-//===- Target/MRegisterInfo.h - Target Register Information -------*-C++-*-===//
+//===- Target/MRegisterInfo.h - Target Register Information -----*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
//
// This file describes an abstract interface used to get information about a
// target machines register file. This information is used for a variety of
#define LLVM_TARGET_MREGISTERINFO_H
#include "llvm/CodeGen/MachineBasicBlock.h"
-#include <map>
-#include <assert.h>
+#include "llvm/CodeGen/ValueTypes.h"
+#include <cassert>
+#include <functional>
-class Type;
+namespace llvm {
-/// MRegisterDesc - This record contains all of the information known about a
-/// particular register.
-///
-struct MRegisterDesc {
- const char *Name; // Assembly language name for the register
- unsigned Flags; // Flags identifying register properties (defined below)
- unsigned TSFlags; // Target Specific Flags
-};
+class Type;
+class MachineFunction;
+class MachineInstr;
+class MachineLocation;
+class MachineMove;
+class TargetRegisterClass;
-/// MRF namespace - This namespace contains flags that pertain to machine
-/// registers
+/// TargetRegisterDesc - This record contains all of the information known about
+/// a particular register. The AliasSet field (if not null) contains a pointer
+/// to a Zero terminated array of registers that this register aliases. This is
+/// needed for architectures like X86 which have AL alias AX alias EAX.
+/// Registers that this does not apply to simply should set this to null.
///
-namespace MRF { // MRF = Machine Register Flags
- enum {
- INT8 = 1 << 0, // This is an 8 bit integer register
- INT16 = 1 << 1, // This is a 16 bit integer register
- INT32 = 1 << 2, // This is a 32 bit integer register
- INT64 = 1 << 3, // This is a 64 bit integer register
- INT128 = 1 << 4, // This is a 128 bit integer register
-
- FP32 = 1 << 5, // This is a 32 bit floating point register
- FP64 = 1 << 6, // This is a 64 bit floating point register
- FP80 = 1 << 7, // This is a 80 bit floating point register
- FP128 = 1 << 8, // This is a 128 bit floating point register
- };
+struct TargetRegisterDesc {
+ const char *Name; // Assembly language name for the register
+ const unsigned *AliasSet; // Register Alias Set, described above
};
class TargetRegisterClass {
-protected:
- TargetRegisterClass() {}
+public:
+ typedef const unsigned* iterator;
+ typedef const unsigned* const_iterator;
+ typedef const MVT::ValueType* vt_iterator;
+ typedef const TargetRegisterClass* const * sc_iterator;
+private:
+ unsigned ID;
+ bool isSubClass;
+ const vt_iterator VTs;
+ const sc_iterator SubClasses;
+ const sc_iterator SuperClasses;
+ const unsigned RegSize, Alignment; // Size & Alignment of register in bytes
+ const iterator RegsBegin, RegsEnd;
public:
+ TargetRegisterClass(unsigned id,
+ const MVT::ValueType *vts,
+ const TargetRegisterClass * const *subcs,
+ const TargetRegisterClass * const *supcs,
+ unsigned RS, unsigned Al, iterator RB, iterator RE)
+ : ID(id), VTs(vts), SubClasses(subcs), SuperClasses(supcs),
+ RegSize(RS), Alignment(Al), RegsBegin(RB), RegsEnd(RE) {}
+ virtual ~TargetRegisterClass() {} // Allow subclasses
+
+ /// getID() - Return the register class ID number.
+ ///
+ unsigned getID() const { return ID; }
+
+ /// begin/end - Return all of the registers in this class.
+ ///
+ iterator begin() const { return RegsBegin; }
+ iterator end() const { return RegsEnd; }
+
+ /// getNumRegs - Return the number of registers in this class.
+ ///
+ unsigned getNumRegs() const { return RegsEnd-RegsBegin; }
+
+ /// getRegister - Return the specified register in the class.
+ ///
+ unsigned getRegister(unsigned i) const {
+ assert(i < getNumRegs() && "Register number out of range!");
+ return RegsBegin[i];
+ }
+
+ /// contains - Return true if the specified register is included in this
+ /// register class.
