-//===-- Support/DotGraphTraits.h - Customize .dot output -------*- C++ -*--===//
+//===-- llvm/Support/DotGraphTraits.h - Customize .dot output ---*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
//
// This file defines a template class that can be used to customize dot output
// graphs generated by the GraphWriter.h file. The default implementation of
//
//===----------------------------------------------------------------------===//
-#ifndef SUPPORT_DOTGRAPHTRAITS_H
-#define SUPPORT_DOTGRAPHTRAITS_H
+#ifndef LLVM_SUPPORT_DOTGRAPHTRAITS_H
+#define LLVM_SUPPORT_DOTGRAPHTRAITS_H
#include <string>
+namespace llvm {
+
/// DefaultDOTGraphTraits - This class provides the default implementations of
/// all of the DOTGraphTraits methods. If a specialization does not need to
/// override all methods here it should inherit so that it can get the default
/// implementations.
///
struct DefaultDOTGraphTraits {
+private:
+ bool IsSimple;
+
+protected:
+ bool isSimple() {
+ return IsSimple;
+ }
+
+public:
+ explicit DefaultDOTGraphTraits(bool simple=false) : IsSimple (simple) {}
+
/// getGraphName - Return the label for the graph as a whole. Printed at the
/// top of the graph.
///
- static std::string getGraphName(void *Graph) { return ""; }
+ template<typename GraphType>
+ static std::string getGraphName(const GraphType &) { return ""; }
/// getGraphProperties - Return any custom properties that should be included
- /// in the top level graph structure for dot. By default, we resize the graph
- /// to fit on a letter size page.
+ /// in the top level graph structure for dot.
///
- static std::string getGraphProperties(void *Graph) {
- return "\tsize=\"7.5,10\";\n"; // Size to fit on a page
+ template<typename GraphType>
+ static std::string getGraphProperties(const GraphType &) {
+ return "";
+ }
+
+ /// renderGraphFromBottomUp - If this function returns true, the graph is
+ /// emitted bottom-up instead of top-down. This requires graphviz 2.0 to work
+ /// though.
+ static bool renderGraphFromBottomUp() {
+ return false;
+ }
+
+ /// isNodeHidden - If the function returns true, the given node is not
+ /// displayed in the graph.
+ static bool isNodeHidden(const void *) {
+ return false;
}
/// getNodeLabel - Given a node and a pointer to the top level graph, return
/// the label to print in the node.
- static std::string getNodeLabel(void *Node, void *Graph) { return ""; }
+ template<typename GraphType>
+ std::string getNodeLabel(const void *, const GraphType &) {
+ return "";
+ }
+
+ /// hasNodeAddressLabel - If this method returns true, the address of the node
+ /// is added to the label of the node.
+ template<typename GraphType>
+ static bool hasNodeAddressLabel(const void *, const GraphType &) {
+ return false;
+ }
+
+ template<typename GraphType>
+ static std::string getNodeDescription(const void *, const GraphType &) {
+ return "";
+ }
/// If you want to specify custom node attributes, this is the place to do so
///
- static std::string getNodeAttributes(void *Node) { return ""; }
+ template<typename GraphType>
+ static std::string getNodeAttributes(const void *,
+ const GraphType &) {
+ return "";
+ }
/// If you want to override the dot attributes printed for a particular edge,
/// override this method.
- template<typename EdgeIter>
- static std::string getEdgeAttributes(void *Node, EdgeIter EI) { return ""; }
+ template<typename EdgeIter, typename GraphType>
+ static std::string getEdgeAttributes(const void *, EdgeIter,
+ const GraphType &) {
+ return "";
+ }
/// getEdgeSourceLabel - If you want to label the edge source itself,
/// implement this method.
template<typename EdgeIter>
- static std::string getEdgeSourceLabel(void *Node, EdgeIter I) { return ""; }
+ static std::string getEdgeSourceLabel(const void *, EdgeIter) {
+ return "";
+ }
/// edgeTargetsEdgeSource - This method returns true if this outgoing edge
/// should actually target another edge source, not a node. If this method is
/// implemented, getEdgeTarget should be implemented.
template<typename EdgeIter>
- static bool edgeTargetsEdgeSource(void *Node, EdgeIter I) { return false; }
+ static bool edgeTargetsEdgeSource(const void *, EdgeIter) {
+ return false;
+ }
/// getEdgeTarget - If edgeTargetsEdgeSource returns true, this method is
/// called to determine which outgoing edge of Node is the target of this
/// edge.
template<typename EdgeIter>
- static EdgeIter getEdgeTarget(void *Node, EdgeIter I) { return I; }
+ static EdgeIter getEdgeTarget(const void *, EdgeIter I) {
+ return I;
+ }
+
+ /// hasEdgeDestLabels - If this function returns true, the graph is able
+ /// to provide labels for edge destinations.
+ static bool hasEdgeDestLabels() {
+ return false;
+ }
+
+ /// numEdgeDestLabels - If hasEdgeDestLabels, this function returns the
+ /// number of incoming edge labels the given node has.
+ static unsigned numEdgeDestLabels(const void *) {
+ return 0;
+ }
+
+ /// getEdgeDestLabel - If hasEdgeDestLabels, this function returns the
+ /// incoming edge label with the given index in the given node.
+ static std::string getEdgeDestLabel(const void *, unsigned) {
+ return "";
+ }
/// addCustomGraphFeatures - If a graph is made up of more than just
/// straight-forward nodes and edges, this is the place to put all of the
- /// custom stuff neccesary. The GraphWriter object, instantiated with your
+ /// custom stuff necessary. The GraphWriter object, instantiated with your
/// GraphType is passed in as an argument. You may call arbitrary methods on
/// it to add things to the output graph.
///
- template<typename GraphWriter>
- static void addCustomGraphFeatures(void *Graph, GraphWriter &GW) {}
+ template<typename GraphType, typename GraphWriter>
+ static void addCustomGraphFeatures(const GraphType &, GraphWriter &) {}
};
/// from DefaultDOTGraphTraits if you don't need to override everything.
///
template <typename Ty>
-class DOTGraphTraits : public DefaultDOTGraphTraits {};
+struct DOTGraphTraits : public DefaultDOTGraphTraits {
+ DOTGraphTraits (bool simple=false) : DefaultDOTGraphTraits (simple) {}
+};
+
+} // namespace llvm
#endif