class BasicBlockPass;
class FunctionPass;
+class ModulePass;
class Pass;
class GetElementPtrInst;
class PassInfo;
//
FunctionPass *createConstantPropagationPass();
+//===----------------------------------------------------------------------===//
+//
+// AlignmentFromAssumptions - Use assume intrinsics to set load/store
+// alignments.
+//
+FunctionPass *createAlignmentFromAssumptionsPass();
+
//===----------------------------------------------------------------------===//
//
// SCCP - Sparse conditional constant propagation.
//
FunctionPass *createAggressiveDCEPass();
+//===----------------------------------------------------------------------===//
+//
+// BitTrackingDCE - This pass uses a bit-tracking DCE algorithm in order to
+// remove computations of dead bits.
+//
+FunctionPass *createBitTrackingDCEPass();
+
//===----------------------------------------------------------------------===//
//
// SROA - Replace aggregates or pieces of aggregates with scalar SSA values.
signed ArrayElementThreshold = -1,
signed ScalarLoadThreshold = -1);
+//===----------------------------------------------------------------------===//
+//
+// InductiveRangeCheckElimination - Transform loops to elide range checks on
+// linear functions of the induction variable.
+//
+Pass *createInductiveRangeCheckEliminationPass();
+
//===----------------------------------------------------------------------===//
//
// InductionVariableSimplify - Transform induction variables in a program to all
//
Pass *createLoopStrengthReducePass();
-Pass *createGlobalMergePass(const TargetMachine *TM = nullptr);
+Pass *createGlobalMergePass(const TargetMachine *TM, unsigned MaximalOffset);
//===----------------------------------------------------------------------===//
//
//===----------------------------------------------------------------------===//
//
// JumpThreading - Thread control through mult-pred/multi-succ blocks where some
-// preds always go to some succ.
+// preds always go to some succ. Thresholds other than minus one override the
+// internal BB duplication default threshold.
//
-FunctionPass *createJumpThreadingPass();
+FunctionPass *createJumpThreadingPass(int Threshold = -1);
//===----------------------------------------------------------------------===//
//
// CFGSimplification - Merge basic blocks, eliminate unreachable blocks,
// simplify terminator instructions, etc...
//
-FunctionPass *createCFGSimplificationPass();
+FunctionPass *createCFGSimplificationPass(int Threshold = -1);
//===----------------------------------------------------------------------===//
//
//
// SeparateConstOffsetFromGEP - Split GEPs for better CSE
//
-FunctionPass *createSeparateConstOffsetFromGEPPass();
+FunctionPass *
+createSeparateConstOffsetFromGEPPass(const TargetMachine *TM = nullptr,
+ bool LowerGEP = false);
//===----------------------------------------------------------------------===//
//
//
BasicBlockPass *createLoadCombinePass();
+FunctionPass *createStraightLineStrengthReducePass();
+
+
+//===----------------------------------------------------------------------===//
+//
+// PlaceSafepoints - Rewrite any IR calls to gc.statepoints and insert any
+// safepoint polls (method entry, backedge) that might be required. This pass
+// does not generate explicit relocation sequences - that's handled by
+// RewriteStatepointsForGC which can be run at an arbitrary point in the pass
+// order following this pass.
+//
+ModulePass *createPlaceSafepointsPass();
+
+//===----------------------------------------------------------------------===//
+//
+// RewriteStatepointsForGC - Rewrite any gc.statepoints which do not yet have
+// explicit relocations to include explicit relocations.
+//
+FunctionPass *createRewriteStatepointsForGCPass();
+
} // End llvm namespace
#endif