+ bool contains(unsigned Reg) const {
+ for (iterator I = begin(), E = end(); I != E; ++I)
+ if (*I == Reg) return true;
+ return false;
+ }
- typedef unsigned* iterator;
- typedef unsigned* const_iterator;
+ /// hasType - return true if this TargetRegisterClass has the ValueType vt.
+ ///
+ bool hasType(MVT::ValueType vt) const {
+ for(int i = 0; VTs[i] != MVT::Other; ++i)
+ if (VTs[i] == vt)
+ return true;
+ return false;
+ }
+
+ /// vt_begin / vt_end - Loop over all of the value types that can be
+ /// represented by values in this register class.
+ vt_iterator vt_begin() const {
+ return VTs;
+ }
- iterator begin();
- iterator end();
- const_iterator begin() const;
- const_iterator end() const;
+ vt_iterator vt_end() const {
+ vt_iterator I = VTs;
+ while (*I != MVT::Other) ++I;
+ return I;
+ }
- virtual unsigned getNumRegs() const { return 0; }
- virtual unsigned getRegister(unsigned idx) const { return 0; }
+ /// hasSubRegClass - return true if the specified TargetRegisterClass is a
+ /// sub-register class of this TargetRegisterClass.
+ bool hasSubRegClass(const TargetRegisterClass *cs) const {
+ for (int i = 0; SubClasses[i] != NULL; ++i)
+ if (SubClasses[i] == cs)
+ return true;
+ return false;
+ }
- virtual unsigned getDataSize() const { return 0; }
+ /// subclasses_begin / subclasses_end - Loop over all of the sub-classes of
+ /// this register class.
+ sc_iterator subclasses_begin() const {
+ return SubClasses;
+ }
+
+ sc_iterator subclasses_end() const {
+ sc_iterator I = SubClasses;
+ while (*I != NULL) ++I;
+ return I;
+ }
+
+ /// hasSuperRegClass - return true if the specified TargetRegisterClass is a
+ /// super-register class of this TargetRegisterClass.
+ bool hasSuperRegClass(const TargetRegisterClass *cs) const {
+ for (int i = 0; SuperClasses[i] != NULL; ++i)
+ if (SuperClasses[i] == cs)
+ return true;
+ return false;
+ }
- void
- buildReg2RegClassMap(std::map<unsigned,const TargetRegisterClass*>&
- Reg2RegClassMap) const
- {
- for (unsigned i=0; i < getNumRegs(); ++i) {
- Reg2RegClassMap[getRegister(i)] = this;
- }
+ /// superclasses_begin / superclasses_end - Loop over all of the super-classes
+ /// of this register class.
+ sc_iterator superclasses_begin() const {
+ return SuperClasses;
+ }
+
+ sc_iterator superclasses_end() const {
+ sc_iterator I = SuperClasses;
+ while (*I != NULL) ++I;
+ return I;
+ }
+
+ /// allocation_order_begin/end - These methods define a range of registers
+ /// which specify the registers in this class that are valid to register
+ /// allocate, and the preferred order to allocate them in. For example,
+ /// callee saved registers should be at the end of the list, because it is
+ /// cheaper to allocate caller saved registers.
+ ///
+ /// These methods take a MachineFunction argument, which can be used to tune
+ /// the allocatable registers based on the characteristics of the function.
+ /// One simple example is that the frame pointer register can be used if
+ /// frame-pointer-elimination is performed.
+ ///
+ /// By default, these methods return all registers in the class.
+ ///
+ virtual iterator allocation_order_begin(const MachineFunction &MF) const {
+ return begin();
+ }
+ virtual iterator allocation_order_end(const MachineFunction &MF) const {
+ return end();
}
- //const std::vector<unsigned> &getRegsInClass(void) { return Regs; }
- //void getAliases(void);
+
+
+ /// getSize - Return the size of the register in bytes, which is also the size
+ /// of a stack slot allocated to hold a spilled copy of this register.
+ unsigned getSize() const { return RegSize; }
+
+ /// getAlignment - Return the minimum required alignment for a register of
+ /// this class.
+ unsigned getAlignment() const { return Alignment; }
};
/// MRegisterInfo base class - We assume that the target defines a static array
-/// of MRegisterDesc objects that represent all of the machine registers that
-/// the target has. As such, we simply have to track a pointer to this array so
-/// that we can turn register number into a register descriptor.
