extern const PassInfo *const LowerAllocationsID;
//===----------------------------------------------------------------------===//
//
// chained binary branch instructions.
//
FunctionPass *createLowerSwitchPass();
-extern const PassInfo *LowerSwitchID;
+extern const PassInfo *const LowerSwitchID;
//===----------------------------------------------------------------------===//
//
// lowering pass.
//
FunctionPass *createLowerInvokePass(const TargetLowering *TLI = NULL);
-extern const PassInfo *LowerInvokePassID;
+extern const PassInfo *const LowerInvokePassID;
//===----------------------------------------------------------------------===//
//
// optimizations.
//
LoopPass *createLCSSAPass();
-extern const PassInfo *LCSSAID;
+extern const PassInfo *const LCSSAID;
//===----------------------------------------------------------------------===//
//
//
FunctionPass *createGVNPass();
+//===----------------------------------------------------------------------===//
+//
+// MemCpyOpt - This pass performs optimizations related to eliminating memcpy
+// calls and/or combining multiple stores into memset's.
+//
+FunctionPass *createMemCpyOptPass();
+
+//===----------------------------------------------------------------------===//
+//
+// LoopDeletion - This pass performs DCE of non-infinite loops that it
+// can prove are dead.
+//
+LoopPass *createLoopDeletionPass();
+
+//===----------------------------------------------------------------------===//
+//
+/// createSimplifyLibCallsPass - This pass optimizes specific calls to
+/// specific well-known (library) functions.
+FunctionPass *createSimplifyLibCallsPass();
+
//===----------------------------------------------------------------------===//
//
// CodeGenPrepare - This pass prepares a function for instruction selection.