#ifndef LLVM_SUPPORT_COMPILER_H
#define LLVM_SUPPORT_COMPILER_H
-// The VISIBILITY_HIDDEN macro, used for marking classes with the GCC-specific
-// visibility("hidden") attribute.
+/// LLVM_LIBRARY_VISIBILITY - If a class marked with this attribute is linked
+/// into a shared library, then the class should be private to the library and
+/// not accessible from outside it. Can also be used to mark variables and
+/// functions, making them private to any shared library they are linked into.
+
+/// LLVM_GLOBAL_VISIBILITY - If a class marked with this attribute is linked
+/// into a shared library, then the class will be accessible from outside the
+/// the library. Can also be used to mark variables and functions, making them
+/// accessible from outside any shared library they are linked into.
#if (__GNUC__ >= 4) && !defined(__MINGW32__) && !defined(__CYGWIN__)
-#define VISIBILITY_HIDDEN __attribute__ ((visibility("hidden")))
+#define LLVM_LIBRARY_VISIBILITY __attribute__ ((visibility("hidden")))
+#define LLVM_GLOBAL_VISIBILITY __attribute__ ((visibility("default")))
#else
-#define VISIBILITY_HIDDEN
+#define LLVM_LIBRARY_VISIBILITY
+#define LLVM_GLOBAL_VISIBILITY
#endif
#if (__GNUC__ >= 4 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))
#define ATTRIBUTE_USED
#endif
+#if (__GNUC__ >= 4 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 1))
+#define ATTRIBUTE_UNUSED __attribute__((__unused__))
+#else
+#define ATTRIBUTE_UNUSED
+#endif
+
#ifdef __GNUC__ // aka 'ATTRIBUTE_CONST' but following LLVM Conventions.
#define ATTRIBUTE_READNONE __attribute__((__const__))
#else
// ALWAYS_INLINE - On compilers where we have a directive to do so, mark a
// method "always inline" because it is performance sensitive.
-#if (__GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 4))
+// GCC 3.4 supported this but is buggy in various cases and produces
+// unimplemented errors, just use it in GCC 4.0 and later.
+#if __GNUC__ > 3
#define ALWAYS_INLINE __attribute__((always_inline))
#else
// TODO: No idea how to do this with MSVC.