class MachineFunction;
class MachineInstr;
class MachineJumpTableInfo;
+ class Mangler;
class MCContext;
class MCExpr;
+ class MCSymbol;
template<typename T> class SmallVectorImpl;
class DataLayout;
class TargetRegisterClass;
public:
const TargetMachine &getTargetMachine() const { return TM; }
- const DataLayout *getDataLayout() const { return TD; }
+ const DataLayout *getDataLayout() const { return DL; }
const TargetLoweringObjectFile &getObjFileLowering() const { return TLOF; }
bool isBigEndian() const { return !IsLittleEndian; }
return getValueType(Ty, AllowUnknown).getSimpleVT();
}
- /// Return the desired alignment for ByVal aggregate function arguments in the
- /// caller parameter area. This is the actual alignment, not its logarithm.
+ /// Return the desired alignment for ByVal or InAlloca aggregate function
+ /// arguments in the caller parameter area. This is the actual alignment, not
+ /// its logarithm.
virtual unsigned getByValTypeAlignment(Type *Ty) const;
/// Return the type of registers that this ValueType will eventually require.
/// \brief Determine if the target supports unaligned memory accesses.
///
- /// This function returns true if the target allows unaligned memory accesses.
- /// of the specified type. If true, it also returns whether the unaligned
- /// memory access is "fast" in the second argument by reference. This is used,
- /// for example, in situations where an array copy/move/set is converted to a
- /// sequence of store operations. It's use helps to ensure that such
- /// replacements don't generate code that causes an alignment error (trap) on
- /// the target machine.
- virtual bool allowsUnalignedMemoryAccesses(EVT, bool * /*Fast*/ = 0) const {
+ /// This function returns true if the target allows unaligned memory accesses
+ /// of the specified type in the given address space. If true, it also returns
+ /// whether the unaligned memory access is "fast" in the third argument by
+ /// reference. This is used, for example, in situations where an array
+ /// copy/move/set is converted to a sequence of store operations. Its use
+ /// helps to ensure that such replacements don't generate code that causes an
+ /// alignment error (trap) on the target machine.
+ virtual bool allowsUnalignedMemoryAccesses(EVT,
+ unsigned AddrSpace = 0,
+ bool * /*Fast*/ = 0) const {
return false;
}
return true;
}
+ /// Return true if it's significantly cheaper to shift a vector by a uniform
+ /// scalar than by an amount which will vary across each lane. On x86, for
+ /// example, there is a "psllw" instruction for the former case, but no simple
+ /// instruction for a general "a << b" operation on vectors.
+ virtual bool isVectorShiftByScalarCheap(Type *Ty) const {
+ return false;
+ }
+
/// Return true if it's free to truncate a value of type Ty1 to type
/// Ty2. e.g. On x86 it's free to truncate a i32 value in register EAX to i16
/// by referencing its sub-register AX.
return LibcallCallingConvs[Call];
}
+ void getNameWithPrefix(SmallVectorImpl<char> &Name, const GlobalValue *GV,
+ Mangler &Mang, bool MayAlwaysUsePrivate = false) const;
+ MCSymbol *getSymbol(const GlobalValue *GV, Mangler &Mang) const;
+
private:
const TargetMachine &TM;
- const DataLayout *TD;
+ const DataLayout *DL;
const TargetLoweringObjectFile &TLOF;
/// True if this is a little endian target.
bool isSRet : 1;
bool isNest : 1;
bool isByVal : 1;
+ bool isInAlloca : 1;
bool isReturned : 1;
uint16_t Alignment;
ArgListEntry() : isSExt(false), isZExt(false), isInReg(false),
- isSRet(false), isNest(false), isByVal(false), isReturned(false),
- Alignment(0) { }
+ isSRet(false), isNest(false), isByVal(false), isInAlloca(false),
+ isReturned(false), Alignment(0) { }
void setAttributes(ImmutableCallSite *CS, unsigned AttrIdx);
};