+/// of TargetRegisterDesc objects that represent all of the machine registers
+/// that the target has. As such, we simply have to track a pointer to this
+/// array so that we can turn register number into a register descriptor.
///
class MRegisterInfo {
- const MRegisterDesc *Desc; // Pointer to the descriptor array
- unsigned NumRegs; // Number of entries in the array
+public:
+ typedef const TargetRegisterClass * const * regclass_iterator;
+private:
+ const TargetRegisterDesc *Desc; // Pointer to the descriptor array
+ unsigned NumRegs; // Number of entries in the array
+
+ regclass_iterator RegClassBegin, RegClassEnd; // List of regclasses
+
+ int CallFrameSetupOpcode, CallFrameDestroyOpcode;
protected:
- MRegisterInfo(const MRegisterDesc *D, unsigned NR) : Desc(D), NumRegs(NR) {}
+ MRegisterInfo(const TargetRegisterDesc *D, unsigned NR,
+ regclass_iterator RegClassBegin, regclass_iterator RegClassEnd,
+ int CallFrameSetupOpcode = -1, int CallFrameDestroyOpcode = -1);
+ virtual ~MRegisterInfo();
public:
- enum { // Define some target independant constants
- /// NoRegister - This 'hard' register is a 'noop' register for all backends.
- /// This is used as the destination register for instructions that do not
- /// produce a value. Some frontends may use this as an operand register to
- /// mean special things, for example, the Sparc backend uses R0 to mean %g0
- /// which always PRODUCES the value 0. The X86 backend does not use this
- /// value as an operand register.
- ///
+ enum { // Define some target independent constants
+ /// NoRegister - This physical register is not a real target register. It
+ /// is useful as a sentinal.
NoRegister = 0,
/// FirstVirtualRegister - This is the first register number that is
/// considered to be a 'virtual' register, which is part of the SSA
/// namespace. This must be the same for all targets, which means that each
/// target is limited to 1024 registers.
- ///
- FirstVirtualRegister = 1024,
+ FirstVirtualRegister = 1024
};
- const MRegisterDesc &operator[](unsigned RegNo) const {
+ /// isPhysicalRegister - Return true if the specified register number is in
+ /// the physical register namespace.
+ static bool isPhysicalRegister(unsigned Reg) {
+ assert(Reg && "this is not a register!");
+ return Reg < FirstVirtualRegister;
+ }
+
+ /// isVirtualRegister - Return true if the specified register number is in
+ /// the virtual register namespace.
+ static bool isVirtualRegister(unsigned Reg) {
+ assert(Reg && "this is not a register!");
+ return Reg >= FirstVirtualRegister;
+ }
+
+ /// getAllocatableSet - Returns a bitset indexed by register number
+ /// indicating if a register is allocatable or not.
+ std::vector<bool> getAllocatableSet(MachineFunction &MF) const;
+
+ const TargetRegisterDesc &operator[](unsigned RegNo) const {
assert(RegNo < NumRegs &&
"Attempting to access record for invalid register number!");
return Desc[RegNo];
/// Provide a get method, equivalent to [], but more useful if we have a
/// pointer to this object.
///
- const MRegisterDesc &get(unsigned RegNo) const { return operator[](RegNo); }
+ const TargetRegisterDesc &get(unsigned RegNo) const {
+ return operator[](RegNo);
+ }
+ /// getAliasSet - Return the set of registers aliased by the specified
+ /// register, or a null list of there are none. The list returned is zero
+ /// terminated.
+ ///
+ const unsigned *getAliasSet(unsigned RegNo) const {
+ return get(RegNo).AliasSet;
+ }
- virtual MachineBasicBlock::iterator
- storeReg2RegOffset(MachineBasicBlock *MBB,
- MachineBasicBlock::iterator &MBBI,
- unsigned SrcReg, unsigned DestReg,
- unsigned ImmOffset, unsigned dataSize) const = 0;
+ /// getName - Return the symbolic target specific name for the specified
+ /// physical register.
