//
class FuncUnit;
+class ReservationKind<bits<1> val> {
+ bits<1> Value = val;
+}
+
+def Required : ReservationKind<0>;
+def Reserved : ReservationKind<1>;
+
//===----------------------------------------------------------------------===//
// Instruction stage - These values represent a non-pipelined step in
// the execution of an instruction. Cycles represents the number of
// InstrStage<1, [FU_x, FU_y]> - TimeInc defaults to Cycles
// InstrStage<1, [FU_x, FU_y], 0> - TimeInc explicit
//
-class InstrStage<int cycles, list<FuncUnit> units, int timeinc = -1> {
+class InstrStage<int cycles, list<FuncUnit> units,
+ int timeinc = -1, ReservationKind kind = Required> {
int Cycles = cycles; // length of stage in machine cycles
list<FuncUnit> Units = units; // choice of functional units
int TimeInc = timeinc; // cycles till start of next stage
+ int Kind = kind.Value; // kind of FU reservation
}
//===----------------------------------------------------------------------===//