return get(Opcode).Flags & M_HAS_OPTIONAL_DEF;
}
- /// isTriviallyReMaterializable - Return true if the instruction is trivially
+ /// hasNoSideEffects - Return true if the instruction is trivially
/// rematerializable, meaning it has no side effects and requires no operands
/// that aren't always available.
- bool isTriviallyReMaterializable(MachineInstr *MI) const {
+ bool hasNoSideEffects(MachineInstr *MI) const {
return (MI->getInstrDescriptor()->Flags & M_REMATERIALIZIBLE) &&
- isReallyTriviallyReMaterializable(MI);
+ isTriviallyReMaterializable(MI);
}
protected:
- /// isReallyTriviallyReMaterializable - For instructions with opcodes for
- /// which the M_REMATERIALIZABLE flag is set, this function tests whether the
- /// instruction itself is actually trivially rematerializable, considering
- /// its operands. This is used for targets that have instructions that are
- /// only trivially rematerializable for specific uses. This predicate must
- /// return false if the instruction has any side effects other than
- /// producing a value, or if it requres any address registers that are not
- /// always available.
- virtual bool isReallyTriviallyReMaterializable(MachineInstr *MI) const {
+ /// isTriviallyReMaterializable - For instructions with opcodes for which the
+ /// M_REMATERIALIZABLE flag is set, this function tests whether the
+ /// instruction itself is actually trivially rematerializable, considering its
+ /// operands. This is used for targets that have instructions that are only
+ /// trivially rematerializable for specific uses. This predicate must return
+ /// false if the instruction has any side effects other than producing a
+ /// value, or if it requres any address registers that are not always
+ /// available.
+ virtual bool isTriviallyReMaterializable(MachineInstr *MI) const {
return true;
}