void AddLastArg(ArgStringList &Output, OptSpecifier Id0,
OptSpecifier Id1) const;
+ /// AddAllArgs - Render all arguments matching any of the given ids.
+ void AddAllArgs(ArgStringList &Output, ArrayRef<OptSpecifier> Ids) const;
+
/// AddAllArgs - Render all arguments matching the given ids.
void AddAllArgs(ArgStringList &Output, OptSpecifier Id0,
OptSpecifier Id1 = 0U, OptSpecifier Id2 = 0U) const;
/// The number of original input argument strings.
unsigned NumInputArgStrings;
+ /// Release allocated arguments.
+ void releaseMemory();
+
public:
InputArgList(const char* const *ArgBegin, const char* const *ArgEnd);
- // Default move operations implemented for the convenience of MSVC. Nothing
- // special here.
InputArgList(InputArgList &&RHS)
: ArgList(std::move(RHS)), ArgStrings(std::move(RHS.ArgStrings)),
SynthesizedStrings(std::move(RHS.SynthesizedStrings)),
NumInputArgStrings(RHS.NumInputArgStrings) {}
InputArgList &operator=(InputArgList &&RHS) {
+ releaseMemory();
ArgList::operator=(std::move(RHS));
ArgStrings = std::move(RHS.ArgStrings);
SynthesizedStrings = std::move(RHS.SynthesizedStrings);
NumInputArgStrings = RHS.NumInputArgStrings;
return *this;
}
- ~InputArgList();
+ ~InputArgList() { releaseMemory(); }
const char *getArgString(unsigned Index) const override {
return ArgStrings[Index];