+ const char *getName(unsigned RegNo) const {
+ return get(RegNo).Name;
+ }
- virtual MachineBasicBlock::iterator
- loadRegOffset2Reg(MachineBasicBlock *MBB,
- MachineBasicBlock::iterator &MBBI,
- unsigned DestReg, unsigned SrcReg,
- unsigned ImmOffset, unsigned dataSize) const = 0;
+ /// getNumRegs - Return the number of registers this target has
+ /// (useful for sizing arrays holding per register information)
+ unsigned getNumRegs() const {
+ return NumRegs;
+ }
+ /// areAliases - Returns true if the two registers alias each other,
+ /// false otherwise
+ bool areAliases(unsigned regA, unsigned regB) const {
+ for (const unsigned *Alias = getAliasSet(regA); *Alias; ++Alias)
+ if (*Alias == regB) return true;
+ return false;
+ }
+
+ /// getCalleeSaveRegs - Return a null-terminated list of all of the
+ /// callee-save registers on this target.
virtual const unsigned* getCalleeSaveRegs() const = 0;
- virtual const unsigned* getCallerSaveRegs() const = 0;
- virtual unsigned getFramePointer() const = 0;
- virtual unsigned getStackPointer() const = 0;
+ /// getCalleeSaveRegClasses - Return a null-terminated list of the preferred
+ /// register classes to spill each callee-saved register with. The order and
+ /// length of this list match the getCalleeSaveRegs() list.
+ virtual const TargetRegisterClass* const *getCalleeSaveRegClasses() const = 0;
+
+ //===--------------------------------------------------------------------===//
+ // Register Class Information
+ //
/// Register class iterators
- typedef const TargetRegisterClass* const_iterator;
+ ///
+ regclass_iterator regclass_begin() const { return RegClassBegin; }
+ regclass_iterator regclass_end() const { return RegClassEnd; }
+
+ unsigned getNumRegClasses() const {
+ return regclass_end()-regclass_begin();
+ }
+
+ /// getRegClass - Returns the register class associated with the enumeration
+ /// value. See class TargetOperandInfo.
+ const TargetRegisterClass *getRegClass(unsigned i) const {
+ assert(i <= getNumRegClasses() && "Register Class ID out of range");
+ return i ? RegClassBegin[i - 1] : NULL;
+ }
- virtual const_iterator const_regclass_begin() const = 0;
- virtual const_iterator const_regclass_end() const = 0;
+ //===--------------------------------------------------------------------===//
+ // Interfaces used by the register allocator and stack frame
+ // manipulation passes to move data around between registers,
+ // immediates and memory. The return value is the number of
+ // instructions added to (negative if removed from) the basic block.
+ //
- virtual unsigned getNumRegClasses() const = 0;
- virtual const TargetRegisterClass* getRegClassForType(const Type* Ty) const=0;
+ virtual void storeRegToStackSlot(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ unsigned SrcReg, int FrameIndex,
+ const TargetRegisterClass *RC) const = 0;
+ virtual void loadRegFromStackSlot(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ unsigned DestReg, int FrameIndex,
+ const TargetRegisterClass *RC) const = 0;
+
+ virtual void copyRegToReg(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ unsigned DestReg, unsigned SrcReg,
+ const TargetRegisterClass *RC) const = 0;
+
+ /// foldMemoryOperand - Attempt to fold a load or store of the
+ /// specified stack slot into the specified machine instruction for
+ /// the specified operand. If this is possible, a new instruction
+ /// is returned with the specified operand folded, otherwise NULL is
+ /// returned. The client is responsible for removing the old
+ /// instruction and adding the new one in the instruction stream
+ virtual MachineInstr* foldMemoryOperand(MachineInstr* MI,
+ unsigned OpNum,
+ int FrameIndex) const {
+ return 0;
+ }
+
+ /// getCallFrameSetup/DestroyOpcode - These methods return the opcode of the
+ /// frame setup/destroy instructions if they exist (-1 otherwise). Some
+ /// targets use pseudo instructions in order to abstract away the difference
+ /// between operating with a frame pointer and operating without, through the
+ /// use of these two instructions.
+ ///
+ int getCallFrameSetupOpcode() const { return CallFrameSetupOpcode; }
+ int getCallFrameDestroyOpcode() const { return CallFrameDestroyOpcode; }
+
+
+ /// eliminateCallFramePseudoInstr - This method is called during prolog/epilog
+ /// code insertion to eliminate call frame setup and destroy pseudo
+ /// instructions (but only if the Target is using them). It is responsible
+ /// for eliminating these instructions, replacing them with concrete
+ /// instructions. This method need only be implemented if using call frame
+ /// setup/destroy pseudo instructions.
+ ///
virtual void
- buildReg2RegClassMap(std::map<unsigned,const TargetRegisterClass*>&
- Reg2RegClassMap) const {
- for (MRegisterInfo::const_iterator I = const_regclass_begin(),
- E = const_regclass_end(); I != E; ++I) {
- I->buildReg2RegClassMap(Reg2RegClassMap);
- }
+ eliminateCallFramePseudoInstr(MachineFunction &MF,
+ MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI) const {
+ assert(getCallFrameSetupOpcode()== -1 && getCallFrameDestroyOpcode()== -1 &&
+ "eliminateCallFramePseudoInstr must be implemented if using"
+ " call frame setup/destroy pseudo instructions!");
+ assert(0 && "Call Frame Pseudo Instructions do not exist on this target!");
}
+ /// processFunctionBeforeFrameFinalized - This method is called immediately
+ /// before the specified functions frame layout (MF.getFrameInfo()) is
+ /// finalized. Once the frame is finalized, MO_FrameIndex operands are
+ /// replaced with direct constants. This method is optional. The return value
+ /// is the number of instructions added to (negative if removed from) the
+ /// basic block
+ ///
+ virtual void processFunctionBeforeFrameFinalized(MachineFunction &MF) const {
+ }
+
+ /// eliminateFrameIndex - This method must be overriden to eliminate abstract
+ /// frame indices from instructions which may use them. The instruction
+ /// referenced by the iterator contains an MO_FrameIndex operand which must be
+ /// eliminated by this method. This method may modify or replace the
+ /// specified instruction, as long as it keeps the iterator pointing the the
+ /// finished product. The return value is the number of instructions
+ /// added to (negative if removed from) the basic block.
+ ///
+ virtual void eliminateFrameIndex(MachineBasicBlock::iterator MI) const = 0;
+
+ /// emitProlog/emitEpilog - These methods insert prolog and epilog code into
+ /// the function. The return value is the number of instructions
+ /// added to (negative if removed from) the basic block (entry for prologue).
+ ///
+ virtual void emitPrologue(MachineFunction &MF) const = 0;
+ virtual void emitEpilogue(MachineFunction &MF,
+ MachineBasicBlock &MBB) const = 0;
+
+ //===--------------------------------------------------------------------===//
+ /// Debug information queries.
+
+ /// getDwarfRegNum - Map a target register to an equivalent dwarf register
+ /// number. Returns -1 if there is no equivalent value.
+ virtual int getDwarfRegNum(unsigned RegNum) const = 0;
+
+ /// getFrameRegister - This method should return the register used as a base
+ /// for values allocated in the current stack frame.
+ virtual unsigned getFrameRegister(MachineFunction &MF) const = 0;
+
+ /// getRARegister - This method should return the register where the return
+ /// address can be found.
+ virtual unsigned getRARegister() const = 0;
+
+ /// getLocation - This method should return the actual location of a frame
+ /// variable given the frame index. The location is returned in ML.
+ /// Subclasses should override this method for special handling of frame
+ /// variables and call MRegisterInfo::getLocation for the default action.
+ virtual void getLocation(MachineFunction &MF, unsigned Index,
+ MachineLocation &ML) const;
+
+ /// getInitialFrameState - Returns a list of machine moves that are assumed
+ /// on entry to all functions. Note that LabelID is ignored (assumed to be
+ /// the beginning of the function.)
+ virtual void getInitialFrameState(std::vector<MachineMove *> &Moves) const;
};
+// This is useful when building DenseMaps keyed on virtual registers
+struct VirtReg2IndexFunctor : std::unary_function<unsigned, unsigned> {
+ unsigned operator()(unsigned Reg) const {
+ return Reg - MRegisterInfo::FirstVirtualRegister;
+ }
+};
+
+} // End llvm namespace
+
#endif